Showing 12 open source projects for "linux game"

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    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open...
    Downloads: 12 This Week
    Last Update:
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  • 2
    ELENA Programming Language

    ELENA Programming Language

    an object-oriented language with late binding

    ELENA is a general-purpose, pure object-oriented language with late binding. It promotes more object-oriented program design, reusable and more standardized code. The package includes compiler, IDE, ELENA libraries and samples
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    Downloads: 21 This Week
    Last Update:
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  • 3
    PokeMini

    PokeMini

    Portable Pokémon Mini Emulator

    Portable emulator for Pokémon-Mini. Last version: 0.60 (16 June 2015) Check Wiki for platform dependencies and other information.
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    Downloads: 26 This Week
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  • 4
    HT is a file editor/viewer/analyzer for executables. The goal is to combine the low-level functionality of a debugger and the usability of IDEs. We plan to implement all (hex-)editing features and support of the most important file formats.
    Downloads: 68 This Week
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  • 5
    Shiny is a lightning fast, fully documented & by-far-easiest-to-use C/C++/Lua profiler with no extensive surgery. Results are smoothed & shown in run-time as a call-tree or sorted-by-time. Output also renderable as graphs in Ogre3D or your custom engine
    Downloads: 0 This Week
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  • 6
    WinXP, Vista, Win7, linux, OpenSolaris native port of the BSD PSPSDK (ps2dev.org), with freely distributable import libraries and header files (DevPaks) for building cross compiled homebrew Sony PSP (PlayStation Portable) applications.
    Downloads: 57 This Week
    Last Update:
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  • 7
    Game Conqueror
    Game Conqueror HAS BEEN MOVED TO: http://code.google.com/p/scanmem/ Game Conqueror is a graphical game cheating tool (memory modifier) under Linux, whose main target is to provide functions and user-feelings of CheatEngine. Game Conqueror is written in PyGTK and using scanmem as its backend.
    Downloads: 0 This Week
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  • 8
    Debug criminals we debug the criminals rpg game and adding some extra stuff to the game
    Downloads: 0 This Week
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  • 9
    Binutils, gcc, gdb and glibc re-targeted for MIPS R3000R and R5900 as shipped in PlayStation and PlayStation 2 video game consoles, both from Sony Computer Entertainment Inc.
    Downloads: 1 This Week
    Last Update:
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  • 10
    This community edition of the RPG Toolkit provides an unofficial advancement of the software; the initial goal is to rewrite the editor, followed in the future by a rewrite of the game engine. We aim to build on work done the community in developing
    Downloads: 0 This Week
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  • 11
    Nak is a video game compiler, based on lua. With his dll system, you can made your own functions for nak. For now, only 2d system will be added.
    Downloads: 0 This Week
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  • 12
    DMACS: a feature-rich debugger that can be potentially used with any C++ program on any platform. Designed with game programming in mind, it supports logging, an enhanced assert macro, state saving and loading, stack-watching, and more.
    Downloads: 0 This Week
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