Showing 830 open source projects for "linux game"

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  • 1
    HyperGUI

    HyperGUI

    A GUI based on libSDL for C++ applications

    HyperGUI is a library of C++ classes and some other parts which can draw and run a GUI for your application. It uses libSDL as its backend for graphical output. This library can be used in both dynamic multimedia (game), and standard (static) applications. The HyperGUI manages it by avoiding screen refreshes as much as possible. In a game or other dynamic multimedia program, the screen (or part of it) is redrawn and refreshed tens of times a second, so there is no need for GUI to ask more...
    Downloads: 0 This Week
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  • 2
    libjoyrumble

    libjoyrumble

    Extremely simple joystick rumble / vibration library

    The purpose of this library is to provide game / emulator programmers an extremely simple way to access the joystick "rumble" feature. As of now it's only for Linux. There are plans for a Windows version in the future (help needed).
    Downloads: 0 This Week
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  • 3

    XSquare

    A graphics engine + toolkit.

    XSquare is a graphics engine and toolkit with a variety of features. I created this for use in other projects of mine.
    Downloads: 0 This Week
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  • 4
    lwjgl-basics

    lwjgl-basics

    LibGDX/LWJGL tutorials and examples

    lwjgl-basics is a lightweight, shader-driven Java library designed to teach and simplify 2D game development using LWJGL and OpenGL, focusing on minimal abstractions and direct control over rendering pipelines. It provides essential utilities for handling textures, shaders, and sprite rendering while maintaining a low-level approach that exposes developers to the underlying graphics concepts. The repository doubles as both a functional library and an educational resource, offering example...
    Downloads: 0 This Week
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  • 5
    Framework for stock exchange simulation and game to use it
    Downloads: 0 This Week
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  • 6
    GraphEditor

    GraphEditor

    Graph editing tool

    For creating graphs with can be exported to use in game making environments.
    Downloads: 0 This Week
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  • 7

    data2bin

    Create structured binary files from XML data.

    Need to create binary files with data for Your program, game etc.? Tired of using hex-editor and editing the file manually with the risk of structure-mismatches? Too lazy to reedit complete file after changing structure members order or size? "data2bin" is a utility that takes: 1. Your structures description (you can use integers of different sizes and endiannesses, null-terminated text strings, fixed-size binary strings, structures, arrays...) 2. Your data in a XML file written...
    Downloads: 18 This Week
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  • 8
    Gameserver Installer/Startscripts Linux

    Gameserver Installer/Startscripts Linux

    Gameserver Installer/Startscript for HL1 and HL2 Games

    Gameserver Installation Scripts for Linux Supported Games HL1 Engine -Counter-Strike 1.6 -Counter-Strike: Condition Zero -Day of Defeat Supprted Games HL2 Engine -Counter-Strike: Source -Counter-Strike: Global Offensive -Team Fortress 2 -Day of Defeat: Source -Left 4 Dead 2 -Garrys Mod Minecraft -Minecraft Server Version 1.6.1 Supported Languages -German -English
    Downloads: 0 This Week
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  • 9
    Zenipex Library
    The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.
    Downloads: 0 This Week
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  • 10

    JSolutions

    The solution to all your problems

    The Jsolution package is a collection of programs, scripts,libraries and documents that i have written and use in my daily life.
    Downloads: 0 This Week
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  • 11
    DominoBot

    DominoBot

    An IRC bot project case study.

    DominoBot is a project for a simple IRC framework. It is currently a simple yet functional Domino game bot for IRC. It currently allows arbitrary piece (stones) numbers and multi session support. The game states are broadcast to the lobby. Uses colors to identify the player who layed each stone. It is a case study to create a framework for quick development of turn-based sessions, such as games, voting, meeting and etc. Uses PircBotX (redistributed - you do not need to download it)....
    Downloads: 0 This Week
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  • 12
    Tiger's SmoothJazz Editor

    Tiger's SmoothJazz Editor

    A visual editing environment for Sims3 JAZZ resources.

    Tiger, from Tyger Stripe Software, has donated the source of all his tools to the Sims3 community. This is his SmoothJazz editor. It lets you edit JAZZ resources - decompiling the package content to meaningful text and compiling back into game-format data. This project continues the work Tiger started.
    Downloads: 0 This Week
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  • 13

    ImpPath

    Simple C++ library for path manipulation

    Very basic path manipulation library. Aims to be simple, intuitive and predictable (not universal). Works with std::string and std::wstring. Configurable to support both POSIX and Windows paths (drive letters only - no schemas, network paths etc), as well as some custom formats (with limitations for simplicity). All configurations understand ".." (parent directory) and "." (current directory) and handle them during normalization. However, this library never tries to access any real...
    Downloads: 0 This Week
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  • 14
    Flexible Isometric Free Engine

    Flexible Isometric Free Engine

    Cross platform 2D game creation framework with Python bindings

    FIFE is a cross platform 2D game creation framework written in C++ with Python bindings. It's designed to be flexible enough to support a wide variety of 2D game types but specializes in 2D isometric type views.
    Downloads: 3 This Week
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  • 15
    Hittest.js (PNG Collision Detection)

    Hittest.js (PNG Collision Detection)

    Javascript hitTest on tranparent PNG with collision game sample

    Javascript hitTest on tranparent PNG with collision detection game sample
    Downloads: 0 This Week
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  • 16
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage...
    Downloads: 0 This Week
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  • 17

    ProjectD

    Resource Manager Library for Java Games

    ProjectD allows you to consolidate every file your Java game needs inside the Jar, as well as providing a level format and a texture management system.
    Downloads: 0 This Week
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  • 18
    Tortoise Multiplayer Online Game(MOG) Framework will be a flexible framework that can be molded to any 2D Gaming Needs.
    Downloads: 0 This Week
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  • 19
    DiffReport

    DiffReport

    Code Difference report

    Often I have seen some Huge Maintenance Projects it is always very difficult to track the incremental files for each release and If we want to do that we need to checkout both the branches and use some UI based tool to get the diff of the files finally we end up waiting in front of the PC for a long time and do this job. In many cases we spend more than 2 hrs/day. The time increases if there are more such parallel releases and at the end of the day 1 developer does it as full time job and...
    Downloads: 0 This Week
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  • 20
    The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
    Downloads: 0 This Week
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  • 21

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory...
    Downloads: 0 This Week
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  • 22
    Mouse Run

    Mouse Run

    Programming Game, A Practice Tool for Building Intelligent Things

    Mouse Run is a programming game where programmers can implement a mouse and let it run in a maze to hunt of cheese. It is a battle among programmers to test who can build the most intelligent mouse, given limited information during the game. Programmers need only implement one code file, extending from an abstract class that will contain the logic of the individual mouse. The game Host will gather all the mouse implementation and let them run in the maze. It is real fun for...
    Downloads: 1 This Week
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  • 23

    Phobos Editor

    Phobos editor is a generic resource editing system.

    Phobos editor will enable developers to create editors for specific tasks. It can be viewed as editor editor. It will be geared towards games.
    Downloads: 0 This Week
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  • 24
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 3 This Week
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  • 25
    Game Editor
    Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
    Downloads: 21 This Week
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