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Multi-Language Wrapper Collection for the Irrlicht Engine
2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/).
It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
Blitz templates is a fast template engine written in C and compiled as a PHP module. It started as a php_templates replacement, but developed into much more. It is based on extensible template controllers (PHP) and weakly-active templates (HTML).
several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).
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ONSlaught is an ONScripter clone with Unicode support and other features.
Its aim is to completely replace ONScripter as an open source visual novel engine by providing a completely new design and new features.
RainyCloud is a MVC framework for web applications with many distinguishing characteristics. RainyCloud uses many existing, well known, and stable libraries and tools such as Smarty templating engine, ADODB, Zend library etc.
An application for injecting DLLs.
Currently only supports injection through modifying the context thread or by using the fastinject engine creating a remote thread.
The VII is intended to be used in firewall/IPS testing and stressing testing by simulate IP/TCP/ARP/... packets. VII is a c script based tool which can send any kinds of customized packets. It support random protocol/port/ip.
The GUCE project aims to provide an engine that can be used for multimedia applications. At first mainly targeted at game development. The affiliated GUCEF project is used as the main platform uppon which GUCE is build.
The C Expression Engine provides a robust collection of functions and structures that give users the ability to parse and evaluate various types of expressions.
Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up.
NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
Small-K (Small Calculator) is a command line based mathematical expression evaluating engine in C. It supports symbolical extension in the forms of math functions with arbitrary number of arguments (e.g. f(1, 3)) and variables (e.g. PI).
Reporting engine library written in C. Create one XML file and generate PDF, HTML, TXT, and CSV reports based on queries. Has support for MySQL, PostgreSQL, ODBC. Bindings for PHP, Java, Python.
Tinara is a media production system, currently composed of a basic revision control and archival system (DaMarcus), a build system (Alice), an audio playback engine (Tape), and a graphical audio recording and editing application.
Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
Jadeite Engine is a free cross-platform 3D game development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
Q Disassembler is a flexible disassembly engine that aims to provide precise information about machine instructions while maintaining OS-independence and performance.
Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
Template2Code (T2C) is a collection of tools dealing with template-based file generation. Currently it includes MiST - Minimal String Template engine and T2C itself that uses template based techniques to generate the sources of unit tests.
Snack combines a high-level object oriented language (think JavaScript) with a bytecode execution engine. An example air traffic control game (a port of the classic ATC) and a text adventure framework are included.
CompilerEngine is a compilation engine, you can easily make a quick cross-platform compiler. But CompilerEngine just a preliminary framework for a prototype or preliminary design, there are many imperfections.
OpenSpace 2010 is an free and opensource developpement environment, wich include a sysadmin-targeted module, and a embedded developpement module. Developpers welcome.
Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki