23 projects for "robots" with 2 filters applied:

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  • 1
    Intel RealSense

    Intel RealSense

    Intel® RealSense SDK

    Intel® RealSense™ SDK 2.0 is a cross-platform library for Intel® RealSense™ depth cameras. The SDK allows depth and color streaming and provides intrinsic and extrinsic calibration information. The library also offers synthetic streams (point cloud, depth aligned to color and vise-versa), and built-in support for recording and playback of streaming sessions. Intel has EOLed the LiDAR, Facial Authentication, and Tracking product lines. These products have been discontinued and will no longer...
    Downloads: 46 This Week
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  • 2
    ProtoMotions

    ProtoMotions

    ProtoMotions is a GPU-accelerated simulation and learning framework

    ProtoMotions 3 is a GPU-accelerated framework for training physically simulated digital humans and humanoid robots. It provides modular environments and learning components for animation, robotics, and reinforcement learning research. Large motion datasets such as AMASS and BONES can be divided across multiple GPUs for scalable policy training. A built-in PyRoki workflow retargets human motion data to different robot bodies with a single command.
    Downloads: 0 This Week
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  • 3
    Vacuum Card

    Vacuum Card

    Vacuum cleaner card for Home Assistant Lovelace UI

    Vacuum Card is a custom UI component for Home Assistant (specifically its Lovelace dashboard) that provides a user-friendly control panel for robot vacuum cleaners — something the default Home Assistant UI doesn’t supply by default. With vacuum-card installed, users get a visual card on their dashboard showing the vacuum’s state (e.g. cleaning, docked, battery level) and controls to start, stop, pause, or send the robot back to dock, directly from their Home Assistant interface. The card...
    Downloads: 0 This Week
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  • 4
    koa-isbot

    koa-isbot

    Fast Middleware detect bot crawler for Koa

    Koa detects robots. Fast Middleware detects bot crawler for Koa.
    Downloads: 0 This Week
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  • 5
    Behaviour Control Framework

    Behaviour Control Framework

    A C++ framework that uses inhibition trees for behaviour control.

    The Behaviour Control Framework is a generic platform-independent C++ framework that implements a control architecture consisting of a hierarchical network of behaviour layers. These layers each contain behaviours that can inhibit one another and interact to achieve control. A full discussion of the structure and ideas behind this framework can be found in the Doxygen documentation that comes with the release. This documentation is well worth a read before you decide if the library is for...
    Downloads: 0 This Week
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  • 6
    State Controller Library

    State Controller Library

    A C++ framework that implements generalised finite state machines.

    The State Controller Library is a generic platform-independent C++ framework that allows finite state machines and multi-action planning generalisations thereof to be realised. The structure and implementation of this library focuses on the application of finite state machines to real-time control loops, but can be reasonably adapted for virtually any other application, even completely unrelated to control systems. An emphasis has been placed on having very low overhead so as not to hurt...
    Downloads: 0 This Week
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  • 7
    DotNetWikiBot Framework

    DotNetWikiBot Framework

    Make robots for MediaWiki-powered sites!

    The DotNetWikiBot Framework was developed so that it can offer a helping hand with many complicated and routine tasks of wiki site development and maintenance. DotNetWikiBot Framework is a cross-platform full-featured client API, that allows you to build programs and web robots easily to manage information on MediaWiki-powered sites. DotNetWikiBot Framework can also be used for learning C# and .NET.
    Downloads: 2 This Week
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  • 8
    Human Speakable Programming Language

    Human Speakable Programming Language

    foundation of the General Intelligence Operating System

    ...Eventually HSPL shall be the foundation of GIOS the General Intelligence Operating System. Which is an open source operating system, that can be used for intelligent robots, computers and technological host-bodies. Regularly post on blog about HSPL at http://weyounet.info/?s=hspl
    Downloads: 0 This Week
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  • 9
    Java Wiki Bot Framework
    Java Wiki Bot Framework helps with wiki (MediaWiki) site management. It allows to build robots to edit and dump information from Wikis. For more information and features see project homepage.
    Downloads: 0 This Week
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  • 10
    This is a Java re-implementation of the original AT-Robots project <http://necrobones.com/atrobots>. The players can program robots in AT2 assembly. Seek and destroy your opponents using scanners, radar, sonar, missiles, and mines.
    Downloads: 0 This Week
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  • 11
    RoboCup GameController is an open source software used in the RoboCup Humanoid League and the Standard Platform League. Referee commands are sent to the robots on the playing field via wireless network to reach a higher autonomy of the players.
    Downloads: 0 This Week
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  • 12

    Behavior Control Network

    Behavior-Based Robotics framework

    A simple framework to develop behavior-based control systems for autonomous robots which relies on Webots simulator.
    Downloads: 0 This Week
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  • 13
    This class is intended to block the action of spam bots or robots (as Captcha), employing inteligent tactics on human detection. Made on PHP.
    Downloads: 0 This Week
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  • 14
    MOVED TO GITHUB!! https://github.com/cmwslw/nxt-plus-plus NXT++ is an interface written in C++ that allows the control LEGO MINDSTORMS NXT robots directly through a USB or Bluetooth connection. The interface is intended to be simple and easy to use. The interface can be used in any C++ program.
    Downloads: 0 This Week
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  • 15
    A simulation environment for 2D robots to interact and perform tasks in. Meant to be educational and demonstrate emergent behaviors. No download necessary! See demos on project website!
    Downloads: 0 This Week
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  • 16
    URBI: Universal Robotic Body Interface. URBI is a scripted command language used to control robots (AIBO, pioneer,...). It is a robot-independant API based on a client/server architecture. Liburbi C++/Java/Matlab are available here. Forum available at ht
    Downloads: 4 This Week
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  • 17
    The MCAScript programming language consists of a subset of C# extended by special statements from hardware programming languages. It has been developed to be used within the MCA(Modular Controller Architecture) to script to behaviour of robots.
    Downloads: 0 This Week
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  • 18
    Maiden-core is a Linux kernel robotics API module, extensible in Erc. The Maiden Project also documents and develops the Maiden architecture for mobile robots, a set of (optional) designs and standards for robots using the Maiden-core API.
    Downloads: 0 This Week
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  • 19
    This small platform independent application (written in Java) is designed to encode your e-mail addresses, thus the spam robots can not retrieve it from your page. Note that minimal HTML knowledge is needed to put the generated script into a html page.
    Downloads: 0 This Week
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  • 20
    JSCode is a simple XML representation of programs. The JSCode project provides tools to build programs in JSCode. The tools display code as blocks. You can output programs as Java or C or Mindscript for Lego RCX robots and more.
    Downloads: 0 This Week
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  • 21
    Surviving bots is continuous software application in Java that will guide robots to search for energy source around it, tap it and explore ahead for survival and thus evolve into much more advance system.Software is ment to be hardware independent.
    Downloads: 0 This Week
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  • 22
    Simlink provides a bridging package/extension of the leJOS API to link to the Rossum Simulator. It is designed to help simulate robots designed with the Lego Mindstorms system.
    Downloads: 0 This Week
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  • 23
    Sente is a 3D Java Game for Programmers. In the game, "Robots" duel in an Arena using various weapons (missiles, bullets,etc..). To play, you simply subclass an abstract java "RobotController" class. This class is then dynamically loaded into the game.
    Downloads: 0 This Week
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