Showing 25 open source projects for "irrlicht"

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  • 1

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 473 This Week
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  • 2
    Irrlicht Lime

    Irrlicht Lime

    .NET wrapper for the Irrlicht Engine

    ...Lime is not a distinct "engine", it is a wrapper with almost the same architecture witch native Irrlicht Engine has. You do not need to download/compile Irrlicht Engine, wrapper already has it and ready to be used straight from the box.
    Downloads: 0 This Week
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  • 3
    Crazy Eddies GUI System (CEGUI)

    Crazy Eddies GUI System (CEGUI)

    A fast, powerful and adaptable GUI solution

    Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems. Established in 2003, CEGUI sees continual, active development and remains one of the...
    Downloads: 22 This Week
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  • 4
    This project is a wrapper that brings together the Irrlicht 3D engine and the OpenDE physics engine. It features most of the OpenDE features and a plugin for Irrlicht's IrrEdit world editor.
    Downloads: 0 This Week
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  • 5
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 0 This Week
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  • 6
    irrBullet
    IrrBullet is the most powerful open-source physics wrapper and extension library available for the Irrlicht rendering engine. IrrBullet has a unique design and goal that isn't attempted in other physics wrappers. Whether you are a proficient C++ software developer or someone new to game development, IrrBullet has what you need to make your game or simulation's physics outstanding, and in a much more timely manner than learning and applying the math, design principles, and skills required to properly implement your own physics. ...
    Downloads: 1 This Week
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  • 7
    ionFramework is a lightweight collection of C++ libraries and classes encapsulating the Irrlicht and some Boost libraries to provide some boilerplate code and cohesion for developing games.
    Downloads: 0 This Week
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  • 8
    Very simple and stable C++ game framework. This is the base of a new game engine based on the irrlicht rendering engine. Every feature can be easily removed if unwanted. Look features at project homepage. IrrSolid does not work on 64 bit systems
    Downloads: 0 This Week
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  • 9
    Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
    Downloads: 0 This Week
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  • 10
    An Irrlicht project creation wizard and game framework It generates all necessary source code, project files and dll's at the click of a few buttons. It will create a simple project such as 'Hello World', to a fully functional FPS game.
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    Downloads: 0 This Week
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  • 11
    Making a game isn't a simple task. That's where Sirrf steps in. The goal of the Sirrf project is to create an extensive, but simple open-source framework to enable rapid game development.
    Downloads: 0 This Week
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  • 12
    A read/write archive (.zip and .tar, etc) library for C++, designed to be used along side irrlicht, the real-time 3d graphic engine.
    Downloads: 1 This Week
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  • 13
    This library uses OpenCV to perform head tracking and feature tracking to let you have 3d control over your developed 3d world with the aid of your head and a webcam. Uses Irrlicht as its rapid development 3d engine. Developed by www.nighsoft.com
    Downloads: 0 This Week
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  • 14
    SaGE (SaneT Game Engine) is a Game Engine, built on top of the largely successful Open Source Irrlicht graphic engine, along with irrKlang for audio and IrrNewt for physics. Developed for the developers, but available to general public.
    Downloads: 0 This Week
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  • 15
    IrrAR is a combination of Irrlicht and Augmented Reality to create the most rapid development platform for augmented reality at the moment. IrrAR creates 3D "nodes" out of real lifer markers to let you insert your 3d world into the real world.
    Downloads: 0 This Week
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  • 16
    Artifical World simulator, it simulate virtual 3D world and execute IA programs. It have API for programming IAs in C++. it use Irrlicht as 3D engine.
    Downloads: 0 This Week
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  • 17
    Irrlicht .NET CP is a .NET wrapper of the famous Irrlicht rendering engine. It provides a full, entirely cross-platform 3d rendering engine working with any .NET language. Moreover it has an extensions library which adds a lot of features to the engine.
    Downloads: 0 This Week
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  • 18
    IrrLib is a library wrapper for the 3D/2D graphics engine Irrlicht.
    Downloads: 0 This Week
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  • 19
    EZirr is an extension in to the irrLicht graphical engine and the irrKlang audio engine by Nikolaus Gebhardt. It is now deprecated and development has been moved to the UADL project.
    Downloads: 2 This Week
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  • 20
    IPhysics is a wrapper for irrlicht 3d engine and newton dynamics. This wrapper makes work for developers a lot easier and allows features like character controller to be added in a few lines.
    Downloads: 1 This Week
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  • 21
    BattleEng is an advanced engine for battling programs, like crobots. 3d grpahics using Irrlicht & IrrXML. Script can be made with AngelScript. In future I will add co-operation and new operations/weapons/environments
    Downloads: 0 This Week
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  • 22
    MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
    Downloads: 0 This Week
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  • 23
    Port of the Irrlicht engine for the S60 3rd Ed platform. Aimed to be run in the Nokia N95 8Gb.
    Downloads: 0 This Week
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  • 24
    irrNet is a Network Framework for irrlicht incorporating ENet. Its goal is to make developing 3D applications with network support very easy, with no required knowledge of sockets or memory buffers.
    Downloads: 0 This Week
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  • 25
    A port of the popular 3d rendering engine irrlicht to the libogc (Gamecube/Wii) Platform.
    Downloads: 0 This Week
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