Showing 19 open source projects for "graphics"

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  • 1
    Odin

    Odin

    Odin Programming Language

    ...We go into programming because we love to solve problems. Why shouldn't our tools bring us joy whilst doing it? Enjoy programming again, with Odin! Odin provides official libraries for all major graphics APIs: OpenGL, Vulkan, Direct3D11, Direct3D12, Metal, and WebGL 1 & 2. Odin comes with high quality packages out of the box in its core library.
    Downloads: 12 This Week
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  • 2
    APTOS is an open source Apt translator project. It consists of several CAM applications, based on the Apt programming language. It is used to create control programs for cnc mills, lathes, water jets, lasers, and other industrial equipment.
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    Downloads: 0 This Week
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  • 3
    JCppEdit v4.0

    JCppEdit v4.0

    Best IDE for Beginners

    ...You can also create multiple projects, delete, rename, cut and copy multiple files and folders in your project folder using project explorer. The programming languages that can be compiled and executed include; C, C++, Java, Java applet, C graphics, HTML, CSS, JavaScript and XML. If you are looking for a hassle-free, coding experience, then JCppEdit is the best option for you. The smooth interface and lig
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    Downloads: 56 This Week
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  • 4
    HGL Suite

    HGL Suite

    A piece of useless crap

    March 2013 this project was announced first to public, but the feedback was ZERO. So I guess it is insanely bad and unusable. Ok. But sorry, I decided to continue it for myself to improve my inability and unexperience in software development FOR MYSELF. Even if it seemed to be the worst thing ever, I *NEED* to develop software for my own well being and even if I apparently - after over 20 years since the first lines of code I wrote - I improved my ability not a single bit than it is...
    Downloads: 0 This Week
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  • 5
    HIPAcc

    HIPAcc

    Heterogeneous Image Processing Acceleration (HIPACC) Framework

    HIPAcc development has moved to github: https://github.com/hipacc HIPAcc allows to design image processing kernels and algorithms in a domain-specific language (DSL). From this high-level description, low-level target code for GPU accelerators is generated using source-to-source translation. As back ends, the framework supports CUDA, OpenCL, and Renderscript. HIPAcc allows programmers to develop imaging applications while providing high productivity, flexibility and portability as well...
    Downloads: 2 This Week
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  • 6
    Brook+ is a high level C-like language with extensions for stream programming on different compute devices such as CPUs and GPUs. Supports an ATI CAL and x86 CPU backend. Keywords : GPGPU, GPU Computing, HPC
    Downloads: 0 This Week
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  • 7
    An efficient shader compiler, a simple and practical solution for managing shader files in 3d engine projects. Editing fx files is just as easy as editing c files with its help. It provides a lot more than fxc.exe. (key words: HLSL,GLSL,DirectX,CG)
    Downloads: 0 This Week
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  • 8
    A C and C++ Library + a compiler to create Adobe Flash SWF movies up to version 9 (v1.8.1). Supports nearly all the tags, includes an ActionScript compiler. Detailed docs and other tools: convert fonts to Flash, decompile Flash, jpg2swf. LASTEST IS 1.8.4
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    Downloads: 13 This Week
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  • 9
    Brook is an ANSI C like general purpose stream programming language and is designed to incorporate the ideas of data parallel computing and arithmetic intensity into a familiar, efficient language. Has OpenMP CPU, OpenGL, DirectX 9 and AMD CTM backends.
    Downloads: 0 This Week
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  • 10
    UIMP(Unified Image Manipulation Program) is an OS independent Image Processing system, which provides over 1000 algorithms and supports web online, console and GUI program.
    Downloads: 0 This Week
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  • 11
    Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
    Downloads: 4 This Week
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  • 12
    Sh is a predecessor to the RapidMind Multi-core Development Platform, a metaprogramming language for programmable GPUs. It is the result of research at the University of Waterloo Computer Graphics Lab.
    Downloads: 0 This Week
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  • 13
    SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
    Downloads: 4 This Week
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  • 14
    This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
    Downloads: 0 This Week
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  • 15
    This project aims to create an easy-to-use Jamascript compiler, using a 3rd party graphics engine and enhansed functionality.
    Downloads: 0 This Week
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  • 16
    A 3D hardware shader language, which is really open source and replaces CG,CGFX,HLSL and similar tools, is cross platform and truly vendor independent.
    Downloads: 0 This Week
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  • 17
    A suicidally ambitious cross-platform reimplementation of UnrealEd and its derivatives.
    Downloads: 0 This Week
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  • 18
    Hush is a full object-oriented programming language, based loosely on Smalltalk. It includes typeless data, dynamic method binding, exception handling, closures, mixins, multiple threads, garbage collection and X11 graphics bindings.
    Downloads: 0 This Week
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  • 19
    The aim of DynamiC++ project is the development of dynamic analyzer of C++ code witch can be applied to dynamic C++ compiler (for quick compilation) and for integrated development environment (because dynamic analyzer can be used for smart highlighting).
    Downloads: 0 This Week
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