Showing 49 open source projects for "audio"

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  • 1
    Faust

    Faust

    Functional programming language for signal processing

    Faust (Functional Audio Stream) is a functional programming language for sound synthesis and audio processing with a strong focus on the design of synthesizers, musical instruments, audio effects, etc. Faust targets high-performance signal processing applications and audio plug-ins for a variety of platforms and standards. The core component of Faust is its compiler.
    Downloads: 17 This Week
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  • 2
    OpenAI .NET

    OpenAI .NET

    The official .NET library for the OpenAI API

    ...It supports tool/function calling, structured outputs via JSON schema, audio input/output, image generation, embeddings, Whisper transcription, and assistants with retrieval augmented generation.
    Downloads: 6 This Week
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  • 3
    CefSharp

    CefSharp

    .NET bindings for the Chromium embedded framework

    ...CefSharp is based on Chromium Embedded Framework, the open source version of Google Chrome. CefSharp embraces modern web standards, and supports HTML5, JavaScript, CSS3 and HTML5 audio/video elements. 3D content is supported via WebGL which uses OpenGL/DirectX for hardware accelerated rendering. CefSharp includes embedded modules for PDF, web page printing and the WebKit Inspector (developer tools). CefSharp has no external dependencies, and the full build of CefSharp only adds ~80 MB to your app. See the CefSharp.MinimalExample project for ready-to-compile minimal example apps built with CefSharp. ...
    Downloads: 24 This Week
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  • 4
    YoutubeExplode

    YoutubeExplode

    Abstraction layer over YouTube's internal API

    ...Under the hood, the library parses raw page data and leverages reverse-engineered internal endpoints to obtain structured information and stream manifests. Developers can use it to access details such as titles, authors, durations, captions, and available media formats, as well as to download audio or video streams for further processing. The library is designed to be intuitive and cross-platform through .NET Standard compatibility, making it suitable for desktop tools, automation pipelines, and media utilities.
    Downloads: 9 This Week
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  • 5
    Silk.NET

    Silk.NET

    About The high-speed OpenGL, OpenCL bindings library

    ...Silk.NET caters for anything you could need in swift development of multimedia, graphics, compute applications. Silk.NET is an all-in-one solution, complete with Graphics, Compute, Audio, Input, and Windowing.
    Downloads: 0 This Week
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  • 6
    ComputeSharp

    ComputeSharp

    .NET library to run C# code in parallel on the GPU through DX12

    ...The goal of this project is to make GPU computing easy to use for all .NET developers! You can use this library to create all sorts of things from scientific simulations, to animated backgrounds, audio visualizers and more! The sample app is available in the Microsoft Store, showcasing several pixel shaders all powered by ComputeSharp! In order to also build and run all UWP and WinUI 3 projects, these components need to be installed, UWP development workload, Windows 10 SDKs 17763 and 19041, and Windows App SDK extension for VS2022.
    Downloads: 0 This Week
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  • 7
    BotSharp

    BotSharp

    AI Multi-Agent Framework in .NET

    ...It opens up as much learning power as possible for your own robots and precisely control every step of the AI processing pipeline. BotSharp is an open source machine learning framework for AI Bot platform builder. This project involves natural language understanding, computer vision and audio processing technologies, and aims to promote the development and application of intelligent robot assistants in information systems. Out-of-the-box machine learning algorithms allow ordinary programmers to develop artificial intelligence applications faster and easier. It's written in C# running on .Net Core that is full cross-platform framework. ...
    Downloads: 0 This Week
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  • 8
    RSPpmp3

    RSPpmp3

    multi-media player updated yearly

    Win64/Win32 DLL and C# sample project (soon C project too (possible)) to play all audio and video files that are supported by Libav library (this release is using the new Libav libraries available (14/nov/2022)), also now a stripped version with only standard audio (Mp3, Ogg, AAC, Opus), is available, it is marked as no Libav version Also after 25/nov/2024 some of the wav effects are being converted to Edge plugins, with the valuable help of Copilot, the license of the plugins is MIT With the help of Microsoft Copilot we are adding Lucid Mode video enhancement
    Downloads: 6 This Week
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  • 9
    ES-DOS A
    ES-DOS is a application for windows that looks like MS-DOS but is not a OS
    Downloads: 0 This Week
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  • 10
    RSPmplayer
    simple .Net framework component to play media files using DirectShow, this project was supersede by the project http://rsppmp3.sourceforge.net/ , it is a standalone audio and video player capable of playing all major formats, no additional codecs required, please use it instead
    Downloads: 1 This Week
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  • 11
    slab3d

    slab3d

    slab3d is a real-time virtual acoustic environment.

    slab3d is a real-time virtual acoustic environment rendering system. It includes two rendering applications, libraries for spatial auditory display and audio signal processing development, and a set of tools for HRTF analysis and visualization.
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    Downloads: 3 This Week
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  • 12
    AssetStudio

