Showing 128 open source projects for "thread"

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  • 1
    CppServer

    CppServer

    Fast and low latency asynchronous socket server & client C++ library

    Ultra-fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols, and 10K connections problem solution. Cross platform (Linux, MacOS, Windows) Asynchronous communication. Supported CPU scalability designs: IO service per thread, thread pool. Supported transport protocols: TCP, SSL, UDP, UDP multicast. Supported Web protocols: HTTP, HTTPS, WebSocket, WebSocket secure. Supported Swagger OpenAPI iterative documentation. Supported message protocol based on Fast Binary Encoding.
    Downloads: 1 This Week
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  • 2
    better-sqlite3

    better-sqlite3

    The fastest and simplest library for SQLite3 in Node.js

    ...Easy-to-use synchronous API (better concurrency than an asynchronous API... yes, you read that correctly). Support for user-defined functions, aggregates, virtual tables, and extensions. 64-bit integers (invisible until you need them). Worker thread support (for large/slow queries). Help this project stay strong! better-sqlite3 is used by thousands of developers and engineers on a daily basis. Long nights and weekends were spent keeping this project strong and dependable, with no ask for compensation or funding, until now. In most cases, if you're attempting something that cannot be reasonably accomplished with better-sqlite3, it probably cannot be reasonably accomplished with SQLite3 in general.
    Downloads: 9 This Week
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  • 3
    lockfree

    lockfree

    A collection of lock-free data structures written in standard C++11

    lockfree is a collection of lock-free data structures written in standard C++11 and suitable for all platforms - from deeply embedded to HPC. Lock-free data structures are data structures that are thread and interrupt-safe for concurrent use without having to use mutual exclusion mechanisms. They are most useful for inter-process communication and often scale much better than lock-based structures with the number of operations and threads.
    Downloads: 0 This Week
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  • 4
    NSync

    NSync

    nsync is a C library that exports various synchronization primitives

    ...The library emphasizes efficiency, with locks and condition variables occupying minimal memory and supporting cancellation mechanisms through nsync_note objects rather than thread-level cancellation. Designed with portability and performance in mind, nsync can be compiled on Unix-like systems and Windows using a C90 compiler.
    Downloads: 2 This Week
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  • 5
    libdatachannel

    libdatachannel

    C/C++ WebRTC network library featuring Data Channels, Media Transport

    libdatachannel is a C++ library that implements WebRTC DataChannels and ICE transports, enabling peer-to-peer communication without relying on media components. It is ideal for developers who want efficient, low-latency P2P communication for data transmission in IoT, multiplayer games, decentralized apps, or custom signaling architectures. Built for performance and minimalism, it allows fine-grained control over STUN, TURN, DTLS, and SCTP layers, with a clean and modern C++ interface.
    Downloads: 13 This Week
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  • 6
    cocoyaxi

    cocoyaxi

    A go-style coroutine library in C++11 and more

    ...It contains a series of high-quality base components, such as a go-style coroutine, coroutine-based network programming framework, command line, and config file parser, high-performance log library, unit testing framework, JSON library, etc. co has implemented a go-style coroutine, which has the following features. Multi-thread scheduling, the default number of threads is the number of system CPU cores. Shared stack, coroutines in the same thread share several stacks (the default size is 1MB), and the memory usage is low. Simple test on Linux shows that 10 millions of coroutines only take 2.8G of memory (for reference only). There is a flat relationship between coroutines, and new coroutines can be created from anywhere (including in coroutines). ...
    Downloads: 0 This Week
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  • 7
    Codon

    Codon

    A high-performance, zero-overhead, extensible Python compiler

    Codon is a high-performance Python compiler that compiles Python code to native machine code without any runtime overhead. Typical speedups over Python are on the order of 100x or more, on a single thread. Codon supports native multithreading which can lead to speedups many times higher still. The Codon framework is fully modular and extensible, allowing for the seamless integration of new modules, compiler optimizations, domain-specific languages and so on. We actively develop Codon extensions for a number of domains such as bioinformatics and quantitative finance.
    Downloads: 2 This Week
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  • 8
    Hotspot

