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1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
OpenTheme is an XML based GUI toolkit with a set of foundation class and WYSIWYG editor. Although it's originally designed for full screen GUI, it is also good for Windowed user interface, with full localization support and arbitary look-and-feel.
XIDE is a web application IDE with a WYSIWYG page editor. It supports HTML, XML, & XML-based technologies (XML, XSLT, XForms, Web Services) and various client/server scripting languages via plug-ins. It can import and manage non-XIDE-generated projects.
This project aims to produce a form editor like the ones in Visual Studio and SharpDevelop. It is intended to be used as a control for end-users of your application to allow them to create customised forms.
The designer persists forms to XML.