Showing 310 open source projects for "3d game source code"

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  • 1
    PVLE

    PVLE

    C++ lightweight cross-platform game engine

    PVLE is a C++ lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other libs. It differs from other engines in the way it does not hide underlaying libraries.
    Downloads: 0 This Week
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  • 2
    vivid

    vivid

    Vivid3D is an open-source 3D engine with powerful 2D UI.

    Vivid3D is a full 3D engine with open-source code, which also includes a full 2D UI. This UI is combined with the engine for the "Vivid3D" tool - which is similar in usage to Unity3D, in some regards.
    Downloads: 0 This Week
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  • 3
    Atri Framework

    Atri Framework

    Open-source full-stack web development framework built on top of React

    ...Using Atri framework, developers do not need to write and document REST APIs. Instead, they rely upon the object model which acts as a single source of truth. This also has other benefits as well such as reducing compliance breaches. Use our powerful visual builder to create frontend or write React code. Write backend using our Python API that is inspired from Unity's game engine. Use our CLI to deploy at your platform of choice such as AWS, GitHub Pages, etc. or Atri cloud.
    Downloads: 0 This Week
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  • 4
    Veldrid

    Veldrid

    A low-level, portable graphics library for .NET

    Veldrid is a low-level, portable graphics library for .NET, providing a unified API over multiple graphics backends such as Direct3D, Vulkan, OpenGL, and Metal. It enables developers to write high-performance, cross-platform graphics applications without being tied to a specific graphics API. Veldrid is suitable for game development, simulations, and other applications requiring advanced graphics capabilities.
    Downloads: 0 This Week
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  • 5
    A-Frame Inspector

    A-Frame Inspector

    Visual inspector tool for A-Frame

    A visual inspector tool for A-Frame scenes. Just hit <ctrl> + <alt> + i on any A-Frame scene to open up the Inspector. Get a different view of the scene and see the visual effect of tweaking entities. The VR analog to the browser’s DOM inspector. Can be opened on any A-Frame scene with <ctrl> + <alt> + i. Record and replay headset and controller pose and events. Hit record, move around inside the VR headset, interact with objects with the controller. Then replay that recording back on any...
    Downloads: 0 This Week
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  • 6
    EmbedIO

    EmbedIO

    A tiny, cross-platform, module based web server for .NET

    A tiny, cross-platform, module based, MIT-licensed web server for .NET Framework and .NET Core. Written entirely in C#, using our helpful library SWAN. Network operations use the async/await pattern: Responses are handled asynchronously. Multiple implementations support: EmbedIO can use Microsoft HttpListener or internal Http Listener based on Mono/websocket-sharp projects. Cross-platform: tested on multiple OS and runtimes. From Windows .NET Framework to Linux MONO. Extensible: Write your...
    Downloads: 0 This Week
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  • 7
    WideW - WebIDEWeb

    WideW - WebIDEWeb

    Web IDE in single HTML file

    IDE written in a single HTML file that runs on the browser tab. There is no need to install, download a single file and run anywhere. To change the initial configuration, edit the widew.html file in the last lines. * Widew use CodeMirror components in code editor. URLs: https://soluc.org/widew https://widew.sourceforge.io
    Downloads: 0 This Week
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  • 8
    Sabaki

    Sabaki

    An elegant Go board and SGF editor for a more civilized age

    An elegant Go board and SGF editor for a more civilized age. Sabaki is a modern, elegant, cross-platform Go/Baduk/Weiqi board and SGF editor for a more civilized age. It’s free, open source and uses web technology based on Electron. You can see its code, contribute or report an issue at our GitHub repository. Sabaki offers a variety of board markup tools, including the SGF 4-compliant line and arrow tool. Annotate your positions and moves, set hotspots in your favorite games, write reviews in Markdown. Sabaki also supports SGF game containers, saving and reading multiple games within one file. ...
    Downloads: 5 This Week
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  • 9
    Harmonica

    Harmonica

    A simple, physics-based animation library

    Harmonica is a Go animation library based on simple physics simulation. It provides tools for creating smooth, natural motion in 2D and 3D applications. The project includes spring animation behavior that can make interface movement feel more organic than fixed linear transitions. It also includes projectile-style simulation that is useful for particles, motion effects, and game-like interactions. Harmonica can be used with terminal interfaces, Bubble Tea applications, and graphical projects...
    Downloads: 0 This Week
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  • 10
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 1 This Week
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  • 11
    Hexagon Engine

    Hexagon Engine

    Cinema Enters Game Console

    Framework for making Cinema enters game console. it's 3D Wendor please add details
    Downloads: 0 This Week
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  • 12
    ZED OS

    ZED OS

    ZED OS the clone of Windows XP

    ZED OS is a portuguese Linux based distribution (remaster of Ubuntu Mate). It was designed for users who want an innovative system. With both 3D and 2D interfaces you'll be able to chosse the better one according to your hardware/needs. It's Web Based and inspired in Windows XP from Microsoft
    Downloads: 1 This Week
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  • 13
    GUI-lite

