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An Android library that provides views using openGL canvas
android-openGL-canvas is a lightweight OpenGL rendering library for Android that emulates the Android Canvas API using OpenGL ES 2.0. It’s designed for developers who want to achieve hardware-accelerated 2D graphics on Android while maintaining the familiar Canvas drawing commands. Ideal for real-time graphics, games, or custom views, this project provides a fast and flexible alternative to Android’s software rendering without the need for a full game engine. ...
Open HTML to PDF is a pure-Java library for rendering a reasonable subset of well-formed XML/XHTML (and even some HTML5) using CSS 2.1 (and later standards) for layout and formatting, outputting to PDF or images. Use this library to generated nice looking PDF documents. But be aware that you can not throw modern HTML5+ at this engine and expect a great result. You must special craft the HTML document for this library and use it's extended CSS feature like #31 or #32 to get good results. ...
CSSBox is an (X)HTML/CSS renderingengine written in pure Java. Its primary purpose is to provide a complete information about the rendered page suitable for further processing. However, it also allows displaying the rendered document.
Generates text that depends on changing data (like dynamic HTML).
FreeMarker is a template engine. That is, it provides an easy way to generate text (HTML, source code, configuration files, emails, etc.) that depends on changing data. It's designed to separate the rendering/formatting logic (like visual design, HTML issues, etc.) from the backing application logic and technical complexity. It has a flexible API so you can integrate it into your application the way that best fits it.
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The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
A Java WEB application framework featuring: Flows (ie. components designed as finite state-machines usable as subflows, modal dialogs and components), a renderingengine able to refresh only changed parts of a web page via Ajax, and much much more ...
SwingBox is a Java Swing component that allows displaying the (X)HTML documents including the CSS support. It is designed as a JEditorPane replacement with considerably better rendering results. SwingBox is pure Java and it is using the CSSBox renderingengine for rendering the documents.
Pease Plate is a small but powerful template engine for Java that uses simple POJOs as data model. It includes an extendable Java-like expression language designed for the special needs of template rendering.
several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).
This is a collection of small to mid-sized tools I wrote, mostly in java. this includes an XML-Parser and a 3d engine. Please see the homepage for a closer description
XUL4Java is a XML UI Framework built upon Java, that lets you build feature rich, cross platform applications across Hetrogenous Architecture, building rich client, desktop , web and mobile application. 'Created For Once And For Ever '
Spring3D enables the object-oriented creation and manipulation of 3D geometry running on top of most 3D API (i.e. JOGL or Android's OpenGL). The reference engine is based on Java3D and is in the application process for being made a Spring Extension.
AJAF (A Java AJAX Framework) is a very light weight engine that assists developers in –
a) AJAX communication between browser and server and
b) HTML rendering to achieve partial page refreshes.
Agilis is a simple, fully featured Sprite engine for Java applets and applications. It builds on top of TinyPTC, and provide collision detection, sprite scaling, opacity rendering and animation handling.
XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
A software library to bridge Simpull, a 2D Java Physics Engine, and PulpCore, a 2D rendering and animation framework. This will expand the capabilities of PulpCore to include physics simulations. Just extend SimpullScene2D and have at it!