20 projects for "surface rendering library" with 2 filters applied:

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  • 1
    The OpenGL Extension Wrangler Library
    The OpenGL Extension Wrangler Library is a simple tool that helps C/C++ developers initialize extensions and write portable applications. GLEW currently supports a variety of operating systems, including Windows, Linux, Darwin, Irix, and Solaris.
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    Downloads: 3,134 This Week
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  • 2

    Wheefun Ingeniously Retro Engine

    Low-Level Game Engine for Retro Platforms

    ...WFIRE is meant to reduce the effort of writing your own game engine by providing a common framework for functions such as rendering, sound output, and display management.
    Downloads: 0 This Week
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  • 3
    LCUI

    LCUI

    A small C library for building user interfaces with C, XML and CSS.

    LCUI is a freely available software library to create GUI application, it is written in C, support the use XML and CSS describe the graphical interface, you can use it to make some simple effects. The above description and screenshots is for the version 1.0.0 (+), and the 1.0.0 version is still in development, it is not officially released, please do not use old versions of "files "page to download as version 1.0.0.
    Downloads: 0 This Week
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  • 4

    Poppler Win32

    Poppler/PopplerQt5 pre-built binaries for Win32 GCC

    Poppler Win32 are pre-built binaries of the Poppler library, it includes libpoppler.dll.a and libpoppler-qt5.dll.a. We made these pre-built binaries since building Poppler (Especially with Qt5 support) is hard and not fully supported on Microsoft Windows. Poppler Win32 was tested using Qt 5.2.1 and Mingw32. "Poppler is a PDF rendering library based on the xpdf-3.0 code base."
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    Downloads: 27 This Week
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  • 5
    Open PHIGS

    Open PHIGS

    PHIGS (Programmer's Hierarchical Interactive Graphics System)

    PHIGS is an API standard for rendering 3D computer graphics. During the 1990's OpenGL became a more popular 3D API for professionals, and it still is today. PHIGS remains to be widely used in the film industry. Open PHIGS uses OpenGL for rendering graphics rather than implementing it's own abstraction layer to the graphics hardware, or using the PHIGS Extension to X (PEX).
    Downloads: 0 This Week
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  • 6
    SSBRenderer

    SSBRenderer

    Renderer for subtitle format SSB.

    SSBRenderer is a plugin for frameservers on Windows & Unix platforms to render 2D graphics by SSB (Substation Beta) data on frames of video streams.
    Downloads: 0 This Week
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  • 7

    glob

    OpenGL 3D Mesh generating library

    GLOB allows OpenGL programmers to create a variety of 3D meshes ranging from spheres, cubes and cyliders to NURBS and extrusions. GLOB compiles under Windows, Linux-based OSs and MAC. The library is compatible with OpenGL 4.0+ and doesn't use any deprecated features. 4 attrributes: 4D color, 3D normal, 3D position and 2D texture coordinate are stored per vertex in VAO (Vertex Array Objects). GLOB doesn't do any rendering to the screen and only builds the attributes for the mesh. Thus, the user must provide his own shader programs. ...
    Downloads: 0 This Week
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  • 8
    Medical Data Segmentation Toolkit
    MDSTk is a collection of 2D/3D image processing tools aimed at medical images. It contains routines for volume data processing (3D filtering, segmentation, etc.) as well as fast low-level vector graphics library for surface and tetrahedral meshing. MDSTk has been forked by 3Dim Laboratory s.r.o. to provide better support and further push its development forward. Please check VPL (Voxel Processing Library) project available on Bitbucket (https://bitbucket.org/3dimlab/vpl).
    Downloads: 1 This Week
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  • 9
    libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
    Downloads: 13 This Week
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  • 10
    YAJOGLB (Yet Another Java OpenGL Binding) provides Java programs with access to the OpenGL rendering library.
    Downloads: 0 This Week
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  • 11
    GLC_lib
    GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
    Downloads: 1 This Week
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  • 12
    VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
    Downloads: 1 This Week
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  • 13
    FTGL is a free cross-platform Open Source C++ library that uses Freetype2 to simplify rendering fonts in OpenGL applications. FTGL supports bitmaps, pixmaps, texture maps, outlines, polygon mesh, and extruded polygon rendering modes.
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    Downloads: 31 This Week
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  • 14
    rayGina is a C++ operating-system independent raytracing library, which provides interfaces to extend the raytracing process while runtime and represents a framework for raytracing experiments/development of different components
    Downloads: 0 This Week
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  • 15
    GtkGLExt is an OpenGL extension to GTK+. It provides additional GDK objects which support OpenGL rendering in GTK+, and GtkWidget API add-ons to make GTK+ widgets OpenGL-capable.
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    Downloads: 45 This Week
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  • 16
    The VR Juggler Toolbox is a collection of libraries and tools for use with VR Juggler applications.
    Downloads: 0 This Week
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  • 17
    Java3D 3DS FileLoader for platforms supporting JDK1.4 and Java 3D Highly functional, multiplatform 3DS File format loader Supports: Heirarchical animation Cameras Point Lights Directional Lights Textures Smooth Groups and other features
    Downloads: 1 This Week
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  • 18
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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  • 19
    VRVis is a programmer's toolkit for rapid development of Virtual Reality applications in the field of geospatial data visualization. It is based on VR Juggler and the Geospatial Data Abstraction Library (GDAL).
    Downloads: 0 This Week
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  • 20
    AllegRT is a 3D engine for making games based on 3D realtime raytracing for realistic results. It is based on and designed to work with Allegro.
    Downloads: 0 This Week
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