Showing 31 open source projects for "sprites"

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  • 1
    The J2MEGL (Java 2 Micro Edition Game Library) is a high-customizable library to speed up the development process involved in games when dealing with repainting, sprites and movement. It is based on the MIDP-1.0 specification.
    Downloads: 0 This Week
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  • 2
    The bmp2gbtile utility is intended for Gameboy Advance development. The utility will convert one or more .bmp files into a single C or C++ source representation. This source can be used in a GBA project for on-screen sprites or background tiles.
    Downloads: 0 This Week
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  • 3
    A set of classes and tools aimed at making it easier to develop MIDlet games (J2ME MIDP 2, for cellullars, PDA:s...) Classes include extended sprites and maps, tools will be a mapeditor and a spriteanimator.
    Downloads: 0 This Week
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  • 4
    memo is an free software Framework for Gamedevelopment. It's based on SDL, SDL_image and SDL_mixer for the most of the importent stuff like input, music, sound, sprites and timer.
    Downloads: 0 This Week
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  • 5
    JavaScript classes library to provide wrapping to work with graphics on HTML in a more easy way - as sprites, uses "prototype" library.
    Downloads: 0 This Week
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  • 6
    Gojo is a 2D game engine that permits rapid game development, like FENIX, but uses Lua. The engine is written completely in C and uses SDL for graphics, sound, input, and networking. It comes with standard libraries for common game needs such as sprites.
    Downloads: 0 This Week
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