Showing 20 open source projects for "a-frame"

View related business solutions
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New customers can spin up VMs, build with AI, and query data at no cost.

    Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
    Start Free
  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
    Try It Free
  • 1
    LibVNCServer

    LibVNCServer

    LibVNCServer/LibVNCClient are cross-platform C libraries

    LibVNCServer, a library for easy implementation of a VNC server. VNC is a set of programs using the RFB (Remote Frame Buffer) protocol. They are designed to "export" a frame buffer via net: you set up a server and can connect to it via VNC viewers. If the server supports WebSockets (which LibVNCServer does), you can also connect using an in-browser VNC viewer like noVNC. LibVNCServer/LibVNCClient are cross-platform C libraries that allow you to easily implement VNC server or client functionality in your program.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 2
    Quake3e

    Quake3e

    Improved Quake III Arena engine

    Quake3e is a modernized fork of id Software’s Quake III Arena engine, tailored for mod developers and competitive players. It includes numerous technical improvements while preserving the core gameplay and mod compatibility of the original. Focused on performance, security, and extended modding capabilities, it has become a popular base for competitive tournaments and engine forks. With its updated rendering path and support for high refresh rates, Quake3e offers a slick and responsive...
    Downloads: 21 This Week
    Last Update:
    See Project
  • 3
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    A multi-system emulator written in C#. As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals....
    Downloads: 30 This Week
    Last Update:
    See Project
  • 4
    libplacebo

    libplacebo

    Official mirror of libplacebo

    libplacebo is a flexible, high-performance graphics library built on top of Vulkan, designed to provide reusable GPU-accelerated components for media applications. It originated as a core part of the rendering pipeline for the mpv media player and has since grown into a standalone library used for tone mapping, dithering, color space conversion, and more. libplacebo is ideal for developers looking to integrate sophisticated video rendering and post-processing into their own applications with...
    Downloads: 7 This Week
    Last Update:
    See Project
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • 5
    Flecs

    Flecs

    A fast entity component system (ECS) for C & C++

    ...Entire codebase builds in less than 5 seconds. Runs in the browser without modifications with emscripten. Cache-friendly archetype/SoA storage that can process millions of entities every frame. Supports entities with hundreds of components and applications with tens of thousands of archetypes. Automatic component registration that works out of the box across shared libraries/DLLs. First open-source ECS with full support for Entity Relationships! Write free functions with queries or run code automatically in systems. Compiles warning-free on 8 compilers on all major platforms, with CI running more than 4000 tests.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 6
    microui

    microui

    A tiny immediate-mode UI library

    microui is a tiny immediate-mode user interface library designed for developers who want a minimal UI foundation without a heavy framework. It follows the immediate-mode pattern, where the interface is rebuilt each frame from application state instead of being stored as a large retained widget tree. The project is intentionally small and gives developers room to add their own controls, rendering backends, and interaction patterns. It is especially useful for tools, games, editors, embedded interfaces, and experiments where portability and simplicity matter more than a complete widget toolkit. ...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 7
    mGSTEP

    mGSTEP

    Objective-C embedded development libraries

    Designed for use in embedded devices the mGSTEP libraries implement a subset of NeXT's OPENSTEP specification which has evolved into Apple's Cocoa Objective-C frameworks. The internal graphics rasterization supports rendering to an X11 or Linux frame-buffer based GUI.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    ASCII Art

    ASCII Art

    Real-Time ASCII Art Rendering Library

    A header-only, C/C++ library that lets you transform an input image or video frame into printable ASCII characters in real-time using a single decision tree. ASCII Art is a single header, C/C++ library developed by PixLab and based on the work of Nenad Markus that let you transform an input image or video frame into printable ASCII characters at real-time using a single decision tree. Real-time performance is achieved by using pixel intensity comparison inside the internal nodes of the tree.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 9
    nexmon

    nexmon

    The C-based Firmware Patching Framework for Broadcom/Cypress WiFi Chip

    The C-based Firmware Patching Framework for Broadcom/Cypress WiFi Chips enables Monitor Mode, Frame Injection, and much more. Nexmon is our C-based firmware patching framework for Broadcom/Cypress WiFi chips that enables you to write your own firmware patches, for example, to enable monitor mode with radiotap headers and frame injection. This repository mainly focuses on enabling monitor mode and frame injection on many chips.
    Downloads: 1 This Week
    Last Update:
    See Project
  • Demo Series - Small Business Backup By Veeam Icon
    Demo Series - Small Business Backup By Veeam

    Learn how to protect your Microsoft 365 data, with simple, actionable tips today.

    Watch this on-demand demo series and learn how to protect your Microsoft 365 data with clear, simple, actionable steps that are easy to implement for businesses of all sizes.
    Watch Demo Series
  • 10
    APNG Assembler

    APNG Assembler

    Creates APNG animation from PNG/TGA image sequence.

    Creates highly optimized Animated PNG files from PNG/TGA image sequences. CLI versions available for all major OSes. GUI versions for Windows and macOS. Also, APNG Disassembler can be found at http://sourceforge.net/projects/apngdis
    Leader badge
    Downloads: 239 This Week
    Last Update:
    See Project
  • 11
    GP2X Hardware Library
    Library which allows developper to access the hardware features of GP2X (personal entertainment player created by a Korean company: GPH). Software emulation is provided on PC through SDL.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 13
    The VII is intended to be used in firewall/IPS testing and stressing testing by simulate IP/TCP/ARP/... packets. VII is a c script based tool which can send any kinds of customized packets. It support random protocol/port/ip.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    It has always been difficult 2 rite and compile C programs while working on the terminal .We have come with a solution which integrates the GCC and editor.It provides an intial framework so u can start work right away. so wat r u wait 4 go get it.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    Shared library and associated tools for DMX-512 communication via USB-to-RS-485 adapters, using standard UNIX and Linux serial interfaces (patches to remove dependence on linux/serial.h welcome).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    ...It can be used to browse any type of file and supports parsing of Java, C, C++, Elisp and some other code like perl, TeX, LaTeX. All browsing windows are within one frame and they are deletion-protected (eg by C-x 1)
    Downloads: 2 This Week
    Last Update:
    See Project
  • 17
    hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 18
    This is the development site for frame buffer video drivers and video subsystem for Linux.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    PANG - Protocol for Arcade Network Gaming Provides multiplayer arcade games with frame synchronization and packet reliability. The PANG protocol is UDP-based, written in the C language, and developed for Linux, Unix, and Solaris systems.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next