Showing 671 open source projects for "games"

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  • 1
    REFramework

    REFramework

    Scripting platform, modding framework and VR support for RE Engine

    A mod framework, scripting platform, and modding tool for RE Engine games. Inspired by and uses code from Kanan. Supports Resident Evil 2, Resident Evil 3, Resident Evil 7, Resident Evil Village, Devil May Cry 5, Monster Hunter Rise. Lua Scripting API (All games), VR, Generic 6DOF VR support for all games, motion controls for RE2/RE3 (RE7 and RE8 motion controls are still WIP!), first person (RE2, RE3), free camera (All games), scene timescale (All games), manual flashlight (RE2, RE3, RE8), FOV slider & vignette disabler (RE2, RE3, RE8).
    Downloads: 106 This Week
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  • 2
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    ...Furthermore, there are plenty of games built on top of libGDX, many of which are open source.
    Downloads: 75 This Week
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  • 3
    JKSV

    JKSV

    JK's Save Manager Switch Edition

    ...Create save data so the user no longer needs to boot games to import saves. Titles can be rescanned from the Extras menu. For example, if you insert a game card while JKSV is open, rescanning will load and add it to the save creation menu(s).
    Downloads: 32 This Week
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  • 4
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK. It can be updated independently of the game to add support for new...
    Downloads: 79 This Week
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  • 5
    Moonlight-Switch

    Moonlight-Switch

    Moonlight port for Nintendo Switch

    Moonlight-Switch is a port of Moonlight Game Streaming Project for Nintendo Switch. With a touch screen, you can move your cursor, tap to left click, and scroll 2 fingers to scroll. While touching the screen ZR and ZL buttons will work like left and right mouse buttons. Also While touching the screen L and R sticks will work like a scrolling wheel. By default, the Switch gamepad is configured as an X360 gamepad (A/B and X/Y swapped). Key mapping is available in application settings. Up to 5...
    Downloads: 24 This Week
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  • 6
    OpenSpiel

    OpenSpiel

    Environments and algorithms for research in general reinforcement

    Games are represented as procedural extensive-form games, with some natural extensions. The core API and games are implemented in C++ and exposed to Python. Algorithms and tools are written both in C++ and Python. To try OpenSpiel in Google Colaboratory, please refer to open_spiel/colabs subdirectory.
    Downloads: 1 This Week
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  • 7
    SFML

    SFML

    Simple and Fast Multimedia Library

    SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network. Discover their features more in detail in the tutorials and the API documentation. With SFML, your application can compile and run out of the box on the most common operating systems: Windows, Linux, macOS and soon Android & iOS.
    Downloads: 98 This Week
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  • 8
    Tiled

    Tiled

    Flexible level editor

    ...Tiled's map format (TMX) is easy to understand and allows multiple tilesets to be used in any map. Tilesets can be modified at any time. Tiled is a general purpose tile map editor for all tile-based games, such as RPGs, platformers or Breakout clones. Tiled was originally written in Java. In 2008, work began to develop a faster, better looking, and easier-to-use version of Tiled based on the Qt framework. This decision was made as the Qt framework has a greater feature set than is offered by the standard Java libraries. Before you can compile Tiled, you must ensure the Qt (>= 5.6) development libraries have been installed as well as the Qbs build tool.
    Downloads: 14 This Week
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  • 9
    Tracy Profiler

    Tracy Profiler

    Frame profiler

    A real-time, nanosecond resolution, remote telemetry, hybrid frame, and sampling profiler for games and other applications. Tracy supports profiling CPU (Direct support is provided for C, C++, Lua and Python integration. At the same time, third-party bindings to many other languages exist on the internet, such as Rust, Zig, C#, OCaml, Odin, etc.), GPU (All major graphic APIs: OpenGL, Vulkan, Direct3D 11/12, OpenCL.), memory allocations, locks, context switches, automatically attribute screenshots to captured frames, and much more.
    Downloads: 8 This Week
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  • 10
    MAME

    MAME

    MAME is a multi-purpose emulation framework

    ...Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus. The MAME project as a whole is distributed under the terms of the GNU General Public License, 2 (GPL-2.0), since it contains code made available under multiple GPL-compatible licenses.
    Downloads: 67 This Week
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  • 11
    LÖVE

    LÖVE

    LÖVE is an awesome 2D game framework for Lua

    LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, macOS, Linux, Android and iOS.
    Downloads: 18 This Week
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  • 12
    Greenworks

    Greenworks

    A node.js plugin to integrate nw.js/electron games with steamworks

    A node.js plugin to integrate nw.js/electron games with Steamworks. Greenworks is a node.js addon that allows you to integrate your HTML5 game (or app) with Steamworks by exposing a number of Steamworks APIs to JavaScript. Greenworks was originally developed by Greenheart Games to enable Steam integration in Game Dev Tycoon. Since then, it has been open-sourced and is used in many other projects.
    Downloads: 1 This Week
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  • 13
    Khronos KTX

