Search Results for "artificial intelligence based games source code"

Showing 50 open source projects for "artificial intelligence based games source code"

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  • 1
    DotVVM

    DotVVM

    Open source MVVM framework for Web Apps

    DotVVM is an open-source framework for ASP.NET. It lets you create web apps using the MVVM pattern, with just C# and HTML. DotVVM can be used to build new ASP.NET Core web apps, or to modernize legacy ASP.NET apps and migrate them to .NET 5. Save your time with GridView, FileUpload and other components shipped with the framework. Don't spend the time building an API. Just load data from the database and use data-binding to display them. DotVVM needs less than 100 kB of JavaScript code. It's...
    Downloads: 0 This Week
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  • 2
    ML.NET

    ML.NET

    Open source and cross-platform machine learning framework for .NET

    With ML.NET, you can create custom ML models using C# or F# without having to leave the .NET ecosystem. ML.NET lets you re-use all the knowledge, skills, code, and libraries you already have as a .NET developer so that you can easily integrate machine learning into your web, mobile, desktop, games, and IoT apps. ML.NET offers Model Builder (a simple UI tool) and ML.NET CLI to make it super easy to build custom ML Models. These tools use Automated ML (AutoML), a cutting edge technology that...
    Downloads: 1 This Week
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  • 3
    AI4U

    AI4U

    Multi-engine plugin to specify agents with reinforcement learning

    AI4U is a multi-engine plugin (Godot and Unity) that allows you to design Non-Player Characters (NPCs) of games using an agent abstraction. In addition, AI4U has a low-level API that allows you to connect the agent to any algorithm made available in Python by the reinforcement learning community specifically and by the Artificial Intelligence community in general. Reinforcement learning promises to overcome traditional navigation mesh mechanisms in games and to provide more autonomous...
    Downloads: 0 This Week
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  • 4
    BotSharp

    BotSharp

    AI Multi-Agent Framework in .NET

    Conversation as a platform (CaaP) is the future, so it's perfect that we're already offering the whole toolkits to our .NET developers using the BotSharp AI BOT Platform Builder to build a CaaP. It opens up as much learning power as possible for your own robots and precisely control every step of the AI processing pipeline. BotSharp is an open source machine learning framework for AI Bot platform builder. This project involves natural language understanding, computer vision and audio processing technologies, and aims to promote the development and application of intelligent robot assistants in information systems. Out-of-the-box machine learning algorithms allow ordinary programmers to develop artificial intelligence applications faster and easier. ...
    Downloads: 0 This Week
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  • 5
    .NET for Apache Spark

    .NET for Apache Spark

    A free, open-source, and cross-platform big data analytics framework

    .NET for Apache Spark provides high-performance APIs for using Apache Spark from C# and F#. With these .NET APIs, you can access the most popular Dataframe and SparkSQL aspects of Apache Spark, for working with structured data, and Spark Structured Streaming, for working with streaming data. .NET for Apache Spark is compliant with .NET Standard - a formal specification of .NET APIs that are common across .NET implementations. This means you can use .NET for Apache Spark anywhere you write...
    Downloads: 5 This Week
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  • 6
    DSharpPlus

    DSharpPlus

    A .NET Standard library for making bots using the Discord API

    All Nightly versions are available on Nuget as a pre-release. These are cutting-edge versions automatically built from the latest commit in the master branch in this repository, and as such always contains the latest changes. If you want to use the latest features on Discord, you should use the nightlies Despite the nature of pre-release software, all changes to the library are held under a level of scrutiny; for this library, unstable does not mean bad quality, rather it means that the API...
    Downloads: 0 This Week
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  • 7
    P8Coder

    P8Coder

    A programming tool that replaces the lua code in pico-8 cartridges

    P8Coder is a Windows-based tool designed to streamline the development of PICO-8 games by allowing developers to organize their code into separate tabs or sections. It replaces the Lua code in PICO-8 cartridges with the structured code written in P8Coder, facilitating better project organization.
    Downloads: 0 This Week
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  • 8
    UniTask

    UniTask

    Provides efficient allocation free async/await integration for Unity

    Provides an efficient allocation free async/await integration for Unity. Struct-based UniTask<T> and custom AsyncMethodBuilder to achieve zero allocation. Makes all Unity AsyncOperations and Coroutines awaitable. PlayerLoop-based task(UniTask.Yield, UniTask.Delay, UniTask.DelayFrame, etc..) that enables replacing all coroutine operations. MonoBehaviour Message Events and uGUI Events as awaitable/async-enumerable. Runs completely on Unity's PlayerLoop so doesn't use threads and runs on WebGL,...
    Downloads: 2 This Week
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  • 9
    FlubuCore

    FlubuCore

    A cross platform build and deployment automation system

    "FlubuCore - Fluent Builder Core" is a cross-platform build and deployment automation system. You can define your build and deployment scripts in C# using an intuitive fluent interface. This gives you code completion, IntelliSense, debugging, FlubuCore custom analyzers, and native access to the whole .NET ecosystem inside of your scripts. FlubuCore offers a .net (core) console application that uses power of roslyn to compile and execute scripts. Intuitive and easy to learn. C#, fluent...
    Downloads: 0 This Week
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  • 10
    vivid

    vivid

    Vivid3D is an open-source 3D engine with powerful 2D UI.

