Showing 184 open source projects for "3d engine"

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  • 1
    ZED OS

    ZED OS

    ZED OS the clone of Windows XP

    ZED OS is a portuguese Linux based distribution (remaster of Ubuntu Mate). It was designed for users who want an innovative system. With both 3D and 2D interfaces you'll be able to chosse the better one according to your hardware/needs. It's Web Based and inspired in Windows XP from Microsoft
    Downloads: 0 This Week
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  • 2
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture.
    Downloads: 0 This Week
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  • 3
    Godot Steering AI Framework

    Godot Steering AI Framework

    A complete framework for Godot to create beautiful and complex AI

    This project is a framework to code complex and smooth AI movement in the Godot game engine, in GDScript, using steering behaviors. It works in both 2D and 3D games. It supports all essential steering behaviors like flee, follow, look at, but also blended behaviors, group behaviors, avoiding neighbors, following a path, following the leader, and much more. While an AI agent's next action is based on decision-making and planning algorithms, steering behaviors dictate how it will move from one frame to the next. ...
    Downloads: 0 This Week
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  • 4
    Tao3D

    Tao3D

    Tao3D is a programming language for real-time interactive 3D

    Tao3D is a programming language for real-time interactive 3D. It lets you easily create dynamic, interactive, data-rich presentations, small applications, user interface concepts, and more.
    Downloads: 3 This Week
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  • 5
    UIWidgets

    UIWidgets

    UIWidget is a Unity Package which helps developers to create apps

    UIWidget is a Unity Package that helps developers to create, debug and deploy efficient, cross-platform Apps. UIWidgets is a plugin package for Unity Editor which helps developers to create, debug and deploy efficient, cross-platform Apps using the Unity Engine. UIWidgets is mainly derived from Flutter. However, taking advantage of the powerful Unity Engine, it offers developers many new features to improve their Apps as well as develop workflow significantly. Using the latest Unity...
    Downloads: 0 This Week
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  • 6
    Exokit

    Exokit

    Native VR/AR/XR engine for JavaScript

    This project enables developers to build XR experiences using the same code that runs on the web. Exokit engine is written on top of Node and emulates a web browser, providing native hooks for WebGL, WebXR, WebAudio, and other APIs used in immersive experiences. The future is immersive. The web is the best application platform. Javascript is the best ecosystem. It's not possible to do both 2D and 3D well. We don't do 2D. We can use an external 2D browser.
    Downloads: 0 This Week
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  • 7
    KAREL 3D WebGL

    KAREL 3D WebGL

    Children's learning programming language Karel the Robot in 3D

    ...Include ZIP with original historical manuals in Slovak language from years 1987 - 1990 Writen in HTML for fast universal use, including JavaScript code with Three engine. After download and unzip, runable (run html file) without installation in internet browser. Tested in EDGE and Chrome. Version without WebGL, and just as one file (+ include examples in text file): https://sourceforge.net/projects/karel-3d/ C++ version: https://sourceforge.net/projects/karel-3d-cpp/
    Downloads: 0 This Week
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  • 8
    tinyraycaster

    tinyraycaster

    486 lines of C++: old-school FPS in a weekend

    The tinyraycaster project is a compact implementation of a classic raycasting engine inspired by early first-person shooter games, written in a minimal amount of C++ code. It demonstrates how to create a basic 3D environment using 2D grid-based maps and raycasting techniques. The project focuses on teaching the principles behind rendering pseudo-3D scenes, including wall projection, texture mapping, and camera movement.
    Downloads: 1 This Week
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  • 9
    Superpowers