    AssetStudio

    AssetStudio is a tool for exploring, extracting and exporting assets

    AssetStudio is a cross-platform tool for exploring, extracting, and exporting assets from Unity games—supporting assetbundles and built-in assets. It handles textures, sprites, audio, meshes, shaders, and more, exporting to formats like png, bmp, mp3, wav. The original is archived (supports Unity ≤2022.1); forks like AssetStudio2024 add support for newer Unity versions and Lua asset decompiling.
    Downloads: 1,103 This Week
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  • 13
    Org.WillPittenger.Tools.Sounds

    Org.WillPittenger.Tools.Sounds

    Provides a simplified means of playing sounds in .NET calls

    Normally, in .NET, you need to decide between System.Media.SoundPlayer and System.Media.SystemSounds. The latter only handles 5 sounds. The former can handle any sound you provide a link to. Now one library takes care of that for you. Just tell it what sound and it does the rest. A PowerShell module is coming to serve as a demonstration.
    Downloads: 0 This Week
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  • 14
    FFME

    FFME

    FFME: The Advanced WPF MediaElement (based on FFmpeg)

    ...Additional and extended media events. Extracting (and modifying) video, audio and subtitle frames is very easy. Easily apply FFmpeg video and audio filtergraphs. Extract media metadata and specs of a media stream (title, album, bit rate, codecs, FPS, etc). Apply volume, balance and speed ratio to media playback. MediaState actually works on this control.
    Downloads: 0 This Week
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  • 15
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    ...Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other modern IDES of the same type, but is unique enough to stand on it's own two feet. The engine is open source, and will be funded via public funding.
    Downloads: 0 This Week
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  • 16
    Duality

    Duality

    a 2D Game Development Framework

    Duality is a plugin-based 2D game development framework based on C# and OpenTK. To get a quick overview, please visit the project page. Duality is a modular 2D game engine that provides its own visual editor. It's highly extensible, written entirely in C# and backed by OpenGL. For a lot of game libraries, your code has the active role of setting everything up and managing it. These roles are reversed here: Your primary job is to define objects and specify their behaviors, Duality can handle...
    Downloads: 0 This Week
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  • 17
    Vlc.DotNet

    Vlc.DotNet

    .NET control that hosts the audio/video capabilities of the VLC libs

    Vlc.DotNet is a .net library that hosts the audio/video capabilities of the VLC libraries. In other words, it's a .net wrapper around libvlc. That's why a new control has been written. To be fair, first versions of Vlc.DotNet were built with that technique, but back then, there were issues in the .net framework causing the memory usage to explode. As of 2018, this issue is resolved.
    Downloads: 1 This Week
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  • 18
    CSCore

    CSCore

    An advanced audio library, written in C#. Provides tons of features

    An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in real-time (e.g. applying custom effects during playback, creating visualizations). The possibilities are nearly unlimited. CSCore is a free .NET audio library which is completely written in C#.
    Downloads: 2 This Week
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  • 19
    Accord.NET Framework

    Accord.NET Framework

    Machine learning, computer vision, statistics and computing for .NET

    The Accord.NET Framework is a .NET machine learning framework combined with audio and image processing libraries completely written in C#. It is a complete framework for building production-grade computer vision, computer audition, signal processing and statistics applications even for commercial use. A comprehensive set of sample applications provide a fast start to get up and running quickly, and extensive documentation and a wiki help fill in the details.
    Downloads: 10 This Week
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  • 20
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 1 This Week
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  • 21

    TFS Build Watch

    The Ultimate Build Nofitication Tool

    Wallboard Team Foundation Server build notification application with a focus towards fun and emotions rather than cold blooded status report. Works best on a wide screen with audio speakers or a TV set connected to a computer.
    Downloads: 0 This Week
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  • 22

    PartWriter

    A project designed to write sheet music.

    The project is composed of two layers. The first layer is an artificial intelligence engine, partwriter, that writes music based on some heuristic. The second layer is the layer that defines the heuristic. The definition of this heuristic defines the type of music that partwriter will create. Currently (December 2012), the deepest layer is more or less complete. The author is now writing second layers of interest, namely species counterpoint heuristics according to Fux's Gradus Ad Parnassum.
    Downloads: 0 This Week
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  • 23
    Tagger#

    Tagger#

    Command-line media (audio/video/photo) tagger based on TagLib#

    Command-line tool for reading and writing metadata in media files, including video, audio, and photo formats. Based on TagLib#: https://github.com/mono/taglib-sharp. Requires .NET 3.5 SP1.
    Downloads: 0 This Week
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  • 24
    The Open Toolkit is an advanced, cross-platform, C# OpenGL, OpenAL and OpenCL wrapper for Mono/.Net. It is especially suitable to RAD development and can be used in games, GUIs (WinForms, WPF, GTK#) and scientific applications. The official repository can be found in github: https://github.com/opentk/opentk The sourceforge repository will no longer be updated, but will remain online for posterity.
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    Downloads: 17 This Week
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  • 25

    Rpg.NET

    Performance enhancement API for RPG Maker XP, VX, VXA.

    Rpg.NET is an API built using the .NET Framework for both improving performance and enhancing the RPG Maker series (XP, VX, and VXA). Contained within are various functions and classes that extend the ability of RPG Maker in areas such as graphics, audio, and Windows API interop. Included is a Ruby script that is the wrapper around the library, so it can be used as any other script within your game.
    Downloads: 2 This Week
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