Showing 7 open source projects for "sprites"

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  • 1
    howler.js

    howler.js

    Javascript audio library for the modern web

    howler.js is an audio library for the modern web. It defaults to Web Audio API and falls back to HTML5 Audio. This makes working with audio in JavaScript easy and reliable across all platforms. Additional information, live demos and a user showcase are available at howlerjs.com. Single API for all audio needs, defaults to Web Audio API and falls back to HTML5 Audio, handles edge cases and bugs across environments, supports all codecs for full cross-browser support, automatic caching for...
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  • 2
    Phaser Arcade Slopes Plugin

    Phaser Arcade Slopes Plugin

    A Phaser CE plugin that brings sloped tile collision handling

    Phaser Arcade Slopes is a plugin for Phaser CE that enhances the Arcade Physics engine by introducing sloped tile collision handling. It allows for more realistic and varied terrain interactions in 2D games, enabling characters to move smoothly over inclined surfaces.
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  • 3
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ...ND2D has a displaylist and quite the same methods to modify sprites as you are used to, but a few things are different. There are optimizations in ND2D, that enable you to display thousands of sprites at a high framerate. Have a look at the examples for the Sprite2DCloud or Sprite2DBatch and in the Wiki.
    Downloads: 0 This Week
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  • 4
    BPT2

    BPT2

    A set of library for C++ and a programming language

    This project is a library based around a script programming language. This programming language allow high level manipulation of graphics (bitmap, sprites, sprite theatre, scrolling, API), sound (effects, music and sample) and of I/O (file, pipe, network)
    Downloads: 0 This Week
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  • 5
    Compass

    Compass

    Stylesheet authoring framework

    Compass is a stylesheet authoring framework built on top of Sass that provides a rich set of mixins, functions, and helpers for writing maintainable CSS. It offers abstractions for vendor prefixes, cross-browser compatibility fixes, and reusable UI patterns like grids, buttons, and typography helpers. With Compass, developers can write cleaner Sass code that compiles into consistent CSS across browsers without hand-coding workarounds. The framework also includes a command-line tool for...
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  • 6
    TnC (The Next Coming) is a set of C++ classes that aims to use "The 4th Coming" (t4c) game datas with SDL library. The TnC classes can be used to extract and get the 4th coming sprites as SDL Surfaces. There's also classes to display the original map
    Downloads: 0 This Week
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  • 7
    memo is an free software Framework for Gamedevelopment. It's based on SDL, SDL_image and SDL_mixer for the most of the importent stuff like input, music, sound, sprites and timer.
    Downloads: 0 This Week
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