    Hotspot

    The Linux perf GUI for performance analysis

    ...Looking ahead, we intend to support various other performance data formats under this umbrella. The main feature of the hotspot is visualizing a perf.data file graphically. The timeline allows filtering the results by time, process, or thread. The data views will update accordingly. You can also launch perf from the hotspot, to profile a newly started application, or to attach to an already running process(es). Building hotspot from a source gives you the latest and greatest, but you'll have to make sure all its dependencies are available. Most users should probably install a hotspot from the distro package manager or as an AppImage.
    Downloads: 3 This Week
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  • 9
    ccls

    ccls

    C/C++/ObjC language server supporting cross references & hierarchies

    ...It has a global view of the code base and supports a lot of cross-reference features, see wiki/FAQ. It starts indexing the whole project (including subprojects if exist) parallelly when you open the first file, while the main thread can serve requests before the indexing is complete. Saving files will incrementally update the index. Hierarchies, call (caller/callee) hierarchy, inheritance (base/derived) hierarchy, member hierarchy. Symbol rename. Document symbols and approximate search of workspace symbol. Hover information. Diagnostics and code actions (clang FixIts). ...
    Downloads: 6 This Week
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  • 10
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 0 This Week
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  • 11
    glbinding

    glbinding

    A C++ binding for the OpenGL API, generated using the gl.xml specifica

    A C++ binding for the OpenGL API, generated using the gl.xml specification. glbinding leverages C++11 features like enum classes, lambdas, and variadic templates, instead of relying on macros; all OpenGL symbols are real functions and variables. It provides type-safe parameters, per-feature API headers, lazy function resolution, multi-context and multi-thread support, global and local function callbacks, meta information about the generated OpenGL binding and the OpenGL runtime, as well as tools and examples for quick-starting your projects. Based on the OpenGL API specification (gl.xml) glbinding is generated using Python scripts and templates that can be easily adapted to fit custom needs.
    Downloads: 0 This Week
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  • 12
    CPU Features

    CPU Features

    A cross platform C99 library to get cpu features at runtime

    ...The library supports numerous architectures—including x86, ARM, AArch64, MIPS, POWER, RISCV, LoongArch, and s390x—and works on major operating systems like Linux, macOS, Windows, FreeBSD, Android, and iOS. Implemented in portable C99, it is thread-safe, has no memory allocations, and raises no exceptions, making it suitable even for use in low-level system libraries. The design emphasizes portability, extensibility, and compatibility with sandboxed or restricted environments where direct CPU access may be limited.
    Downloads: 3 This Week
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  • 13
    re2

    re2

    Alternative to backtracking regular expression engines

    RE2 is a fast, safe, thread-friendly alternative to backtracking regular expression engines like those used in PCRE, Perl, and Python. It is a C++ library. This is the source code repository for RE2, a regular expression library. There is a fair amount of documentation (including code snippets) in the re2.h header file. Unless otherwise noted, the RE2 source files are distributed under the BSD-style license found in the LICENSE file.
    Downloads: 0 This Week
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  • 14
    Yoga

    Yoga

    Cross-platform layout engine which implements Flexbox

    ...It enables these frameworks to offer a simple and intuitive layout API that allows for engineers to collaborate more easily across platforms. Yoga has unlocked exciting features such as calculating layouts off of the main thread to help ensure smooth UI performance. Yoga was built to be fast and performance will always be one of Yoga's primary goals. For a layout engine to be able to power any range of applications, it needs to be fast and never stand in the way of a fluid user experience. Yoga is built with cross platform in mind. To ensure Yoga can be used anywhere, it was written in portable C/C++ and has a low number of dependencies and small binary size. ...
    Downloads: 2 This Week
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  • 15
    doctest

    doctest

    Fastest feature-rich C++11/14/17/20 single-header testing framework

    doctest is a new C++ testing framework but is by far the fastest both in compile times (by orders of magnitude) and runtime compared to other feature-rich alternatives. It brings the ability of compiled languages such as D / Rust / Nim to have tests written directly in the production code thanks to a fast, transparent and flexible test runner with a clean interface. The framework is and will stay free but needs your support to sustain its development. There are lots of new features and...
    Downloads: 0 This Week
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  • 16
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. Additional support...
    Downloads: 1 This Week
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  • 17
    log4cplus

