Showing 20 open source projects for "audio engineering"

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  • 1
    Eagle Mode

    Eagle Mode

    Zoomable user interface (ZUI) with file manager, file viewers and more

    Eagle Mode is a zoomable user interface (ZUI) with file manager, file viewers, games, and more. This project is about a futuristic style of human-computer interaction, where the user can visit almost everything simply by zooming in. It features a portable C++ toolkit API for developing such ZUIs, and it features the Eagle Mode application, which provides a virtual cosmos with plugin applications. The most important one is the professional file manager with its rich, scriptable command...
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    Downloads: 55 This Week
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  • 2
    slab3d

    slab3d

    slab3d is a real-time virtual acoustic environment.

    slab3d is a real-time virtual acoustic environment rendering system. It includes two rendering applications, libraries for spatial auditory display and audio signal processing development, and a set of tools for HRTF analysis and visualization.
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    Downloads: 0 This Week
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  • 3
    CoRoPa stands for Computational Rough Paths. The aim of CoRoPa is to provide a software framework for various ideas related to Rough Path Theory, including rough differential equations and the digital description of serial data streams.
    Downloads: 0 This Week
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  • 4
    GTK+ IOStream

    GTK+ IOStream

    GTK+iostream, Data plots, ORB, Neural Networks, WSOLA

    Create GTK+ interfaces using IOStream style code. Its simple and quick! Also providing simple data plotting (similar to Matlab/Octave), ORB (Object Request Broker), and Neural Network computations. You can create GTK+ GUIs in a few lines of code. Labels<<"Thanks for reading"; (HBox<<Labels).show(); or even one line : (HBox() << (Labels()<<"Thanks for reading")).show(); Inline code destructs the classes, but leaves the widgets/callbacks operating. This is great for embedded...
    Downloads: 0 This Week
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  • 5

    Distant Speech Recognition

    Beamforming and Speech Recognition Toolkit

    BTK contains C++ and Python libraries that implement speech processing and microphone array techniques such as speech feature extraction, speech enhancement, speaker tracking, beamforming, dereverberation and echo cancellation algorithms. The Millennium ASR provides C++ and python libraries for automatic speech recognition. The Millennium ASR implements a weighted finite state transducer (WFST) decoder, training and adaptation methods. These toolkits are meant for facilitating research and...
    Downloads: 0 This Week
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  • 6
    Dover Gadget Drawer SE
    30 modules, 300+ Synthedit prefabs ranging from subcontrol circuits to synths, fsu effects, drum sequencers, near complete copy/paste/save/load system for xox style patterns. 2 complete vst effects, and one vst synth.
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    Downloads: 89 This Week
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  • 7
    SuperCollider

    SuperCollider

    Real-time audio synthesis engine and music programming language

    N.B. SuperCollider is now hosted at GitHub, and the most recent versions can be downloaded from there. http://supercollider.github.io A real time audio synthesis engine, and an object-oriented programming language specialised for music. SuperCollider was created in 1996 by James McCartney, now (since version 3) released as free software.
    Downloads: 7 This Week
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  • 8

    ArduinoRCLib

    Library for Arduino based R/C equipment

    A library containing functions for building Arduino based R/C equipment like transmitters, receivers and flight controllers.
    Downloads: 1 This Week
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  • 9
    AVRS performs spatial 3D-sound processing allowing the arbitrary placement of sound source in auditory space. The main goal is to develop a genuine experimental flexible platform, that runs in a general-purpose architecture computer (standard hardware and software).
    Downloads: 2 This Week
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  • 10
    CAMEL - A Framework for Audio Analysis
    CAMEL (Content-based Audio and Music Extraction Library) is an easy-to-use C++ framework developed for content-based audio and music analysis. The framework provides a set of tools for easy Segmentation, Feature Extraction, Domain Extraction, etc.
    Downloads: 0 This Week
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  • 11
    MonomeSerial is a serial-to-OSC application for the monome series of devices (www.monome.org) We haven't bundled it into a release yet, so source files are in svn. Executables are available at monome.org for the time being.
    Downloads: 0 This Week
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  • 12
    CthughaNix is the reincarnation of Cthugha-L, a Linux port of one of the first audio visualization software packages, known as "An Oscilloscope On Acid".
    Downloads: 0 This Week
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  • 13
    A Collection of Useful C++ Classes for Digital Signal Processing This project has been moved to here: http://code.google.com/p/dspfilterscpp/
    Downloads: 0 This Week
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  • 14
    A 64-bit clean (hopefully!), portable, object oriented library of tightly integrated low-level classes, templates and functions targetting realtime multithreaded applications such as midi sequencers, audio synthesisers, games and simulations.
    Downloads: 0 This Week
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  • 15
    libDSP is a C/C++ library of digital signal processing routines, including standard vector operations, digital filtering, and transforms.
    Downloads: 0 This Week
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  • 16
    FreeSP is an infrastructure for programming platform-independend online signal processing applications. Ports to specific platforms (like DSPs and microcontrollers) are made by simply exchanging the freeSP System-module.
    Downloads: 0 This Week
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  • 17
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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  • 18
    Bad Camel Gaming is a collection of arcade games build on the Oasis Framework, the Bad Camel Gaming game framework.
    Downloads: 0 This Week
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  • 19
    'Imagine' project gather tools specifically optimized for delivering various types of contents (files, audio, video, 3D ...).
    Downloads: 0 This Week
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  • 20
    To build an interface for all of the most popular 2-D graphic, audio and network libraries, and to create a powerful simple-to-use toolkit that allows programmers to quickly build, release and maintain a single-window 2-D game project.
    Downloads: 0 This Week
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