Showing 263 open source projects for "sdl"

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  • 1
    A portable user interface library written in C; intended for use in 2D and 3D games. The core library is graphics API-independent. Examples for SDL and OpenGL are included.
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  • 2
    GamePower 3D (GP3D) and GamePower 2D (GP2D) are a portable OpenGL/SDL wrapper using C/C++ designed specifically for professional game making in various platforms such as Windows, Linux and Macintosh by exploiting the portable capabilities of OpenGL and S
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  • 3
    AssortedWidgets is an OpenGL+SDL GUI Library, developed for games, 3D techdemos and 3D applications, featuring BSD license, Delegate Code Style, Ability to define custom themes and Common Widgets and Layouts.
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  • 4
    Mono.Xna is an open-source implementation of Microsoft XNA using The Tao Framework for cross-platform rendering through OpenGL, SDL and Mono.
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  • 5
    ApricotGameEngine, a 2D opensource game engine in C++ and SDL
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  • 6
    PhantomSDL, is a game-development framework written in C++ and based in SDL.
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  • 7
    Zeleste Engine would be an engine written in C++ for create 2D-based games.
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  • 8
    SDL Splash is a program that displays a splash screen. It can be used to display messages to the user while an application is loading (or very busy or out-of-order for a while). It supports customized fonts, pictures, progress bars, fullscreen mode...
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  • 9
    A Max2D driver based on SDL for BlitzMax programming language.
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  • 10
    libwt is a SDL based c++ toolkit that provides signal & slots and a layout manager. It utilizes, when possible, the SDL framework like SDL_Mixer, SDL_Image, SDL_ttf, SDL_gfx, SDL_net etc.
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  • 11
    A simple, lossy RGBA image compression Library.
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  • 12
    For The Developer (FTD) is a suite of applications to assist developers in everyday tasks, written in C++, SDL, and libcurl for Win32, Linux, and MacOS X. Check our Project Home Page for more info (ftdsuite.sourceforge.net).
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  • 13
    VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
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  • 14
    The aim of this project is to develop, and maintain an open source, community developed GUI libary for freeBASIC.
    Downloads: 1 This Week
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  • 15
    Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
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  • 16
    Black Wings is a framework built over SDL to make the game/graphical application development easier, by adding a scene system, an event manager, a template manager and a widget system ready to play with, along with many smaller controls.
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  • 17
    OpenRTS is an open source realtime strategy game. It features isometric graphics, networked multiplayer and single-player scenarios. The game is being developed using Python and SDL. The game runs on at least Linux, Windows and Mac.
    Downloads: 1 This Week
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  • 18
    GlGameGui is a GNU Lesser/Library GPL-licensed simple user interface framework written in C++ and is based on the SDL library, the FreeType library and OpenGl. It is not a complex user interface, only has the basic functions mainly created for games.
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  • 19
    This is a GUI library designed with the goals to be light, fast, flexible, portable, and to include all features expected from an advanced GUI. It's primarily designed for games with high demands on look and feel.
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  • 20
    SDL_GLel is an OpenGL extension library for SDL. Its files are dymically generated from the OpenGL extension repository using a lex/yacc parser, in order to be up-to-date with new extensions.
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  • 21
    Tools for the formal semantics of SDL-2000 (ITU-T Specification and Description Language)
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  • 22
    Kool Object-oriented Game Engine aims to be the best free 2D game engine & RAD available. The RAD eases game development for good artists with little programming skills. The engine is written in C and SDL, while RAD is in Gambas. See further in home page
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  • 23
    SDL for GP32. SDL is a cross-platform multimedia library designed to provide level access to audio, keyboard, joystick, and 2D video framebuffer. The GP32 is a Korean handheld console.
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  • 24
    PyUI2 is a cross platform user interface library written in Python. It is targeted primarily for game development, but can be used as a user interface for other applications.This version has been forked from the original Pyui library.
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  • 25
    The Netrinjo Engine is a SDL and OpenGL based game engine. It supports many classes for a graphical user interface, peer-to-peer and client-server networking and simple HTTP server functionality. Currently the engine is working under Linux.
    Downloads: 0 This Week
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