Showing 17 open source projects for "game framework"

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  • 1
    zfoo

    zfoo

    Extremely fast enterprise server framework, can be used in RPC

    zfoo is an extremely fast enterprise server framework designed for RPC systems, game servers, web servers, and distributed application backends. It combines asynchronous execution, actor-style design, lock-free architecture, and native GraalVM support to deliver high scalability. The framework supports single-server, microservice, cluster, and gateway deployment modes, making it adaptable to different production architectures.
    Downloads: 0 This Week
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  • 2
    tjger - the java game & entertainment rt

    tjger - the java game & entertainment rt

    the java game and entertainment runtime

    Framework to implement board and card games including some already developed games. Typical game elements are offered by this library, so developers just care on the essential aspects that differ. Games created with tjger are also hosted (Four wins, Oasch, Schnapsen, Trap the Wizard, etc.) and the Tjger Game Pack contains all these games.
    Downloads: 2 This Week
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  • 3
    HGBase
    Java library that offers conventient functions. With the help of this framework it's possible to implement quickly an own application including menu, status bar, etc. and also an online updater. As a test application a simple and fast text editor (HG Edit) was developed. The framework is also a base for the game framework tjger (www.tjger.com) that is also hosted at sf.net.
    Downloads: 0 This Week
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  • 4
    Artemis-odb

    Artemis-odb

    A continuation of the popular Artemis ECS framework

    Artemis-odb is a high-performance java based Entity-Component-System framework. It is mature, actively maintained, and a continuation of the popular Artemis. Artemis-odb is one of the fastest incarnations of Artemis! Don't take our word for it, check out and run the benchmarks yourself! Dozens of games with sources are available in the Game Gallery! Use it commercially! Expand your toolkit! Easy migration from Artemis clones.
    Downloads: 0 This Week
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  • 5
    Jepe is an Pokémon Game engine. We have been working on pokémon fan games for quite a while now, but found no easy framework to program them. Therefore we are making this engine.
    Downloads: 0 This Week
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  • 6
    Magic Lantern

    Magic Lantern

    Build Cross-platform Applications

    Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
    Downloads: 0 This Week
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  • 7
    TOYVision

    TOYVision

    Toolkit for the easy prototyping of hybrid games for Tabletop Devices

    TOYVision is a software toolkit for the easy prototyping of Hybrid Videogames, mixing physical and virtual elements. Designers and developers of videogames, can use ToyVision to develop computer augmented hybrid games, based on manipulation of physical playing pieces and body gestures. ToyVision, supports Reactivision to comunicate with visual based Tabletop devices /http://nuigroup.com/go/lite), and Kinect sensor to track players movements ToyVision enables passive (carried out by...
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
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  • 8
    Framework for stock exchange simulation and game to use it
    Downloads: 0 This Week
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  • 9
    DominoBot

    DominoBot

    An IRC bot project case study.

    DominoBot is a project for a simple IRC framework. It is currently a simple yet functional Domino game bot for IRC. It currently allows arbitrary piece (stones) numbers and multi session support. The game states are broadcast to the lobby. Uses colors to identify the player who layed each stone. It is a case study to create a framework for quick development of turn-based sessions, such as games, voting, meeting and etc.
    Downloads: 0 This Week
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  • 10
    Ligthweight Toolkit is a framework which uses LWJGL. It makes easier some aspects (input, picture loading, code organisation, ...), and allows to focus on the game code.
    Downloads: 0 This Week
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  • 11
    This is Java based game framework plus an implementation for a Texas Holdem poker game. The framework allows for the creation and distribtution of games in a manner similar to big poker houses, like PokerStars and FullTillt. site at www.trapoula.net
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
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  • 12
    JCBE is an acceleration framework for Java programs running on Cell Broadband Engine processors. It is based on native methods executed on either PPE or SPE depending on method annotation used. C code is directly embeded in the Java source.
    Downloads: 0 This Week
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  • 13
    We make the MNF. it means 'Mobile Network Framework'. It's purpose to make the mobile game in network easliy.
    Downloads: 0 This Week
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  • 14
    A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
    Downloads: 0 This Week
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  • 15
    This project contains a framework, built to be used in a Digital Game Design Undergraduate course. Such framework allow a better learning of object-oriented principles by first-grade students.
    Downloads: 0 This Week
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  • 16
    TUFDefender is a software demonstration of the Time Utility Functions and Utility Accrual paradigms. It is also a framework for simulation, visualization, and game development.
    Downloads: 0 This Week
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  • 17
    The Areath project aims to create an easily reusable framework for putting together modernized (but still pleasingly retro) text-based games. Legends of Areath is a full game built using the framework.
    Downloads: 0 This Week
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