Showing 624 open source projects for "graphics"

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  • 1
    DirectX-Graphics-Samples

    DirectX-Graphics-Samples

    Samples that demonstrate how to build graphics intensive applications

    This repo contains the DirectX 12 Graphics samples that demonstrate how to build graphics-intensive applications for Windows 10. In the Samples directory, you will find samples that attempt to break off specific features and specific usage scenarios into bite-sized chunks. For example, the ExecuteIndirect sample will show you just enough about execute indirect to get started with that feature without diving too deep into multiengine whereas the nBodyGravity sample will delve into multiengine without touching on the execute indirect feature etc. ...
    Downloads: 41 This Week
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  • 2
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    The Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. PCL is released under the terms of the BSD license, and thus free for commercial and research use. Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing. An additional Wiki resource for developers is available too. To simplify both usage and...
    Downloads: 21 This Week
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  • 3
    apitrace

    apitrace

    Tools for tracing OpenGL, Direct3D, and other graphics APIs

    apitrace is a suite of tools designed for tracing and debugging graphics APIs such as OpenGL, Direct3D, and DirectDraw. It enables developers to record all the API calls made by an application, replay them, and inspect the graphics state at any point during execution. This functionality is invaluable for diagnosing rendering issues, optimizing performance, and ensuring compatibility across different platforms.
    Downloads: 3 This Week
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  • 4
    stb

    stb

    stb single-file public domain libraries for C/C++

    ...These libraries are widely used in game development, graphics engines, and multimedia applications due to their simplicity and portability. The project emphasizes ease of use, minimalism, and performance while avoiding bloated frameworks. Maintained and supported by the open source community, stb has become a standard toolkit for C and C++ developers working with images and graphics.
    Downloads: 10 This Week
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  • 5
    SFML

    SFML

    Simple and Fast Multimedia Library

    SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network. Discover their features more in detail in the tutorials and the API documentation. With SFML, your application can compile and run out of the box on the most common operating systems: Windows, Linux, macOS and soon Android & iOS. Pre-compiled SDKs for your favorite OS are available on the download page. SFML has official bindings for the C and .Net languages. ...
    Downloads: 50 This Week
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  • 6
    FastLED

    FastLED

    The FastLED library for colored LED animation on Arduino

    FastLED is a fast, efficient, easy-to-use Arduino library for programming addressable LED strips and pixels such as WS2810, WS2811, LPD8806, Neopixel and more. FastLED is used by thousands of developers, in countless art and hobby projects, and in numerous commercial products. We build FastLED to help you get started faster, develop your code faster, and make your code run faster. FastLED supports popular LEDs including Neopixel, WS2801, WS2811, WS2812B, LPD8806, TM1809, and more. The...
    Downloads: 23 This Week
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  • 7
    Open3D

    Open3D

    A modern library for 3D data processing

    Open3D is an open-source library that supports rapid development of software that deals with 3D data. The Open3D frontend exposes a set of carefully selected data structures and algorithms in both C++ and Python. The backend is highly optimized and is set up for parallelization. Open3D was developed from a clean slate with a small and carefully considered set of dependencies. It can be set up on different platforms and compiled from source with minimal effort. The code is clean, consistently...
    Downloads: 17 This Week
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  • 8
    Open Asset Import Library

    Open Asset Import Library

    The open-asset-importer-library repository

    The Open Asset Import Library (short name: Assimp) is a portable Open-Source library to import various well-known 3D model formats in a uniform manner. The most recent version also knows how to export 3d files and is therefore suitable as a general-purpose 3D model converter. See the feature-list. open3mod is a Windows-based model viewer. It loads all file formats that Assimp supports and is perfectly suited to quickly inspect 3d assets. Assimp aims to provide a full asset conversion...
    Downloads: 25 This Week
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  • 9
    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    ...Meanwhile, libshaderc exposes a stable API that allows developers to programmatically compile shader strings into SPIR-V modules within graphics engines and tools. Shaderc supports advanced features such as file inclusion (#include), concurrency, and cross-platform builds, and it maintains backward compatibility for long-term projects.
    Downloads: 12 This Week
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  • 10
    Odin

    Odin

    Odin Programming Language

    ...We go into programming because we love to solve problems. Why shouldn't our tools bring us joy whilst doing it? Enjoy programming again, with Odin! Odin provides official libraries for all major graphics APIs: OpenGL, Vulkan, Direct3D11, Direct3D12, Metal, and WebGL 1 & 2. Odin comes with high quality packages out of the box in its core library.
    Downloads: 12 This Week
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  • 11
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes. One default light and one default camera. Interactive commands...
    Downloads: 3 This Week
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  • 12
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects.
    Downloads: 1 This Week
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  • 13
    Matplot++

    Matplot++

    Matplot++: A C++ Graphics Library for Data Visualization

    Data visualization can help programmers and scientists identify trends in their data and efficiently communicate these results with their peers. Modern C++ is being used for a variety of scientific applications, and this environment can benefit considerably from graphics libraries that attend the typical design goals toward scientific data visualization. Besides the option of exporting results to other environments, the customary alternatives in C++ are either non-dedicated libraries that depend on existing user interfaces or bindings to other languages. Matplot++ is a graphics library for data visualization that provides interactive plotting, means for exporting plots in high-quality formats for scientific publications, a compact syntax consistent with similar libraries, dozens of plot categories with specialized algorithms, multiple coding styles, and supports generic backends.
    Downloads: 2 This Week
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  • 14
    ArrayFire