    Vivid3D is a full 3D engine with open-source code, which also includes a full 2D UI. This UI is combined with the engine for the "Vivid3D" tool - which is similar in usage to Unity3D, in some regards.
    Downloads: 0 This Week
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  • 11
    GeneticSharp

    GeneticSharp

    GeneticSharp is a fast, extensible, multi-platform and multithreading

    GeneticSharp is a fast, extensible, multi-platform and multithreading C# Genetic Algorithm library that simplifies the development of applications using Genetic Algorithms (GAs). Can be used in any kind of .NET 6, .NET Standard and .NET Framework apps, like ASP .NET MVC, ASP .NET Core, Blazor, Web Forms, UWP, Windows Forms, GTK#, Xamarin, MAUI and Unity3D games. GeneticSharp and extensions (TSP, AutoConfig, Bitmap equality, Equality equation, Equation solver, Function builder, etc). A Blazor...
    Downloads: 0 This Week
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  • 12
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
    Downloads: 0 This Week
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  • 13
    Project EVE AI
    EVEAI is a Deep Learning Library based on python Keras and Tensorflow. EVEAI dll allows embedding inference images from keras models into user-written applications. Under Windows, the EVEAI training Tool provides services to train user specific image datasets and EVEAI dll provides services to existing Windows applications which support inference images. Please visit https://github.com/Hommoner/EVEAI for more information.
    Downloads: 0 This Week
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  • 14
    Duality

    Duality

    a 2D Game Development Framework

    Duality is a plugin-based 2D game development framework based on C# and OpenTK. To get a quick overview, please visit the project page. Duality is a modular 2D game engine that provides its own visual editor. It's highly extensible, written entirely in C# and backed by OpenGL. For a lot of game libraries, your code has the active role of setting everything up and managing it. These roles are reversed here: Your primary job is to define objects and specify their behaviors, Duality can handle...
    Downloads: 0 This Week
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  • 15
    Accord.NET Framework

    Accord.NET Framework

    Scientific computing, machine learning and computer vision for .NET

    The Accord.NET Framework provides machine learning, mathematics, statistics, computer vision, computer audition, and several scientific computing related methods and techniques to .NET. The project is compatible with the .NET Framework. NET Standard, .NET Core, and Mono.
    Downloads: 5 This Week
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  • 16
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 1 This Week
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  • 17
    reacTIVision
    reacTIVision is a computer vision framework for the fast and robust tracking of markers attached on physical objects, and the creation of multi-touch surfaces. It was designed for the rapid development of table-based tangible user interfaces.
    Downloads: 50 This Week
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  • 18
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 3 This Week
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  • 19
    nMars - Corewars MARS for .NET
    Downloads: 3 This Week
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  • 20
    Korduene

    Korduene

    A visual programming IDE, to create applications without coding.

    Korduene is a visual programming IDE, that lets you create applications without having to know any programming languages, or any previous coding experience, Korduene currently only supports creating windows applications, however there are big plans for the future where Korduene could support other types of projects, or even games. Korduene is currently developed by Rebin, a senior programmer, currently a freelancer and actively developing Korduene. Please note that Korduene is in its very...
    Downloads: 0 This Week
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  • 21
    A little helper for EVE-Online. with Database fetching and handling routines for Eve Online. API and Raw web based functions. GUI and structure templates. Mining, Character, Bussiness, Analyzer, Infos, Market, EveMath, Parsers and more areas are touched.
    Downloads: 0 This Week
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  • 22
    Neural Libs

    Neural Libs

    Neural network library for developers

    This project includes the implementation of a neural network MLP, RBF, SOM and Hopfield networks in several popular programming languages. The project also includes examples of the use of neural networks as function approximation and time series prediction. Includes a special program makes it easy to test neural network based on training data and the optimization of the network.
    Downloads: 0 This Week
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  • 23

    PartWriter

    A project designed to write sheet music.

    The project is composed of two layers. The first layer is an artificial intelligence engine, partwriter, that writes music based on some heuristic. The second layer is the layer that defines the heuristic. The definition of this heuristic defines the type of music that partwriter will create. Currently (December 2012), the deepest layer is more or less complete. The author is now writing second layers of interest, namely species counterpoint heuristics according to Fux's Gradus Ad Parnassum.
    Downloads: 0 This Week
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  • 24
    CHP: C# HTN-Planner

    CHP: C# HTN-Planner

    A simple HTN-planner written in C#

    C# HTN-Planner (CHP), a simple HTN-Planner written in C#. A domain-independent automated planning system based on ordered task decomposition, similar to SHOP2. It includes a Microsoft Visual Studio project (CHP) and a Unity3D project (CUHP), both with some examples. It is inspired by Dana Nau's Pyhop implementation and the book Automated Planning: Theory and Practice by Malik Ghallab et al.
    Downloads: 0 This Week
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  • 25
    neural network designer

    neural network designer

    a dbms for neural nets. Chatbots, DTrees, random forests, n-grams,...

    This project consists out of a windows based designer application and a library (that can run on multiple platforms, including android) together with several demo applications (including an MVC3 chatbot client and an android application). It is probably best compared to a database management system, but for neural networks instead of relational data. As such, the library is optimized for handling any type of data-size by using advanced streaming and caching algorithms. With the designer,...
    Downloads: 0 This Week
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