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A suite of Open Source controls for ASP.NET. The project's aim is to develop a range of powerful controls for .NET developers that are of commercial quality, but without the cost of commercial products.
JetClass, Java net-class application, allows virtual lectures to be held by teachers and students located in front of their computers, somewhere around the globe. It's written in Pure Java, relying on CORBA for network communications.
The emerge toolkit is a state-preserved web development framework. Build your whole application in one easy place. Uses O/R Mapping on the back-end, and Comet-style sockets on the front. http://emergetk.com
ReportForm is an easy to use form for presenting messages to users. Its basic goal was to make showing messages as easy + as standard as possible for .Net applications.
Visual Java Express(VJAVAe)is an application which automatically generates the java source code instantly for the designed AWT module.Users can set the properties, events for each and every object they require.
NGmp is a C# C++ Java Python VB.NET etc. etc. binding of GMP and MPFR multi-precision number libraries. With support of Microsoft .NET or Novell Mono runtime NGmp will run on mutliple platforms. It is faster than other libraries available on .NET or Mono
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VBF is a programming research project based on the .NET Framework. It contains a function programming library, as well as a research purpose .NET language compiler.
JEvent is a framework for java-based Event Dispatching, similar to the event/delegate capabilities with the Microsoft .NET/Mono environment. It allows one to define an event and have that event fired synchronously or asychronously.
COMConnect is the fastest and most efficient way to access Java applications from .NET/COM and vice versa. Supports stateful connections, a very fast TCP-based protocol and low latency. Includes proxy component for routing to multiple replicated servers.
This project will create reusable objects that can be used in game engines to reduce development time. (Development for the 1.1 framework based version has ended.)
GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
The NTS CMS, NTSManager, is an ASP.Net (C#) based Content Management System. A high performance app serves web pages directly from RAM. Provides browser-based editing and adding of functionality modules. Developed in SharpDevelop.
An Object Relational Mapping (ORM) System Based on Scott Ambler's designs. Koan has a powerful and highly extensible code generation system and is designed for production use within an enterprise environment.
A multiplataform reporting tool for .Net write in C# based on the RDL specification. Has web visual designer and report viewer. Support connection for most popular databases like MySql, Postgres, SqlServer, ODBC Databases. Runs on Mono and .Net Framework
XPrevail is a powerful .NETobject prevalence, aspects and inspection framework, it provide a transparent persistence mechanism over all business objects. XPrevail still include dynamic support to aspect oriented programming and remote object inspection!
Project Identity aims to develop an Open source Biometric Solution i.e. complete set of tools and libraries for Biometric identifiction systems.
This project has intial code done by students as their summer project at Echo IT Labs Pvt. Ltd.
Extended C gives Object-Oriented features such as self-referential structure pointers via macros to C, resulting in an object-oriented style. Currently tested in gcc, we hope to stabilize it for other compilers as well, including Borland & Visual Studio.
NXUnit is a NUnit-style unit testing framework about XML for .NET Framework. It is an extension to NUnit. It brings you the ability to do unit testing easily in XML applications.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
A C# Object Persistent Framework.
Allows the users of this framework to write concise code for Business Applications without the need to manually map objects to RDBMs. The Framework will create all the Data Access methods automatically