Showing 53 open source projects for "mouse to joystick"

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  • 1
    A linux userspace device driver that allows joystick events to be remapped. Several joysticks can be combined into a single controller, and button/axes events can be remapped to new joystick, keyboard or mouse events. Advanced scripting also supported.
    Downloads: 23 This Week
    Last Update:
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  • 2
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C...
    Downloads: 6 This Week
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  • 3
    HotkeyP
    Keyboard/mouse/WinLIRC/joystick shortcuts for exe files, documents, folders, www pages and commands: shutdown, hibernate, desktop resolution, volume, process priority, eject CD, wallpaper, always on top, hide active window, kill process, paste text,
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    Downloads: 801 This Week
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  • 4
    AntiMicroX

    AntiMicroX

    Program used to map keyboard buttons and mouse controls to a gamepads

    AntiMicroX is a graphical program used to map keyboard keys and mouse controls to a gamepad. This program is useful for playing PC games using a gamepad that do not have any form of built-in gamepad support. However, you can use this program to control any desktop application with a gamepad; on Linux, this means that your system has to be running an X environment in order to run this program. It allows mapping of gamepads/joystick buttons to: - keyboard buttons - mouse buttons and moves...
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    Downloads: 545 This Week
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  • 5
    The Free Unix Spectrum Emulator (Fuse): an emulator of the 1980s home computer and various clones for Unix, Mac OS X and Windows.
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    Downloads: 559 This Week
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  • 6
    Linux Air Combat

    Linux Air Combat

    Combat Flight Simulator for LINUX. WW2. Network and VOIP. Open-source.

    ... executable in "AppImage" format to eliminate compiling on all popular X86 LINUX distros. If you don't want to compile from source code, just download the AppImage and run it! Control simulated flight with mouse and keyboard, console game controller, or joystick. Learn all about LAC from our primary, official Web Page: http://askmisterwizard.com/2019/LinuxAirCombat/LacOnlineDocs.htm Recent vid clips: https://www.youtube.com/playlist?list=PL1IYes9MY6lKVUarE5wwKmwghs83Qjtz-
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    Downloads: 56 This Week
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  • 7

    AHK JoyToKey

    AHK Joystick to Keyboard binder

    Simple Joy to Keyboard binder. Converts Joystick and Mouse inputs to keyboard keys or other mouse inputs. You can use any joystick/joypad with any game and create profiles on the fly. No installation required. Profiles are kept in .ini files. 32, 64 binnaries, sourcecode and resources included.
    Downloads: 0 This Week
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  • 8
    Allegro.pas

    Allegro.pas

    Game library for Pascal

    Allegro.pas is a wrapper to use the Allegro Game Library with Pascal compilers (Delphi, Free Pascal, etc). Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming. * Graphics: 2D and 3D, OpenGL and D3D. * Controls: Keyboard, mouse, joystick, gamepad... * Sound and music.
    Downloads: 7 This Week
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  • 9

    irazu

    Maual contrucción Mouse de boca / Mouth Mouse Joystick Manual

    Este manual enseña cómo construir un mouse con joystick bucal. Sin necesidad de contar con impresoras 3D, placas de circuito, o conocimientos avanzados de programación. This manual teaches how to build a mouth joystick mouse. (Low cost) Without 3D printers, circuit boards, or advanced programming skills.
    Downloads: 0 This Week
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  • 10
    teo-emulator

    teo-emulator

    Teo is an emulator of the Thomson TO8 microcomputer

    Teo is an emulator of the Thomson TO8 microcomputer for PC, running on MSDOS, Windows and Linux. The compatibility is close to 100% for softwares which don't use non emulated peripherals and don't hold physical protections. In other words, if a software doesn't work on Teo, so probably : 1. it needs the presence of another peripheral than mouse, light-pen, joystick, tape recorder and disks (so it won't run as long as this peripheral is not emulated), 2. its physical protection...
    Downloads: 5 This Week
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  • 11
    Logisim Italian Fork

    Logisim Italian Fork

    in progress...

    Github: https://github.com/LogisimIt/Logisim
    Downloads: 67 This Week
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  • 12
    Unreal Speccy portable

    Unreal Speccy portable

    Portable ZX-Spectrum emulator based on UnrealSpeccy 0.37.3 by SMT

    Portable ZX-Spectrum emulator supports Z80 128K (Pentagon) AY/YM, Beeper, Beta Disk, Tape, Kempston Joystick/Mouse, Snapshots, Replays. Supported formats: sna, z80, szx, rzx, tap, tzx, csw, trd, scl, fdi, zip. Created to be ported to many platforms such as Windows/Linux/Mac/Symbian/Dingoo A320/Android/iOS/PSP/Raspberry Pi, ...
    Downloads: 0 This Week
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  • 13

    OSX Joystick Mapper

    Joystick mapping for OSX

    An OSX userspace library that allows joystick events to be remapped. Several joysticks can be combined into a single controller, and button/axes events can be remapped to new joystick, keyboard or mouse events. Advanced scripting also supported. Supports: * Applications that use IOKit (the newer interface) * Boxer (dosbox for OSX)
    Downloads: 0 This Week
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  • 14
    Virtual Controller

    Virtual Controller

    Program to control vJoy / vXbox Device via keyboard, mouse, joystick.

