Showing 9 open source projects for "a-frame"

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  • 1
    LibVNCServer

    LibVNCServer

    LibVNCServer/LibVNCClient are cross-platform C libraries

    LibVNCServer, a library for easy implementation of a VNC server. VNC is a set of programs using the RFB (Remote Frame Buffer) protocol. They are designed to "export" a frame buffer via net: you set up a server and can connect to it via VNC viewers. If the server supports WebSockets (which LibVNCServer does), you can also connect using an in-browser VNC viewer like noVNC. LibVNCServer/LibVNCClient are cross-platform C libraries that allow you to easily implement VNC server or client functionality in your program.
    Downloads: 2 This Week
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  • 2
    Quake3e

    Quake3e

    Improved Quake III Arena engine

    Quake3e is a modernized fork of id Software’s Quake III Arena engine, tailored for mod developers and competitive players. It includes numerous technical improvements while preserving the core gameplay and mod compatibility of the original. Focused on performance, security, and extended modding capabilities, it has become a popular base for competitive tournaments and engine forks. With its updated rendering path and support for high refresh rates, Quake3e offers a slick and responsive...
    Downloads: 22 This Week
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  • 3
    libplacebo

    libplacebo

    Official mirror of libplacebo

    libplacebo is a flexible, high-performance graphics library built on top of Vulkan, designed to provide reusable GPU-accelerated components for media applications. It originated as a core part of the rendering pipeline for the mpv media player and has since grown into a standalone library used for tone mapping, dithering, color space conversion, and more. libplacebo is ideal for developers looking to integrate sophisticated video rendering and post-processing into their own applications with...
    Downloads: 5 This Week
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  • 4
    microui

    microui

    A tiny immediate-mode UI library

    microui is a tiny immediate-mode user interface library designed for developers who want a minimal UI foundation without a heavy framework. It follows the immediate-mode pattern, where the interface is rebuilt each frame from application state instead of being stored as a large retained widget tree. The project is intentionally small and gives developers room to add their own controls, rendering backends, and interaction patterns. It is especially useful for tools, games, editors, embedded interfaces, and experiments where portability and simplicity matter more than a complete widget toolkit. ...
    Downloads: 1 This Week
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    mGSTEP

    mGSTEP

    Objective-C embedded development libraries

    Designed for use in embedded devices the mGSTEP libraries implement a subset of NeXT's OPENSTEP specification which has evolved into Apple's Cocoa Objective-C frameworks. The internal graphics rasterization supports rendering to an X11 or Linux frame-buffer based GUI.
    Downloads: 0 This Week
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  • 6
    ASCII Art

    ASCII Art

    Real-Time ASCII Art Rendering Library

    A header-only, C/C++ library that lets you transform an input image or video frame into printable ASCII characters in real-time using a single decision tree. ASCII Art is a single header, C/C++ library developed by PixLab and based on the work of Nenad Markus that let you transform an input image or video frame into printable ASCII characters at real-time using a single decision tree. Real-time performance is achieved by using pixel intensity comparison inside the internal nodes of the tree.
    Downloads: 1 This Week
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  • 7
    GP2X Hardware Library
    Library which allows developper to access the hardware features of GP2X (personal entertainment player created by a Korean company: GPH). Software emulation is provided on PC through SDL.
    Downloads: 1 This Week
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  • 8
    Shared library and associated tools for DMX-512 communication via USB-to-RS-485 adapters, using standard UNIX and Linux serial interfaces (patches to remove dependence on linux/serial.h welcome).
    Downloads: 0 This Week
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  • 9
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
    Downloads: 0 This Week
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