Showing 8 open source projects for "mouse 2 joystick"

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  • 1
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
    Downloads: 16 This Week
    Last Update:
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  • 2
    GLFW

    GLFW

    A multi-platform library for OpenGL, OpenGL ES, Vulkan, etc.

    GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events. Gives you a window and OpenGL context with just two function calls. Support for OpenGL, OpenGL ES, Vulkan and related options, flags and extensions. Support for multiple windows, multiple monitors, high-DPI and gamma ramps. Support for keyboard, mouse, gamepad, time and window event input, via polling or callbacks. Comes with a tutorial, guides and reference documentation, examples and test programs. ...
    Downloads: 2 This Week
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  • 3
    JPointerLock

    JPointerLock

    Pointer Lock for Java AWT/Swing

    Adds support for confining the mouse pointer to a Java AWT or Swing window, useful for video games that use mouse look or edge scrolling. Usage: 0. Download release/jpointerlock.jar and lib/native-library-loader.jar from the code section, and add them to your build path/classpath. 1. Call PointerLockLoader.init() as early as possible on the AWT EDT to load the native library. 2.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Utah Raster Toolkit

    Utah Raster Toolkit

    The Utah Raster Toolkit 3.0, patchlevel 2

    This is the Utah Raster Toolkit distribution version 3.0 of June, 1990. ~~~ librle.a, image.rle file type support, animation, rletogif, converters, many utilities. RLE format supports a great number of raw inner formats for applications to use, known together as .rle (ie, "stored windowing") ~~~ The Utah Raster toolkit is a collection of programs and C routines for dealing with raster images commonly encountered in computer graphics. It provides the following major functions: ...
    Downloads: 0 This Week
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  • 5

    J7Win

    A Java Wrapper for Windows API functions.

    This project is a set of Java wrapper classes for Win32 API functions. There is a parallel project called J7Linux which is the equivalent for Linux/Unix systems.
    Downloads: 0 This Week
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  • 6
    yume is a menu system with user-variable shell commands. For example, yume -bu date ls -ex -do 'ls -al' 'cal -3' makes a menu with 3 fixed buttons and 2 editable ones that can execute when the mouse cursor crosses them. yume3 is Gtk-based.
    Downloads: 3 This Week
    Last Update:
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  • 7
    yume is a menu system with user-variable shell commands, based on xforms for X. Eg: yume -bu date ls -ex -do 'ls -al' 'cal -3' makes a menu with 3 fixed buttons and 2 editable ones that can execute when the mouse cursor crosses them.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Bare2d is a multi platform 2d game engine that handles only the most bare things: 1. sprites 2. keyboard 3. mouse 4. sound and 5. text. This is the first game engine I will write. I hope to build a game engine specially for independent game programmers
    Downloads: 1 This Week
    Last Update:
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