Showing 111 open source projects for "rendering engine"

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    Sodium

    Sodium

    A Minecraft mod designed to improve frame rates

    Sodium is a powerful rendering engine and optimization mod for the Minecraft client which improves frame rates and reduces micro-stutter while fixing many graphical issues in Minecraft. A Minecraft mod designed to improve frame rates and reduce micro-stutter.
    Downloads: 161 This Week
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  • 2
    VulkanMod

    VulkanMod

    Vulkan renderer mod for Minecraft

    This is a fabric mod that introduces a brand new Vulkan-based voxel rendering engine to Minecraft Java in order to both replace the default OpenGL renderer and bring performance improvements.
    Downloads: 40 This Week
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  • 3
    FXGL

    FXGL

    Java/JavaFX/Kotlin Game Library (Engine)

    No installation or setup required. "Out of the box": Java 8-17, Win/Mac/Linux/Android 8+/iOS 11.0+/Web. Simple and clean API, higher level than other engines. Superset of JavaFX, no need to learn new UI API. Real-world game development techniques, entity-component, interpolated animations, particles, and many more. Games are easily packaged into a single executable .jar or native images. Any 2D game (side-scroller/platformer/arcade/RPG). Any business application with complex UI...
    Downloads: 1 This Week
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  • 4
    G3D Innovation Engine
    G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs. As of January 16, 2018, SourceForge is again the home of the active repository for G3D.
    Downloads: 14 This Week
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  • 5
    Xj3D

    Xj3D

    Xj3D is an open-source Java codebase for the X3D Graphics standard.

    Xj3D is a project of the Web3D Consortium focused on creating a toolkit for VRML97 and X3D content written completely in Java. Xj3D has been produced and is maintained by Web3D Consortium members. Current status: active development with frequent updates. We have successfully ported the full codebase and history from the previous site to Sourceforge and are now following the Xj3D Evolution strategy. All open-source contributions are welcome. Further details are available at...
    Downloads: 1 This Week
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  • 6
    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
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    Downloads: 23 This Week
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  • 7
    GeoTools, the Java GIS toolkit

    GeoTools, the Java GIS toolkit

    Toolkit for working with and mapping geospatial data

    GeoTools is an open source (LGPL) Java code library which provides standards compliant methods for the manipulation of geospatial data. GeoTools is an Open Source Geospatial Foundation project. The GeoTools library data structures are based on Open Geospatial Consortium (OGC) specifications.
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    Downloads: 173 This Week
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  • 8
    OpenGL Canvas

    OpenGL Canvas

    An Android library that provides views using openGL canvas

    android-openGL-canvas is a lightweight OpenGL rendering library for Android that emulates the Android Canvas API using OpenGL ES 2.0. It’s designed for developers who want to achieve hardware-accelerated 2D graphics on Android while maintaining the familiar Canvas drawing commands. Ideal for real-time graphics, games, or custom views, this project provides a fast and flexible alternative to Android’s software rendering without the need for a full game engine. ...
    Downloads: 3 This Week
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  • 9
    FarPlaneTwo

    FarPlaneTwo

    Level-of-Detail renderer in Minecraft. Allows for render distances

    FarPlaneTwo is an experimental open-source Minecraft mod that introduces a Level-of-Detail (LoD) terrain rendering system designed to dramatically extend how far players can visually see across the game world. Instead of rendering distant terrain using the same detailed chunk system as nearby areas, the mod generates simplified representations of terrain that require far fewer resources to display. This approach allows players to view landscapes at extremely large distances while maintaining acceptable performance levels. ...
    Downloads: 1 This Week
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  • 10
    AlphaPlayer

    AlphaPlayer

    AlphaPlayer is a video animation engine

    AlphaPlayer is positioned as a multimedia or media-player library or application under ByteDance, likely intended to provide video/audio playback functionality, streaming, or media rendering capabilities. It probably serves as a foundation for building media-heavy applications — offering features like playback control, streaming support, adaptive media handling, and possibly integration with custom codecs or streaming protocols. For developers building web, desktop, or mobile applications...
    Downloads: 2 This Week
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  • 11
    OffRoad

