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c#.net Mail notification system to combine CVSNT actions and send notification e-mails to subscribed users. Primarily used to combine and mail Commits, Tags, and Watches/Edits on files.
A source code and snippet library plugin for SharpDevelop and Visual Studio with a code to HTML formatter which uses plugins to connect to data sources for storage. Other features will include search and web publishing as well as NDoc based commenting.
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The Service Invocation Framework ( SIF ) is a framework for stream lining the creation & deployment of .NET Windows Services. It contains all of the plumbing and base classes required to create a windows service from scratch.
Persistence framework for .NET, composed of a ligthweight framework and a source code generator, think for small to medium web applications. -- INACTIVE --
C++, Win32 API, Windows NT4, 2000, XP. NTServiceController is an application that allows you to perform operations on the NT services database(start, stop, install, uninstall, modify, list).
The DBC framework uses reflection to inspect a type, it then generates source for a proxy object containing checks on predicates in attributes attached to members of the type. Proxy code is compiled into an in-mem assembly used to enforce DBC rules.
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.NET based, XmlSerializer-inspired interface for performing mundane tasks found in accessing a database. Considerd a tool for rapid-development by simplifying db access, and ideal for plugin/extensible frameworks Support: Mysql Windows .NET Linux Mono c#
XPrevail is a powerful .NET object prevalence, aspects and inspection framework, it provide a transparent persistence mechanism over all business objects. XPrevail still include dynamic support to aspect oriented programming and remote object inspection!
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
A library in C # for Microsoft Windows and GNU/Linux to help a programmer to develop a more modular application with more easy maintenance. Including code models to be used in programming environments as SharpDevelop.
The Autonomous is a powerful framework to make autonomous class tests. With it you can make the autonomous objects with your operations, specify one behavior then start the process. The tests will be executed in linear, circular or aleatory way. Enjoy!
DEPOT is a project manager for jDoom addons (to be expanded for other ports). While designing an add-on, users often accumulate many different files, making it hard to manage them. DEPOT is a solution for this, providing easy ways to work with content.
Open source kit/library collection for use in developing RPGs. Libraries for characters, items, maps, etc. As well as a development engine that ties it all together.
GameBots# is a client API written in C# for GameBots, a research-oriented platform for building artificially-intelligent autonomous agents for computer games.
NLingo is a class library for .NET which provides functions to translate/localize your .NET projects in a better way than writing satellite assemblies. It contains the class library, an editor and a Visual Studio 2003 Add-In. Mono support is coming soon.
This library is a layer that pretends to simplify access to Bamboo.Prevalence .NET Prevalence Engine, with methods like "save(object)" and "load()". To save an object, you just use the save(object) and it will be stored to you.
An XML socket server written in C# to be used by Flash developers who desire comprehensive logging and property inspection capabilities without the to use the Macromedia IDE.
DDUnit (Data Driven Unit Testing) is a project centered around the development of a unit testing tool that may be used where a user is interested that information ends up where, as and when it should having undergone some transformation process.
Simios is a collection of libraries and tools to ease development on any CLI framwork, focusing in mono and MS.NET. All libraries are 100% managed and are beeing developed by the Simios.org community with some support by other Mono communities as well.
[DISCONTINUED] This project has now been merged into Indy's offcial .NET port. This website is kept open for reference reasons only. For more information please see www.codeplex.com/Wiki/View.aspx?ProjectName=IndySockets for more information.