    Description Program to control Virtual Input Devices via physic Input Devices. Supported Virtual Input Devices: vJoy (Virtual Generic Joystick) vXbox (Virtual Xbox 360 Gamepad) vKeyboard (Simulated Keyboard) vMouse (Simulated Mouse) Supported Physic Input Devices: Keyboard Mouse Joystick System Requirements Operating system: Windows XP, Windows 7, Windows 8, Windows 10 Additional software: NET Framework 4 Notes: For Windows 7, for the virtual Xbox 360 Gamepad to work...
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    Downloads: 1,227 This Week
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  • 15
    Frank Engine

    Frank Engine

    A 2D game engine and level editor

    Frank Engine is a game development framework with a built in editor written in C++. The goal is to be a fast way to create large open world 2D games with high quality graphics. Everything necessary to create a fully featured game is included: physics (Box2D), rendering (DirectX), level editor, dynamic lighting, particle system, sound, music (Ogg Vorbis), gamepad input, GUI, and debug console. The code is fairly well documented and includes simple starter projects build on.
    Downloads: 1 This Week
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  • 16
    vJoy
    This project was originally designed to provide an open-source replacement for PPJoy. The product, at this point, consists of virtual joystick devices that is seen by the system as a standard joystick but its position-data is written to it by a feeder application. An existing feeder application that takes advantage of this product is SmartPropoPlus. If you are an application writer you can very easily write an application that controls a joystick (e.g. mouse-to-joystick, keyboard-to-joystick...
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    Downloads: 5,538 This Week
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  • 17
    wirecast controlboard
    Commercial version of this app can be found at: https://www.controlboard.linkpc.net/ Buget friendly video control surface and PTZ solution integrated with Telestream Wirecast. This application transforms your keyboard into a video control surface for wirecast and your mouse into a PTZ joystick. For use with Wirecast (https://www.telestream.net/wirecast/overview.htm) and USB Pan Tilt Controller with Sony LANC (S-Link) interface (http://www.expelec.co.uk/pantilt/pantiltlanc.htm...
    Downloads: 0 This Week
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  • 18
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 0 This Week
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  • 19
    Unreal Visual Orchestra

    Unreal Visual Orchestra

    Master class Unreal Engine + MIDI + VJing

    Here is downloadable files for our masterclass devoted to controlling Unreal Engine's objects, materials and particle systems via MIDI using Blueprint. You will find here UE project, screensots describing controlling UE using MIDI, as well our software Kuntroller which is an uneversal controller, it converts data from keyboard, mouse, joystick, MIDI controller, OSC and send it as MIDI messages for sending to UE.
    Downloads: 0 This Week
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  • 20
    Kuntroller

    Kuntroller

    App for capturing/sending data from joystick, MIDI, OSC

    App for live performances, which lets you capture, transform and send data from OSC, MIDI, joystick, keyboard and mouse. ## Install in Windows: * Go to install-win folder * Install vc-redist to run. * Install loopMIDI by Tobias Erichsen to create virtual midi-port. * Now you can run the app. Virtual MIDI port (midiout_dev = virtual) works only in OSX. In Windows run loopMIDI and use it port. ## Installing on Mac Just unzip and use. For sending data via...
    Downloads: 0 This Week
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  • 21
    MWLL Actionmapper java frontend for changing keys in Mechwarrior Living Legends. Starting with MWLL v0.3 the latest versions of the Actionmaper will be included with releases of the mod.
    Downloads: 0 This Week
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  • 22

    Eagle5GUI

    Graphics library abstraction and full GUI

    *** Repository has been moved to GIT on BitBucket *** Find it here : https://bitbucket.org/bugsquasher/eaglegui Full abstraction of system, graphics, events, timers, input, key/mouse/joystick/touch, simplicity and control over input, all with a whopping GUI on top of it. Allegro 5 backend is fully functional, and support for SDL/SFML is intended in the future. HELP WANTED C++
    Downloads: 0 This Week
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  • 23
    mouseOnStick
    mouseOnStick is a UNIX / Linux (X11) tool which translates SDL joystick input to mouse movement, keyboard input and/or command execution.
    Downloads: 0 This Week
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  • 24
    Controller for Limited Dexterity

    Controller for Limited Dexterity

    Wireless computer game controller for people with low arm mobility.

    The computer game controller is an adaptable solution for somebody who can not use a keyboard and mouse comfortably. The user can control the computer by simulating keyboard presses and mouse clicks by pressing large buttons and using a joystick. These interfaces are more user friendly for somebody with low arm mobility. Given the large number of keys needed to play a game properly and the limited space on the armchair a solution was to set up nine select-able keys displayed on a screen...
    Downloads: 0 This Week
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  • 25
    Media Layer AI
    ...... -Support for OpenVG, SDL and wxwindows. -Support for keyboard, joystick and mouse -New config file structure -No longer dependent on python Shelf or SqLite for metadata. Everything is XML Our goal for this version is to re-architect and polish the 0.7x code and create a package that can be run easily and stably on Windows, OSX and Linux - specifically targeting devices like the Blackberry Pi
    Downloads: 0 This Week
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