    OffRoad

    Offline vector map display ported from OsmAnd

    An offline map viewer for the Desktop based on OsmAnd.
    Downloads: 20 This Week
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  • 12
    Skija

    Skija

    Java bindings for Skia

    Skija is a high-performance, Java bindings library for the Skia graphics engine, allowing JVM and Kotlin applications to access the full capabilities of Skia’s 2D GPU-accelerated graphics without writing native code. Skia is the same graphics engine used in Chrome, Android, Flutter, and other platforms, and Skija leverages this robust foundation to provide fast rendering of paths, text, images, transformations, filters, and animations within desktop and embedded Java environments. ...
    Downloads: 0 This Week
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  • 13
    Open HTML to PDF

    Open HTML to PDF

    An HTML to PDF library for the JVM

    Open HTML to PDF is a pure-Java library for rendering a reasonable subset of well-formed XML/XHTML (and even some HTML5) using CSS 2.1 (and later standards) for layout and formatting, outputting to PDF or images. Use this library to generated nice looking PDF documents. But be aware that you can not throw modern HTML5+ at this engine and expect a great result. You must special craft the HTML document for this library and use it's extended CSS feature like #31 or #32 to get good results. ...
    Downloads: 3 This Week
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  • 14
    VASSAL Engine
    VASSAL is a game engine for creating electronic versions of traditional board and card games. It provides support for game piece rendering and interaction, and supports play by email or over a live connection.
    Downloads: 74 This Week
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  • 15
    CSSBox

    CSSBox

    Pure Java HTML / CSS rendering engine

    CSSBox is an (X)HTML/CSS rendering engine written in pure Java. Its primary purpose is to provide a complete information about the rendered page suitable for further processing. However, it also allows displaying the rendered document.
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    Downloads: 5 This Week
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  • 16
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested in graphics programming and game development.
    Downloads: 1 This Week
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  • 17

    FreeMarker template engine

    Generates text that depends on changing data (like dynamic HTML).

    FreeMarker is a template engine. That is, it provides an easy way to generate text (HTML, source code, configuration files, emails, etc.) that depends on changing data. It's designed to separate the rendering/formatting logic (like visual design, HTML issues, etc.) from the backing application logic and technical complexity. It has a flexible API so you can integrate it into your application the way that best fits it.
    Downloads: 41 This Week
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  • 18
    GUIDOLib
    The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
    Downloads: 0 This Week
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  • 19
    Android Game Engine

    Android Game Engine

    Multi-threaded game engine for Android

    AGE is a multi-threaded game engine for Android with OpenGL ES2 shader-based rendering. In-depth GL knowledge isn't necessary to start; use the OBJ loader to import models from Blender and elsewhere, attach textures, and start rendering! Threads run different activities, e.g. initialization, framerate, timer, game cycle. Apartment model with message passing. The drawing cycle is inverted from typical game loops.
    Downloads: 2 This Week
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  • 20

    The Endling's Artifice

    Stealth/action shoot-em up game

    ...You can play the game as a stealth game, sneaking past enemy NPCs, or as a shoot-em up action game, killing everything that gets in your way. It's entirely up to you. This game features a rendering engine that uses LWJGL. The game can be played in full-screen or an 800x600 window. Custom levels can be created by using the IT4LevelEditor, and played in the game.
    Downloads: 0 This Week
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  • 21
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 14 This Week
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  • 22
    Vitral SDK (Vitral Software Development Kit) is a java based software architecture for the development of computer graphics applications. Supports solid modeling, offline and JOGL rendering, animation/simulation and human-machine interaction.
    Downloads: 0 This Week
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  • 23
    J3DWorkbench
    An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
    Downloads: 1 This Week
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  • 24
    High performance OpenGL renderer with scenegraph.
    Downloads: 0 This Week
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  • 25
    Community contributed Xith3D tools, examples and documentation
    Downloads: 0 This Week
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