    Khronos KTX

    KTX (Khronos Texture) Library and Tools

    ...KTX is a container format for storing textures that are optimized for GPU upload, supporting modern formats like Basis Universal and ASTC. This repository includes tools for creating, validating, inspecting, and converting KTX and KTX2 files, making it essential for developers working in 3D engines, games, and visualization tools where texture streaming and compression are key.
    Downloads: 32 This Week
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  • 14
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. Statically generated...
    Downloads: 1 This Week
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  • 15
    Botcraft

    Botcraft

    Botcraft is a cross-platform C++ library to create bots

    Botcraft is an advanced Minecraft bot framework that provides a full client implementation in Node.js, enabling bots to join Minecraft servers, interact with the world, and perform tasks like mining, fighting, and building. It leverages the mineflayer ecosystem to provide a highly programmable interface for automation and AI experimentation in Minecraft. Botcraft is particularly useful for AI researchers, game modders, and automation enthusiasts who want to explore pathfinding, environment...
    Downloads: 0 This Week
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  • 16
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 0 This Week
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  • 17
    Luau

    Luau

    Fast, small, safe, gradually typed embeddable scripting language

    ...Roblox chose to open-source Luau to foster collaboration within the Roblox community as well as to allow other companies and communities to benefit from the ongoing language and runtime innovation. As a consequence, Luau is now also used by games like Alan Wake 2 and Warframe.
    Downloads: 26 This Week
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  • 18
    libdatachannel

    libdatachannel

    C/C++ WebRTC network library featuring Data Channels, Media Transport

    libdatachannel is a C++ library that implements WebRTC DataChannels and ICE transports, enabling peer-to-peer communication without relying on media components. It is ideal for developers who want efficient, low-latency P2P communication for data transmission in IoT, multiplayer games, decentralized apps, or custom signaling architectures. Built for performance and minimalism, it allows fine-grained control over STUN, TURN, DTLS, and SCTP layers, with a clean and modern C++ interface.
    Downloads: 10 This Week
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  • 19
    TuxCap Games Framework
    The TuxCap Games Framework is a GNU/Linux and Mac OSX port of the PopCap Games Framework used for 2D game development. It comes with PyCap Python bindings, a fast 2D physics engine, a particle engine, widgets and many documented examples.
    Downloads: 0 This Week
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  • 20
    Skiko

    Skiko

    Kotlin Multiplatform bindings to Skia

    ...Skiko abstracts away platform-specific rendering details while exposing Skia’s powerful features such as high-quality text shaping, image filters, path operations, and hardware accelerated canvases, making it ideal for building rich UI components, animations, games, or custom drawing surfaces. By leveraging Skia’s proven performance and cross-platform consistency, Skiko helps developers write a single graphics pipeline that behaves predictably across environments, simplifying maintenance and reducing platform fragmentation.
    Downloads: 6 This Week
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  • 21
    Effekseer

    Effekseer

    This software is a particle effect editing tool

    Effekseer is an open-source tool designed for creating stunning visual effects for games and multimedia applications. It allows artists and developers to design complex particle effects through an intuitive graphical user interface, supporting various features like particles, beams, and distortion effects. Effekseer supports multiple platforms and integrates seamlessly with popular game engines, enabling the creation of rich visual experiences without extensive programming knowledge.
    Downloads: 4 This Week
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  • 22
    UIforETW

    UIforETW

    User interface for recording and managing ETW traces

    ...Built-in quality-of-life options hide advanced complexity until you need it while preserving full access to the underlying ETW power. Over time it’s become a go-to “front door” for Windows performance work in games, browsers, and desktop apps.
    Downloads: 0 This Week
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  • 23
    libsdl-android

    libsdl-android

    SDL library for Android, including several games.

    Port of SDL library to Android mobile platform. There are also several games inside the repository, along with their sources and build files. Both SDL 1.2 and 1.3/2.0 versions are supported (1.3/2.0 support is experimental) Sources are at https://github.com/pelya/commandergenius
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    Downloads: 4,810 This Week
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  • 24
    DxWnd

    DxWnd

    Window hooker to run fullscreen programs in window and much more...

    Windows hooker - intercepts system calls to make Win32 programs run in a window, to enhance application compatibility, to enhance video modes, to stretch timing and emulate CD disk data and audio tracks. It is typically very useful to run old Windows games.
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    Downloads: 4,530 This Week
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  • 25
    Eagle Mode

    Eagle Mode

    Zoomable user interface (ZUI) with file manager, file viewers and more

    Eagle Mode is a zoomable user interface (ZUI) with file manager, file viewers, games, and more. This project is about a futuristic style of human-computer interaction, where the user can visit almost everything simply by zooming in. It features a portable C++ toolkit API for developing such ZUIs, and it features the Eagle Mode application, which provides a virtual cosmos with plugin applications. The most important one is the professional file manager with its rich, scriptable command set. ...
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    Downloads: 38 This Week
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