    Superpowers

    Extensible HTML5 app for real-time collaborative projects

    Superpowers Core is the foundational repository for Superpowers, an extensible, collaborative HTML5-based development environment designed to help developers build projects—including 2D and 3D games—together in real time. It acts as the engine and infrastructure on which editors, game logic, plugins, and collaborative tools are built, using web technologies like TypeScript, WebSockets, and browser APIs to deliver a flexible and live editing experience. Users can work solo or invite collaborators to join a project, seeing changes instantly and sharing assets, scripts, and scenes without having to commit to external version control systems. ...
    Downloads: 1 This Week
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  • 10
    art-template

    art-template

    High performance JavaScript templating engine

    art-template is a simple and superfast templating engine that optimizes template rendering speed by scope pre-declared technique, hence achieving runtime performance which is close to the limits of JavaScript. At the same time, it supports both NodeJS and browser. art-template simultaneously supports two syntax of template. Standard syntax allows templates to be easier to read and write. While original syntax has powerful logical processing ability. Original syntax is compatible with EJS,...
    Downloads: 0 This Week
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  • 11
    UE4-Plugin-OffAxis

    UE4-Plugin-OffAxis

    This plugin provides a fishtank-VR via a so-called OffAxisProjection

    UE4-Plugin-OffAxis plugin provides a fishtank-VR via a so-called OffAxisProjection by modifying the projection matrix using a custom ULocalPlayer. If your project is a C++ project, you are good to go. If you have a pure blueprint project, add a random C++ class via File -> Add C++ class (empty class is fine). Copy the Plugin in your (you might need to create a Plugin folder in the directory where your project file is). Start (or restart) Unreal Engine. You might get a warning that the plugin...
    Downloads: 0 This Week
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  • 12

    coldev

    C/C++ , PHP, PYTHON, 3D ENGINES, CHROME NATIVE CLIENT

    + C/C++ and PHP projects, Python and Others + 3D ENGINES + Videogames Projects based in Bennugd http://www.bennugd.org Web Page https://coldev.sourceforge.io/
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    Downloads: 86 This Week
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  • 13
    whs.js

    whs.js

    Super-fast 3D framework for Web Applications

    whs is currently at v2 major version. We had plans for v3 yet but development isn't active. So v2 will probably remain the main stable version until further notice. We try to publish minor update releases for bug fixes, we will review PRs. Download the minified library or link the one from CDN. Simple integration of any high-performance physics even with Worker (Multithreading). Integrated Three.js rendering engine. Work with whs.js and Three.js at the same time.
    Downloads: 2 This Week
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  • 14

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 15
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 1 This Week
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  • 16
    aframe-react

    aframe-react

    Build virtual reality experiences with A-Frame and React

    Build virtual reality experiences with A-Frame and React. A-Frame is a web framework for building virtual reality experiences. Since A-Frame is built on top of the DOM, web libraries such as React, Vue.js, Angular, Ember.js, d3.js are able to sit cleanly on top of A-Frame. I recommend using vanilla A-Frame and aframe-state-component with static templating over aframe-react. React wastes a lot of cycles and incurs a lot of memory garbage. aframe-react is often abused where it is too easy to...
    Downloads: 0 This Week
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  • 17
    A cross-platform 3D rendering libarary.
    Downloads: 3 This Week
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  • 18
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format.
    Downloads: 6 This Week
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  • 19
    Ultima Realidad - RPG Development Engine
    Roll Playing Game development environment, made with PyGame, Ogre, wxPython.
    Downloads: 0 This Week
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  • 20
    CENSLIB

    CENSLIB

    3D simulation library

    A 3D simulation library using the bullet physics engine and OpenGL for rendering.
    Downloads: 0 This Week
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  • 21
    3D render engine cross platform written from scratch using c++11 standard features. With the approach to create a high scalable, flexible 3D engine with full modding support. Using flexible configs to include common technologies without the lack of massive extension coding
    Downloads: 0 This Week
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  • 22
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 10 This Week
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  • 23
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 4 This Week
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  • 24
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 0 This Week
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  • 25
    Open PHIGS

    Open PHIGS

    PHIGS (Programmer's Hierarchical Interactive Graphics System)

    PHIGS is an API standard for rendering 3D computer graphics. During the 1990's OpenGL became a more popular 3D API for professionals, and it still is today. PHIGS remains to be widely used in the film industry. Open PHIGS uses OpenGL for rendering graphics rather than implementing it's own abstraction layer to the graphics hardware, or using the PHIGS Extension to X (PEX). The reason for doing so is that today every graphics card manufacturer provides their own OpenGL implementation,...
    Downloads: 1 This Week
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