9 projects for "3d animation software" with 2 filters applied:

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  • 1

    Simple 3D Classes

    A simple 3D framework in C++

    A simple 3D framework in C++ that supports OpenGL, OpenAL and GLUT.
    Downloads: 0 This Week
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  • 2
    Eagle Mode

    Eagle Mode

    Zoomable user interface (ZUI) with file manager, file viewers and more

    Eagle Mode is a zoomable user interface (ZUI) with file manager, file viewers, games, and more. This project is about a futuristic style of human-computer interaction, where the user can visit almost everything simply by zooming in. It features a portable C++ toolkit API for developing such ZUIs, and it features the Eagle Mode application, which provides a virtual cosmos with plugin applications. The most important one is the professional file manager with its rich, scriptable command...
    Downloads: 46 This Week
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  • 3
    [OFFICIAL] tinyfiledialogs C C++ v3.21.5

    [OFFICIAL] tinyfiledialogs C C++ v3.21.5

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 83 This Week
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  • 4

    FCML

    A machine code manipulation library for Intel 64 and IA-32.

    This is a general purpose machine code manipulation library for IA-32 and Intel 64 architectures. The library supports UNIX-like systems as well as Windows and is highly portable. The FCML library is free for commercial and non-commercial use as long as the terms of the LGPL license are met. Currently it supports such features as: - A one-line disassembler - A one-line assembler - An experimental multi-pass load-and-go assembler (Multi line!) - Support for the Intel and AT&T syntax - An...
    Downloads: 39 This Week
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  • 5
    Open PHIGS

    Open PHIGS

    PHIGS (Programmer's Hierarchical Interactive Graphics System)

    PHIGS is an API standard for rendering 3D computer graphics. During the 1990's OpenGL became a more popular 3D API for professionals, and it still is today. PHIGS remains to be widely used in the film industry. Open PHIGS uses OpenGL for rendering graphics rather than implementing it's own abstraction layer to the graphics hardware, or using the PHIGS Extension to X (PEX). The reason for doing so is that today every graphics card manufacturer provides their own OpenGL implementation,...
    Downloads: 1 This Week
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  • 6

    TrollEditor

    Editor of virtual worlds.

    Troll enables creation and visualisation of complex environments. It is based on Ogre3D (graphics engine), Bullet (physics engine), PhysX (physics engine), OpenAL (3D sound and music), OpenCV (image analysis and camera model) and Boost (threading and python binding). It uses Python for scripting, as well as built in simple scripting language. Some features: - built in multiplayer - incorporating data from different sensors (IMU, AHRS, Razer Hydra) - image server/client - built in...
    Downloads: 0 This Week
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  • 7

    glob

    OpenGL 3D Mesh generating library

    GLOB allows OpenGL programmers to create a variety of 3D meshes ranging from spheres, cubes and cyliders to NURBS and extrusions. GLOB compiles under Windows, Linux-based OSs and MAC. The library is compatible with OpenGL 4.0+ and doesn't use any deprecated features. 4 attrributes: 4D color, 3D normal, 3D position and 2D texture coordinate are stored per vertex in VAO (Vertex Array Objects). GLOB doesn't do any rendering to the screen and only builds the attributes for the mesh. Thus, the...
    Downloads: 0 This Week
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  • 8

    Vigo::3D

    (Moved to http://code.google.com/p/igb/)

    (Moved to http://code.google.com/p/igb/) Vigo::3D is a library for multi-agent simulation and visualization in 3D space.
    Downloads: 0 This Week
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  • 9
    rayGina is a C++ operating-system independent raytracing library, which provides interfaces to extend the raytracing process while runtime and represents a framework for raytracing experiments/development of different components
    Downloads: 0 This Week
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