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The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
Vinari Software brinda aplicaciones útiles para Microsoft Windows y distribuciones GNU/Linux, las cuales hacen que la informatica moderna sea mas sencilla.
Todas estas aplicaciones estan protegidas bajo la licencia BSD, la cual puede ser leída en el siguiente enlace: https://vinarisoftware.wixsite.com/vinari/licencia
A fast compact commercial quality Forth for embedded MCUs
Tachyon was originally developed for the Parallax Propeller 8-core MCU because I need to do more and faster, and within the the limited memory, in order to produce firmware for my commercial embedded hardware products.
When the much vaunted successor, the P2 was introduced, then Tachyon was upgraded and also built into the P2 ROM as TAQOZ. Source code can be sent or pasted from the PC terminal at high speed (921,600 default) without any terminal delays and compiled into RAM ready for...
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KOL-CE - Key Objects Library CE is a set of objects to develop powerful (but compact) Windows CE/Pocket PC/Windows Mobile/Win32 GUI applications using Free Pascal. The library is based on KOL library by Vladimir Kladov (http://kolmck.net).
Free open source PDF reader for smart phones using Windows Mobile 2003/2003SE, WM5 and WM6) This is a free PDF reader for smart phones using all the common Windows Mobile operating systems... Cab installer is also available for download for free.
MTK is a minimalist toolkit for LPC24xx development boards with QVGA displays with touchscreen.
It uses standard linux framebuffer and has double buffered system to prevent flickering.
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Class PictFont allows you to use custom fonts in your MIDlet for mobile phone. Fonts may be proportional, multi-colored or even animated. You can use several fonts in one MIDlet. Fonts can be loaded from jar-file or from the net or from Record Store.
Tile map editor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile map Editor DEVEL
This project is a GPLed OSS project, which is developed and maintained by Feynman Software. It aims to provide a fast, stable, lightweight, and cross-platform Graphics User Interface support system, which is especially fit for real-time embedded systems.
PocketGraphics is a 100% managed assembly graphics library for the Pocket PC environment. It uses either GAPI or the raw framebuffer for increased speed.
Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
PW is a small graphics and windowing library. It was designed especially for small embedded systems using 1 bit graphic LCDs. It is very portable, written in ANSI-C and has a small memory footprint.
PocketFrog is *THE* game library to rapidly write blazing fast games on the Pocket PC platform. It is implemented in C++ with an object oriented design. If your application needs to harness the raw power of your Pocket PC graphics, PocketFrog is for you.
Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
Java Tiny Gfx Library (JTGL) is a graphic fundation framework (a graphics/gaming api) that will allow easy deployment/porting of applications/games on many environments: J2SE,J2ME/MIDP(Nokia,Siemens,BlackBerry),SuperWaba(Palm,PPC,Symbian),ExEn,DoJa,etc..