    ArrayFire

    ArrayFire, a general purpose GPU library

    ArrayFire is a general-purpose tensor library that simplifies the process of software development for the parallel architectures found in CPUs, GPUs, and other hardware acceleration devices. The library serves users in every technical computing market. Data structures in ArrayFire are smartly managed to avoid costly memory transfers and to take advantage of each performance feature provided by the underlying hardware. The community of ArrayFire developers invites you to build with us if...
    Downloads: 0 This Week
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  • 15
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will...
    Downloads: 4 This Week
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  • 16
    Skiko

    Skiko

    Kotlin Multiplatform bindings to Skia

    Skiko is an open-source graphics library from JetBrains that provides lightweight, cross-platform bindings for the Skia graphics engine tailored specifically for Kotlin Multiplatform and Compose applications. It serves as the low-level rendering backbone for Kotlin UI frameworks like Compose for Desktop and Compose for Web, enabling smooth, GPU-accelerated 2D graphics across Windows, macOS, Linux, and other supported targets without writing native code.
    Downloads: 0 This Week
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  • 17
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library.
    Downloads: 2 This Week
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  • 18
    oneDNN

    oneDNN

    oneAPI Deep Neural Network Library (oneDNN)

    This software was previously known as Intel(R) Math Kernel Library for Deep Neural Networks (Intel(R) MKL-DNN) and Deep Neural Network Library (DNNL). oneAPI Deep Neural Network Library (oneDNN) is an open-source cross-platform performance library of basic building blocks for deep learning applications. oneDNN is part of oneAPI. The library is optimized for Intel(R) Architecture Processors, Intel Processor Graphics and Xe Architecture graphics. oneDNN has experimental support for the following architectures: Arm* 64-bit Architecture (AArch64), NVIDIA* GPU, OpenPOWER* Power ISA (PPC64), IBMz* (s390x), and RISC-V. oneDNN is intended for deep learning applications and framework developers interested in improving application performance on Intel CPUs and GPUs. ...
    Downloads: 3 This Week
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  • 19
    Contour

    Contour

    Modern C++ Terminal Emulator

    contour is a modern and actually fast, modal, virtual terminal emulator, for everyday use. It is aimed at power users with a modern feature mindset. Available on all 4 major platforms, Linux, OS/X, FreeBSD, Windows. GPU-accelerated rendering. Font ligatures support (such as in Fira Code). Unicode: Emoji support (-: 🌈 💝 😛 👪 - including ZWJ, VS15, VS16 emoji :-) Unicode: Grapheme cluster support. Bold and italic fonts. High-DPI support. Vertical Line Markers (quickly jump to markers in your...
    Downloads: 1 This Week
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  • 20
    linuxdeployqt

    linuxdeployqt

    Makes Linux applications self-contained by copying in the libraries

    ...This Linux Deployment Tool, linuxdeployqt, takes an application as input and makes it self-contained by copying in the resources that the application uses (like libraries, graphics, and plugins) into a bundle. The resulting bundle can be distributed as an AppDir or as an AppImage to users, or can be put into cross-distribution packages. It can be used as part of the build process to deploy applications written in C, C++, and other compiled languages with systems like CMake, qmake, and make. When used on Qt-based applications, it can bundle a specific minimal subset of Qt required to run the application. ...
    Downloads: 12 This Week
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  • 21
    TensorRT

    TensorRT

    C++ library for high performance inference on NVIDIA GPUs

    ...TensorRT is built on CUDA®, NVIDIA’s parallel programming model, and enables you to optimize inference leveraging libraries, development tools, and technologies in CUDA-X™ for artificial intelligence, autonomous machines, high-performance computing, and graphics. With new NVIDIA Ampere Architecture GPUs, TensorRT also leverages sparse tensor cores providing an additional performance boost.
    Downloads: 13 This Week
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  • 22
    VK-GL-CTS

    VK-GL-CTS

    Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests

    VK-GL-CTS (Vulkan and OpenGL Conformance Test Suite) is the official test suite developed by the Khronos Group to verify conformance of graphics drivers with Vulkan, OpenGL, and OpenGL ES specifications. These tests are essential for vendors seeking certification, as they rigorously check the correctness and completeness of driver implementations against standardized behavior. The suite contains thousands of automated tests that assess rendering accuracy, API behavior, memory usage, and performance consistency. ...
    Downloads: 3 This Week
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  • 23
    OpenVDB

    OpenVDB

    Sparse volume data structure and tools

    ...The repository also includes related components such as OpenVDB AX, NanoVDB, command-line tools, and integrations for production workflows. Because it is maintained under the Academy Software Foundation, it is especially relevant for visual effects, animation, simulation, rendering, and technical graphics pipelines.
    Downloads: 1 This Week
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  • 24

    Wheefun Graphics Library

    Portable Graphics Primitives

    The Wheefun Graphics Library (WFGFX) library implements basic graphics primitives that are designed to be used portably between different backends. The basic implementation includes support for the C and C++ programming languages. WFGFX at its core provides interfaces for manipulating both raster and vector images through an abstract graphics context; in many cases, several low-level primitives exist for more direct manipulation.
    Downloads: 0 This Week
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  • 25
    SIMD

    SIMD

    C++ wrappers for SIMD intrinsics

    SIMD is a C++ library that provides portable abstractions over SIMD (Single Instruction, Multiple Data) instructions, enabling developers to write high-performance vectorized code without dealing directly with architecture-specific intrinsics. SIMD instructions allow a single operation to be applied to multiple data elements simultaneously, significantly accelerating numerical and data-parallel computations. However, differences across CPU architectures and compilers make direct usage...
    Downloads: 0 This Week
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