    log4cplus

    Logging Framework for C++

    log4cplus is a simple to use C++ logging API providing thread-safe, flexible, and arbitrarily granular control over log management and configuration. It is modelled after the Java log4j API.
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    Downloads: 4,742 This Week
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  • 18

    libthreadar

    C++ library to manage threads and any type of exception between them

    Libthreadar is a C++ library providing an abstracted set of C++ *classes* to manipulate threads in a very simple and efficient way from your C++ code. It also handles exceptions thrown from a thread and propagated to another one, when the later is calling the thread::join() method. This let one manage exceptions as simply as it is in C++ single threaded context. Additionally, all the related objects around multi-threading (mutex, semaphore, ...) are provided, under easy to use and independent C++ classes. Other more advanced classes ease the information exchange between threads like scattering and gathering a collection of objects between many threads, or asynchonous buffered information exchanges between two threads. ...
    Downloads: 12 This Week
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  • 19
    zibaldone

    zibaldone

    c++/java library for thread support and other useful stuff

    Description zibaldone is a c++/java library for multithread programming. Currently zibaldone provides the following functionalities: => a class named "Thread" that (likewise what happens in Java) is to be inherited to create user thread. => event communications management between threads (design pattern observer) => socket support class (both PF_LOCAL and AF_INET on Linux, AF_INET on windows) => Serial port communication support class => Timer objects => Logging facilities With zibaldone you can easily: developing a c++ or java multithread application connecting a thread to a socket connecting a thread to a serial port triggering an event to a timeout on a thread Note: zibaldone offers an identical interface both for linux and windows. ...
    Downloads: 0 This Week
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  • 20
    x64dbg

    x64dbg

    An open-source x64/x32 debugger for windows.

    An open-source x64/x32 debugger for windows. Development is done on GitHub (https://github.com/x64dbg/x64dbg). Daily snapshots are uploaded here, snapshots for every commit can be found on http://releases.x64dbg.com
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    Downloads: 9,495 This Week
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  • 21

    DJGPP cross-compiler with POSIX threads

    Linux to DJGPP cross-compiler with pthread library and std::thread.

    CMake build script for a GNU/Linux to DJGPP cross-compiler with POSIX threads (and std::thread). Please see the README file in the 'Files' section for more details.
    Downloads: 2 This Week
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  • 22
    Snap7

    Snap7

    32/64 bit multi-platform Ethernet S7 PLC communication suite

    Snap7, through three specialized components: Client and the inedited Server and Partner, allows you to definitively integrate your PC based systems into a PLC automation chain. Designed to transfer large amounts of hi-speed data in industrial facilities, it scales easily, down to small Linux Arm boards such as Raspberry PI. Hi level object oriented wrappers are provided, currently C/C++, .NET/Mono, Pascal, LabVIEW, Python with many source code examples. Very easy to use, a full...
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    Downloads: 1,053 This Week
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  • 23
    Win32++ is a C++ library designed to simplify the development of Windows API-based applications. It provides a modern C++ interface while staying lightweight and easy to use. It is the perfect choice for developers who want to build small, fast, native Windows desktop apps without the bloat of modern UI frameworks (like .NET or Electron). Your finished app compiles down into a single, small executable file.
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    Downloads: 60 This Week
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  • 24
    QP Real-Time Event Frameworks & Tools

    QP Real-Time Event Frameworks & Tools

    Real-Time Event Frameworks based on active objects & state machines

    QP real-time event frameworks (RTEFs) provide lightweight, modern, event-driven architecture based on asynchronous Active Objects (Actors) and Hierarchical State Machines. The matching QM model-based design tool and other host-based tools complement the QP frameworks by supporting graphical modeling, code generation, software tracing, and unit testing for event-driven embedded software. Visit https://www.state-machine.com for more information. The QP RTEFs can run on bare-metal...
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    Downloads: 297 This Week
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  • 25

    The C++ Debugging Support Library

    C++ debugging support library

    Keywords: Debugging C++. Thread-safe. Ostream based debug output. Source file and line number locations. Printing demangled types and symbol names. Custom debug channels and devices. Sourceforge.net is NOT the place to download this from. The code here is OUTDATED. Instead use the git submodule cwds and get libcwd through gitache; see https://github.com/CarloWood/cwds?
    Downloads: 2 This Week
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