    GUI-lite

    The smallest header-only GUI library(4 KLOC) for all platforms

    The smallest header-only GUI library (4 KLOC) for all platforms. Cloud + IoT Solution: master your IoT business all over the world. Multi-language supports UTF-8; Playback Video. Toolkit for building font/image resources. Code Telemetry and Analysis in real-time (remove .sh/.bat files if dislike sharing). Even a C beginner could master GUI-lite quickly. The source code only uses basic C++ features (class, virtual function). We chose C++ as it could make the code size significantly smaller...
    Downloads: 2 This Week
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  • 14
    rust_cmd_lib

    rust_cmd_lib

    Common rust command-line macros and utilities

    rust_cmd_lib is a Rust library designed to make it easier to write shell-script–style tasks in Rust, blending the power and safety of Rust with the expressiveness of shell pipelines. It provides macros and utilities that let you spawn external processes, redirect input/output, and pipe commands together, all without invoking a shell. You can write something like run_cmd!(ls -l | grep foo > out.txt) in a more declarative style, rather than manually wiring up file descriptors, handles, and...
    Downloads: 0 This Week
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  • 15
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
    Downloads: 0 This Week
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  • 16
    Phaser 3

    Phaser 3

    This repository contains the code necessary to start making a game

    The Phaser 3 TypeScript Starter Kit is a boilerplate project that provides a structured foundation for developing Phaser 3 games using TypeScript. It includes essential configurations and examples to help developers get started quickly.
    Downloads: 2 This Week
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  • 17
    CoreUI Laravel Bootstrap Admin Template

    CoreUI Laravel Bootstrap Admin Template

    CoreUI Free Laravel Bootstrap Admin Template

    CoreUI is meant to be the UX game changer. Pure & transparent code is devoid of redundant components, so the app is light enough to offer ultimate user experience. This means mobile devices also, where the navigation is just as easy and intuitive as on a desktop or laptop. The CoreUI Layout API lets you customize your project for almost any device – be it Mobile, Web or WebApp – CoreUI covers them all.
    Downloads: 0 This Week
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  • 18
    deej

    deej

    Set app volumes with real sliders! Arduino project to build hardware

    deej is an open-source hardware volume mixer for Windows and Linux PCs. It lets you use real-life sliders (like a DJ!) to seamlessly control the volumes of different apps (such as your music player, the game you're playing and your voice chat session) without having to stop what you're doing. Control your microphone's input level. Lightweight desktop client, consuming around 10MB of memory.
    Downloads: 5 This Week
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  • 19
    JPHP

    JPHP

    JPHP - an implementation of PHP on Java VM

    JPPM is a packager manager for JPHP like npm or composer. JPPM will help you to build and run jphp applications or write new packages. JPHP is a new implementation for PHP which uses the Java VM. It supports many features of the PHP language (7.1+). How does it work? JPHP is a compiler like javac, it compiles PHP sources to JVM bytecode and then can execute the result on the Java VM. We develop a new IDE for beginners like Game Maker or Scirra Construct. It's based on JPHP, JavaFX, Java 8,...
    Downloads: 0 This Week
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  • 20
    Godot Steering AI Framework

    Godot Steering AI Framework

    A complete framework for Godot to create beautiful and complex AI

    This project is a framework to code complex and smooth AI movement in the Godot game engine, in GDScript, using steering behaviors. It works in both 2D and 3D games. It supports all essential steering behaviors like flee, follow, look at, but also blended behaviors, group behaviors, avoiding neighbors, following a path, following the leader, and much more. While an AI agent's next action is based on decision-making and planning algorithms, steering behaviors dictate how it will move from one frame to the next. ...
    Downloads: 3 This Week
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  • 21

    Boss Engine

    8-bit Graphical API for Java

    Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
    Downloads: 0 This Week
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  • 22

    FCML

    A machine code manipulation library for Intel 64 and IA-32.

    ...- Support for the Intel and AT&T syntax - An instruction renderer - An instruction parser - Instructions represented as generic models - UNIX/GNU/Linux and Windows support - Portable - written entirely in C (no external dependencies) - C++ wrapper - Supported instruction sets: MMX, 3D-Now!, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, SSE4A, AVX, AVX2, AES, TBM, BMI1, BMI2, HLE, ADX, CLMUL, RDRAND, RDSEED, FMA, FMA4, LWP, SVM, XOP, VMX, SMX, AVX-512 Source code moved to: https://github.com/swojtasiak/fcml-lib
    Downloads: 2 This Week
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  • 23
    FuzzyWuzzy

    FuzzyWuzzy

    Fuzzy string matching in Python

    We’ve made it our mission to pull in event tickets from every corner of the internet, showing you them all on the same screen so you can compare them and get to your game/concert/show as quickly as possible. Of course, a big problem with most corners of the internet is labeling. One of our most consistently frustrating issues is trying to figure out whether two ticket listings are for the same real-life event (that is, without enlisting the help of our army of interns). To pick an example...
    Downloads: 0 This Week
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  • 24

    javaLightConsole

    Easy fine console input/output for java

    Input : non blocking keyboard handling. Output : clean console, print at x,y coordinates, echo on/off, cursor on/off. Developed for learning game programming and MVC. Uses native code through JNI. Provides windows and linux versions. Includes code:blocks and eclipse projects for native and java code. You can use the classes InputProxy and OutpoutProxy in your projects. For usage examples, see their main() methods.
    Downloads: 0 This Week
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  • 25
    Native File Dialog

    Native File Dialog

    Neat C library that portably invokes native file open and save dialogs

    A tiny, neat C library that portably invokes native file open, folder select, and save dialogs. Write dialog code once and have it pop up native dialogs on all supported platforms. Avoid linking large dependencies like wxWidgets and qt. Tested, works alongside libsdl on all platforms, for the game developers out there.
    Downloads: 2 This Week
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