Showing 11 open source projects for "web-based"

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  • 1
    Integrated Development Environment for some microcontrollers based on 8051(e.g. AT89S8253). Supported languages are Assembly and C. It has its own simulator, assembler, editor and many other tools. See the project web site for more details and the newest updates.
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    Downloads: 390 This Week
    Last Update:
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  • 2

    devkitPro

    Homebrew toolchains for wii, gamecube, 3ds, ds, gba, gp32 and psp

    This project is for homebrew console development tools based on the gnu compiler collection with additional tools and libraries to aid programming each supported console. The windows variants are built with MinGW.
    Downloads: 0 This Week
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  • 3

    coldev

    C/C++ , PHP, PYTHON, 3D ENGINES, CHROME NATIVE CLIENT

    + C/C++ and PHP projects, Python and Others + 3D ENGINES + Videogames Projects based in Bennugd http://www.bennugd.org Web Page https://coldev.sourceforge.io/
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    Downloads: 4 This Week
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  • 4
    CrossBridge-Community

    CrossBridge-Community

    C/C++ Compiler for the ActionScript Virtual Machine (AVM2)

    Previously codenamed "FlasCC" and "Alchemy," CrossBridge provides a complete BSD-like C/C++ development environment based on GCC that lets you compile your C/C++ code to target the Adobe Flash Runtimes (Flash Player and AIR). With CrossBridge you can port almost any existing C/C++ code to the web, across browsers. Forum: http://forum.crossbridge.io/ GitHub - SDK Source: https://github.com/crossbridge-community/crossbridge/ GitHub - Issue Tracker: https://github.com/crossbridge-community/crossbridge/issues GitHub - Wiki: https://github.com/crossbridge-community/crossbridge/wiki GitHub - Examples: https://github.com/crossbridge-community Demo: http://www.vpmedia.hu/crossbridge/neverball Tutorials: https://www.adobe.com/devnet/tagsearch.tsb.prod-_sl_flascc_v_.tse.html http://bruce-lab.blogspot.hu/2014/01/crossbridgeflascc-resources-collection.html https://tv.adobe.com/watch/max-2013/from-c-to-flash-the-power-of-the-adobe-flash-c-compiler/
    Downloads: 10 This Week
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  • 5
    mspgcc4 is no longer supported. Please use the newer toolchain at the MSPGCC project. (This was a port of the GCC 4.x branch to the Texas Instruments MSP430 microcontroller core. It is based on the MSPGCC project that is stuck with GCC 3.2.3.)
    Downloads: 0 This Week
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  • 6
    BCU SDK is a C based, high level development system for creating programs for EIB/KNX BCU devices. It includes the GNU toolchain for the m68hc05 architecture (m68hc05-gcc, m68hc05-gdb, newlib). Bus access is possible using multiple methods.
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    Downloads: 27 This Week
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  • 7
    Tsunami Programming Language
    Tsunami is an open-source high performance computing language. With it you can write streaming data-parallel algorithms that utilize GPGPUs for orders-of-magnitude speed-up with the ease of writing sequential algorithms.
    Downloads: 0 This Week
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  • 8
    Linux port for the Sony Play Station Portable (PSP) gaming system. Based on Jackson Mo's uClinux 2.6.22-uc1 port to the PSP (http://jacksonm88.googlepages.com/linuxonpsp.htm)
    Downloads: 2 This Week
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  • 9
    Campus Ubicuo es un proyecto que se basa en el uso de los nuevos dispositivos portátiles para ofrecer a los usuarios movilidad en un Campus por medio de servicios telemáticos avanzados sobre tecnologías inalámbricas implementados con Sw Libre
    Downloads: 0 This Week
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  • 10
    jRate is a real-time Java compiler and runtime system (based on GNU GCJ) with support for much of the Real-Time Specification for Java (RTSJ), including threading constructs with real-time constraints, asynchronous event handling, and memory regions.
    Downloads: 0 This Week
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  • 11

    C++11Compiler

    use all system with c++

    Downloads: 0 This Week
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