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OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
growler is a C++-based distributed object and event architecture.
Its primary application has been in support of interactive, distributed visualization, "concurrent visualization", and computational steering.
Self is a prototype-based dynamic object-oriented programming language, environment, and virtual machine centered around the principles of simplicity, uniformity, concreteness, and liveness.
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Easy to use, universal applicable and inexpensive interface, that enables an user of a mobile phone to communicate with interactive, multi-media based applications in public space by the use of the voice channel
vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
ExprEval pre-3.0 is a C based expression evaluation library. ExprEval 3.0 and later is a C++ based expression evaluation library. Features: 1. POEM - Parse once, evaluate many 2. Direct variable access 3. Support for custom functions 4. Seperate func/var
LB Builder is an IDE for the Liberty BASIC windows programming language based on Scintilla. It is the most feature-rich IDE currently available for Liberty BASIC. LB Builder is a project-oriented IDE and it has a user friendly WYSIWYG GUI builder.
123SQL engine is a small portable relational database aimed for PDAs. Data is inserted via database import of spredsheet TAB delimited column data. Browsing is performed via SQL syntax commands.(http://www.jasenko.com.mk)
Campus Ubicuo es un proyecto que se basa en el uso de los nuevos dispositivos portátiles para ofrecer a los usuarios movilidad en un Campus por medio de servicios telemáticos avanzados sobre tecnologías inalámbricas implementados con Sw Libre
Extension library to WTL (a lightweight Win32 wrapper) with a number of useful UI controls and WTL-like wrappers around some other open source libraries.
QuickMP (Quick Multi-Processing) is a simple cross-platform C++ API for generating parallel for loops in shared-memory programs, similar to OpenMP. It provides automatic scalable performance based on the number of available processors.
Tiny Notes is a note/code organizer. It is meant as a small and simple tool that helps you organize small snippets of text, through which you can quickly search. Supports syntax highlighting.
pmMDA - poor man MDA - is a pragmatic MDA code generation engine based on Velocity. The implementation is done in Java. The input model is defined using UML tools - e.g. ArgoUML -. Target frameworks are provided to realize complex applications.
It is part of SugoiEngine but can be used as stand alone. It supply: -real-time benchmarking of choosen functions/classs depending on incoming parameters. -implemented inside your application => full control on it. -results export into XML
Trixul is an XML and JavaScript GUI toolkit that supports MacOS X, Linux, and Windows directly via Cocoa, Gtk+, and .NET. JavaScript code can call C++ components directly. Please visit the project web page (www.trixul.org) for additional information.
Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.
Q3mass is a master server program for Quake III Arena engine-based games. It's easily extensible and supports multiple games. Q3mass-php, an offshoot project, is a PHP version of the application, allowing for web-based master servers.
Here is a repository of libraries automatically generated by Patlac::Xml2cpp software.
All of these libraries are c++ translation of their respective xsd schema. They include classes with accessors, saxparser with iteration mode and xml serialization.
Codename Five is an operating system kernel, written as an experiment in learning assembler, written from scratch for x86. It is not (purposely) based on any previous operating system.