Showing 75 open source projects for "opengl framework"

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  • 1
    Asphyre

    Asphyre

    Asphyre is a cross-platform framework for Delphi and FreePascal.

    Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and others with features like GPIO, SPI, I2C and so on, along with external displays, sensors and other peripheral devices.
    Downloads: 4 This Week
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  • 2
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 1 This Week
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  • 3
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 0 This Week
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  • 4
    HTML GL

    HTML GL

    Get as many FPS as you need and amazing effects by rendering HTML/CSS

    60 FPS and amazing effects by rendering HTML/CSS in WebGL, framework agnostic. HTML GL solves "the slow DOM problem" by creating WebGL representations of DOM elements and hiding actual DOM after. This speeds up HTML/CSS animations and transformations by using 3D hardware acceleration and allows to apply OpenGL effects as modern 3D games have. Using HTML GL you still work with HTML/CSS as you are common to, but DOM elements are just facades to their WebGL representations. ...
    Downloads: 1 This Week
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  • 5
    RESHL

    RESHL

    ROS-Enhanced Scalable Haptic Library - discontinued

    ... - Haptic: the end-application is using pen-master devices to simulate the sense of touch in a haptic virtual environment. - Library: the software is distributed in c++ libraries with an easy interface. A graphic environment based on OpenGL is generated to improve the user's experience.
    Downloads: 1 This Week
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  • 6
    DanubioNG is a simple, pattern based, C++ framework for developing embedded applications. It compiles and works on Linux and Windows (MinGW).
    Downloads: 0 This Week
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  • 7
    Zenipex Library
    The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.
    Downloads: 0 This Week
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  • 8
    Flexible Isometric Free Engine

    Flexible Isometric Free Engine

    Cross platform 2D game creation framework with Python bindings

    FIFE is a cross platform 2D game creation framework written in C++ with Python bindings. It's designed to be flexible enough to support a wide variety of 2D game types but specializes in 2D isometric type views.
    Downloads: 6 This Week
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  • 9
    The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
    Downloads: 0 This Week
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  • 10
    Simple framework for developing cross platform games in C++ or Java.
    Downloads: 0 This Week
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  • 11
    TISCH

    TISCH

    TISCH - Tangible Interaction Surfaces for Collaboration between Humans

    TISCH - Tangible Interaction Surfaces for Collaboration between Humans. This project provides libtisch, a C++ software framework for creating GUIs based on multitouch and/or tangible input devices. Please note: TISCH development has moved to GitHub, see https://github.com/floe/tisch-core/
    Downloads: 0 This Week
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  • 12
    Ligthweight Toolkit is a framework which uses LWJGL. It makes easier some aspects (input, picture loading, code organisation, ...), and allows to focus on the game code.
    Downloads: 0 This Week
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  • 13
    Very simple and stable C++ game framework. This is the base of a new game engine based on the irrlicht rendering engine. Every feature can be easily removed if unwanted. Look features at project homepage. IrrSolid does not work on 64 bit systems
    Downloads: 2 This Week
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  • 14
    X-VR 2 is a C++ framework, currently it features an RDBMS layer, a Network layer, Platform abstraction layer, Math utility classes and Multi-threading. The framework has been designed to be portable across differen Unix flavors.
    Downloads: 0 This Week
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  • 15
    A framework for building distributed virtual reality applications, based on OpenGL|Performer(TM)
    Downloads: 0 This Week
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  • 16
    G-Truc Creation is an open source and creativity enthousiat website. As a main goal, G-Truc Creation features an OpenGL Framework (GLF). It's a C++ based project that aims to improve OpenGL programmers work with libraries, documentation, samples and
    Downloads: 8 This Week
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  • 17
    The Virtual Commons (http://commons.asu.edu) is an open software initiative devoted to computational experiments on collective action and resource governance and funded by Arizona State University's Center for Behavior, Institutions, and the Environment (http://cbie.asu.edu). NOTE: we've moved our development to GitHub at https://github.com/virtualcommons - please look for the latest versions there.
    Downloads: 0 This Week
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  • 18
    Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
    Downloads: 0 This Week
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  • 19
    glWidget is Window Manager and UI framework cross-plataform render under OpenGL library.
    Downloads: 0 This Week
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  • 20
    Self-aware dynamic, reflective, and declarative semantic space representation, transformation, and exploration system.
    Downloads: 0 This Week
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  • 21
    Computer game creation framework.
    Downloads: 0 This Week
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  • 22

    DigiForce SDK

    C++ Development Framework

    DigiForce is a SDK for Unix/Linux/Windows with : Window(DX,GDI,X11,OpenGL), Bitmap(PNG,GIF,BMP,JPG,ICO), Sound(WAV,MP3), Video(AVI/DivX/VFW), multi-Threading, Network(IP), Servers(HTTP(IPP), FTP, SMTP, POP3, DHCP, DNS), OpenSSL, etc.
    Downloads: 0 This Week
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  • 23
    Entropia Engine++ is a 2D Game Engine designed for an easy cross-platform game development. The project aims to provide a simple and powerfull framework that takes advantage of C++, OpenGL, OpenAL, SDL and more. I've moved the project to http://www.eepp.com.ar .
    Downloads: 0 This Week
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  • 24
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 0 This Week
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  • 25
    Ilmarin is a rapid game development framework which uses libraries like SDL, OpenGL, SDL_mixer and SDL_image
    Downloads: 0 This Week
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