Showing 36 open source projects for "game framework"

View related business solutions
  • Cut Data Warehouse Costs by 54% Icon
    Cut Data Warehouse Costs by 54%

    Easily migrate from Snowflake, Redshift, or Databricks with free tools.

    BigQuery delivers 54% lower TCO with exabyte scale and flexible pricing. Free migration tools handle the SQL translation automatically.
    Start Free
  • Endpoint Management with Remote Control Built In Icon
    Endpoint Management with Remote Control Built In

    Patch, monitor, and connect to Windows and macOS devices from one console

    Save 50% on your first year when you switch from your existing RMM to Splashtop AEM. Automate patching, track inventory, and jump directly into 1-click unattended remote sessions without switching tools.
    Start Free Trial
  • 1
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer.
    Downloads: 24 This Week
    Last Update:
    See Project
  • 2
    zfoo

    zfoo

    Extremely fast enterprise server framework, can be used in RPC

    zfoo is an extremely fast enterprise server framework designed for RPC systems, game servers, web servers, and distributed application backends. It combines asynchronous execution, actor-style design, lock-free architecture, and native GraalVM support to deliver high scalability. The framework supports single-server, microservice, cluster, and gateway deployment modes, making it adaptable to different production architectures.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    LWJGL

    LWJGL

    Java library that enables cross-platform access to popular native APIs

    ...This access is direct and high-performance, yet also wrapped in a type-safe and user-friendly layer, appropriate for the Java ecosystem. LWJGL is an enabling technology and provides low-level access. It is not a framework and does not provide higher-level utilities than what the native libraries expose. As such, novice programmers are encouraged to try one of the frameworks or game engines that make use of LWJGL, before working directly with the library.
    Downloads: 18 This Week
    Last Update:
    See Project
  • 4
    tjger - the java game & entertainment rt

    tjger - the java game & entertainment rt

    the java game and entertainment runtime

    Framework to implement board and card games including some already developed games. Typical game elements are offered by this library, so developers just care on the essential aspects that differ. Games created with tjger are also hosted (Four wins, Oasch, Schnapsen, Trap the Wizard, etc.) and the Tjger Game Pack contains all these games.
    Downloads: 2 This Week
    Last Update:
    See Project
  • Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

    General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.

    Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
    Start Free
  • 5
    HGBase
    Java library that offers conventient functions. With the help of this framework it's possible to implement quickly an own application including menu, status bar, etc. and also an online updater. As a test application a simple and fast text editor (HG Edit) was developed. The framework is also a base for the game framework tjger (www.tjger.com) that is also hosted at sf.net.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    Delphi : VRCalc++ and more Binary Exec

    Delphi : VRCalc++ and more Binary Exec

    Delphi Java - VRCalc++ OOSL (Script) and + (Binary Exec Distro)

    Vincent Radio {Adrix.NT} Embarcadero : Delphi : Executable Binaries Delphi : VRCalc++ Object Oriented Scripting Language : Engine + Ext Libraries VRCalc++ OOSL Visual Stage Project : VCL & FMX (FireMonkey) VRCalc++ Script Executor: - VCL Console - Terminal Console - FMX Console + VRCalc++ OOSL : VR System Scripted Standard Runtime Library Delphi Applics - VR Multi Editor : Smart Text Editor - VR Lazy Code Editor : Smart RTF Multi Lang Code Text Editor - VR Astro Vision...
    5.0 out of 5 stars 1 Review
    Downloads: 1 This Week
    Last Update:
    See Project
  • 7
    Artemis-odb

    Artemis-odb

    A continuation of the popular Artemis ECS framework

    Artemis-odb is a high-performance java based Entity-Component-System framework. It is mature, actively maintained, and a continuation of the popular Artemis. Artemis-odb is one of the fastest incarnations of Artemis! Don't take our word for it, check out and run the benchmarks yourself! Dozens of games with sources are available in the Game Gallery! Use it commercially! Expand your toolkit! Easy migration from Artemis clones.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    Jepe is an Pokémon Game engine. We have been working on pokémon fan games for quite a while now, but found no easy framework to program them. Therefore we are making this engine.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9

    Wheefun Computer Prototyping Kit

    A Toolkit for Designing Computers

    This package is designed for people who are a) interested in writing emulators or b) integrating this level of detain into their applications (e.g., a video game). The ability to do this is useful because a) it allows for tinkering far before physical implementation of the design is. In addition to a strong core, WFCPK will also include modules emulating various processors (e.g., the MOS 6502 and the Zilog Z80) as well as the Video-Audio Interface (a custom VGA-compatible display and...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • 10
    Magic Lantern

    Magic Lantern

    Build Cross-platform Applications

    Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    TOYVision

    TOYVision

    Toolkit for the easy prototyping of hybrid games for Tabletop Devices

    TOYVision is a software toolkit for the easy prototyping of Hybrid Videogames, mixing physical and virtual elements. Designers and developers of videogames, can use ToyVision to develop computer augmented hybrid games, based on manipulation of physical playing pieces and body gestures. ToyVision, supports Reactivision to comunicate with visual based Tabletop devices /http://nuigroup.com/go/lite), and Kinect sensor to track players movements ToyVision enables passive (carried out by...
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    Framework for creation of board games. Chess is built-in, Monopoly comes next. It addresses: 1) Players 2) Game authors 3) AI developers 4) Model-based developers. Developed by software professionals using EMF. New games are configured in few hours.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    Framework for stock exchange simulation and game to use it
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    DominoBot

    DominoBot

    An IRC bot project case study.

    DominoBot is a project for a simple IRC framework. It is currently a simple yet functional Domino game bot for IRC. It currently allows arbitrary piece (stones) numbers and multi session support. The game states are broadcast to the lobby. Uses colors to identify the player who layed each stone. It is a case study to create a framework for quick development of turn-based sessions, such as games, voting, meeting and etc.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    Ligthweight Toolkit is a framework which uses LWJGL. It makes easier some aspects (input, picture loading, code organisation, ...), and allows to focus on the game code.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    A framework for implementing various editors in Java. Intended to simplify and expedite the development of customized development tools for various game engines by providing various, commonly used controls to be used in the target application.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    The SPGL is a lightweight API framework which sits on the Lightweight Java Game Library, and encapsulates many of the functions in the LWJGL to make it easier for beginners and professionals to write games in Java.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    This is Java based game framework plus an implementation for a Texas Holdem poker game. The framework allows for the creation and distribtution of games in a manner similar to big poker houses, like PokerStars and FullTillt. site at www.trapoula.net
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    Self-aware dynamic, reflective, and declarative semantic space representation, transformation, and exploration system.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    JCBE is an acceleration framework for Java programs running on Cell Broadband Engine processors. It is based on native methods executed on either PPE or SPE depending on method annotation used. C code is directly embeded in the Java source.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    We make the MNF. it means 'Mobile Network Framework'. It's purpose to make the mobile game in network easliy.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    BDJUnit is a BD-J library containing a unit testing framework for BD-J applications. It is based on the source code of the original JUnit, the unit testing framework for the standard edition of Java, J2SE.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    This project contains a framework, built to be used in a Digital Game Design Undergraduate course. Such framework allow a better learning of object-oriented principles by first-grade students.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    TUFDefender is a software demonstration of the Time Utility Functions and Utility Accrual paradigms. It is also a framework for simulation, visualization, and game development.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • Next