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CPPClassGenerator is a tool to create C++ classes really fast, instead of programming the whole thing at each and every time you need to create one. It won't create everything for you, but it will make you gain some time, that's for sure !
GLICT aims to creation of simple-to-implement set of classes to produce a functional widget-based GUI using OpenGL. Implementation is planned in that way so that no windowing system or method is preferred.
MOVED TO GITHUB!! https://github.com/cmwslw/nxt-plus-plus
NXT++ is an interface written in C++ that allows the control LEGO MINDSTORMS NXT robots directly through a USB or Bluetooth connection. The interface is intended to be simple and easy to use. The interface can be used in any C++ program.
Browser independent JavaScript SDK. ClassLoader to lazy load JavaScript classes, extensions to core JavaScript, Reflection API, Collection API, Unit Testing API, AJAX API, Logging API, and Custom/DOM Event API. What JavaScript should be and can be.
This is a fully STL-compliant C++ map/set/multimap/multiset implementation for g++ using an AVL tree instead of a Red-Black tree (that is present in current libstdc++).
Playputer SDK is open source C/C++ framework whose purpose is to help development of virtual machine libraries for playing casual games.These libraries emulate classic home computers, video game consoles,and other hardware or software systems.
Qxt, the Qt eXTension library, provides a suite of cross-platform utility classes to add functionality not readily available in the Qt toolkit by Trolltech, Inc.
The gmfXML project is a library that assists with XML handling. Parsing XML and writing to a stream are automated. The in-memory XML structure can be easily traversed with iterators. It is extremely light-weight and efficient, making use of boost regex.
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The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
BladeWareVXML is a portable VoiceXML 2.1 interpreter that is an enhanced version (performance, usability and integration) of OpenVXI. A commercial version, with documentation, sample code, and support options, is available from the Commetrex Website.
Simple C++ Toolkit to add a GUI to your application based on a HTML Web-Frontend. Provides a Webserver & capabilities to extract POST data (forms). Template based dynamic HTML page generation. All templates and other contents (images) in one executable.
Allegiance is a 3D space shooter/sim with support for up to 200 players, with distinct research paths, a dedicated commander position, RTS style 3D interface and teamwork-based gameplay style. http://en.wikipedia.org/wiki/Allegiance_(computer_game)
Open Screening Environment is a open source system for management of High Throughput Screening related experiments. The platform consists of new research tools that will enhance significantly management and analysis of HTS data. More information can be f
Helper classes and functions to ease the use of boost templates. Specifically, at this time, this includes a set of helpers for the intrusive_ptr<> template.
Joone is a neural net framework written in Java(tm). It's composed by a core engine, a GUI editor and a distributed training environment and can be extended by writing new modules to implement new algorithms or architectures starting from base component
CDL (Configuration Definition Language) is a language that allows programmers to define the structure of configuration file, its format, interdependents and limitations among parameters in human-readable view, and gives easy-to-use API to manipulate it.
hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
Motorola/Clones 6502 emulator, There is two versions, one is opcode granularity (dead6502), the other is cycle granularity (dead6502v4). It has been used by myself in various projects requiring a 6502 emulator.
cross-platform game/multimedia development core engine written in C/C++. It supports Windows, OSX, Linux, Xbox360, and PS3, allowing the use of both DirectX 3D and OpenGL. please vist www.enside.net/hydra