Showing 17 open source projects for "ios project"

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  • 1
    JUCE

    JUCE

    JUCE is an open-source cross-platform C++ application framework

    JUCE is an open-source cross-platform C++ application framework for creating high-quality desktop and mobile applications, including VST, VST3, AU, AUv3, RTAS and AAX audio plug-ins. JUCE can be easily integrated with existing projects via CMake, or can be used as a project generation tool via the Projucer, which supports exporting projects for Xcode (macOS and iOS), Visual Studio, Android Studio, Code::Blocks and Linux Makefiles as well as containing a source code editor. JUCE projects can be managed with either the Projucer (JUCE's own project-configuration tool) or with CMake. With support for PC, Mac and Linux, JUCE is the perfect tool for building powerful and complex applications. ...
    Downloads: 78 This Week
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  • 2
    Blynk C++ Library

    Blynk C++ Library

    Blynk library for embedded hardware

    ...With Blynk Library you can connect over 400 hardware models (including ESP8266, ESP32, NodeMCU, all Arduinos, Raspberry Pi, Particle, Texas Instruments, etc.)to the Blynk Cloud. With Blynk apps for iOS and Android apps you can easily drag-n-drop graphic interfaces for any DIY or commercial project. It's a pure WYSIWG experience, no coding on iOS or Android required. Hardware can connect to Blynk Cloud (open-source server) over the Internet using hardware connectivity available on your board (like ESP32), or with the use of various shields (Ethernet, WiFi, GSM, LTE, etc). ...
    Downloads: 11 This Week
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  • 3
    Trust Wallet Core

    Trust Wallet Core

    Cross-platform, cross-blockchain wallet library

    Trust Wallet Core is an open source, cross-platform, mobile-focused library implementing low-level cryptographic wallet functionality for a high number of blockchains. It is a core part of the popular Trust Wallet, and some other projects. Most of the code is C++ with a set of strict C interfaces, and idiomatic interfaces for supported languages: Swift for iOS and Java for Android. Wallet Core supports more than 50 blockchains, Bitcoin, Ethereum, Binance Chain, and most major blockchain...
    Downloads: 61 This Week
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  • 4
    Nitro Modules

    Nitro Modules

    Insanely fast native C++, Swift or Kotlin modules

    Nitro is a React Native native-module system for building very fast C++, Swift, and Kotlin modules with statically compiled bindings to JSI. It is designed to reduce runtime overhead by generating type converters ahead of time instead of relying on dynamic lookups. The project consists of the core react-native-nitro-modules library and the optional nitrogen code generator for module authors. Developers define interfaces in TypeScript and implement the native behavior in C++, Swift, Kotlin, or Java. Nitro supports cross-platform C++ modules as well as platform-native iOS and Android implementations. It is useful for React Native teams that need high-performance native functionality, strongly typed bindings, and lower bridge overhead.
    Downloads: 1 This Week
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  • 5
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. Additional support...
    Downloads: 0 This Week
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  • 6
    LÖVE

    LÖVE

    LÖVE is an awesome 2D game framework for Lua

    LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, macOS, Linux, Android and iOS.
    Downloads: 22 This Week
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  • 7
    MetalANGLE

    MetalANGLE

    OpenGL ES to Metal API translation layer

    metalangle is a Metal-backed implementation of ANGLE (Almost Native Graphics Layer Engine), allowing OpenGL ES applications to run on Apple platforms by translating their calls into Metal, Apple’s proprietary low-level graphics API. This makes it possible to run cross-platform OpenGL ES content on iOS and macOS with high performance and compatibility. It is particularly valuable for developers porting games and engines to Apple devices, where OpenGL is deprecated and no longer hardware-accelerated.
    Downloads: 0 This Week
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  • 8
    sol2

    sol2

    Lua API wrapper with advanced features and top notch performance

    sol2 is a C++ library binding to Lua. It currently supports all Lua versions 5.1+ (LuaJIT 2.0+ and MoonJIT included). sol2 aims to be easy to use and easy to add to a project. The library is header-only for easy integration with projects, and a single header can be used for drag-and-drop start up. sol2 makes use of C++17 features. GCC 7.x.x and Clang 3.9.x (with -std=c++1z and appropriate standard library) or higher should be able to compile without problems. sol2 is checked by-hand for other platforms as well, including Android-based builds with GCC and iOS-based builds out of XCode with Apple-clang. ...
    Downloads: 1 This Week
    Last Update:
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  • 9
    Whale

    Whale

    Hook Framework for Android/IOS/Linux/MacOS

    ...The project is intended for debugging, hot fixes, sandboxing, monitoring, and runtime behavior modification. Some iOS hooking capabilities are constrained by platform code-signing and execution restrictions.
    Downloads: 2 This Week
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    MongoDB Atlas runs apps anywhere

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  • 10
    The LiquidCore Project

    The LiquidCore Project

    Node.js virtual machine for Android and iOS

    LiquidCore enables Node.js virtual machines to run inside Android and iOS apps. It provides a complete runtime environment, including a virtual file system. LiquidCore also provides a convenient way for Android developers to execute raw JavaScript inside of their apps, as iOS developers can already do natively with JavaScriptCore. One of the newest features in 0.7.0+ is the ability to automatically bundle JavaScript files in the application build process. This is configured in the...
    Downloads: 0 This Week
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  • 11
    Oryol

    Oryol

    A small, portable and extensible C++ 3D coding framework

    ...The project is no longer actively maintained, with its author now focusing mainly on Sokol and Chips.
    Downloads: 2 This Week
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  • 12
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 1 This Week
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  • 13
    RapidJSON

    RapidJSON

    A fast JSON parser/generator for C++ with both SAX/DOM style API

    RapidJSON is a JSON parser and generator for C++. It was inspired by RapidXml. RapidJSON is small but complete. It supports both SAX and DOM style API. The SAX parser is only a half thousand lines of code. RapidJSON is fast. Its performance can be comparable to strlen(). It also optionally supports SSE2/SSE4.2 for acceleration. RapidJSON is self-contained and header-only. It does not depend on external libraries such as BOOST. It even does not depend on STL. RapidJSON is memory-friendly....
    Downloads: 3 This Week
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  • 14
    JUCE is a C++ toolkit for building cross-platform applications on PC/Mac/Linux/iOS/Android. Particularly good for complex, customised GUIs and audio/midi processing, it also includes a vast range of classes to help with all your day-to-day programming tasks.
    Downloads: 0 This Week
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  • 15

    ROS4iOS

    How to build ROS (Robot Operating System) for the iOS platform.

    Instructions and source code to build a native ROS port for the iOS platform. The project also includes a sample application for testing.
    Downloads: 3 This Week
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  • 16
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 17
    iSDGE
    iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
    Downloads: 0 This Week
    Last Update:
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