Showing 175 open source projects for "php 3D rendering"

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  • 1
    Thatcher Ulrich's game engine testbed. A motley collection of experimental and not-so-experimental game- and graphics-oriented code. Public domain!
    Downloads: 6 This Week
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  • 2

    GLSlayer

    An object oriented 3D graphics API on top of OpenGL

    ...With GLSlayer it is easy to create a rendering context just by filling a structure and calling a function. All extensions needed to expose features for requested OpenGL version are loaded automatically. The code needed to create, setup and use objects is reduced and made intuitive. It supports OpenGL versions from 3.3 to 4.3, only forward compatible contexts.
    Downloads: 0 This Week
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  • 3
    libsdl2gl

    libsdl2gl

    A small library to create SDL 2 - OpenGL applications.

    The purpose of the library is to help the programmer to easily create an application with an OpenGL context and to help monitoring keyboard and mouse input . The library may be appropriate to start learning to code in opengl but not for big projects. This version is like a small glut replacement but without routines for drawing geometric primitives or for creating pop-up menus.
    Downloads: 0 This Week
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  • 4
    Zenipex Library
    The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.
    Downloads: 0 This Week
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  • 5

    glob

    OpenGL 3D Mesh generating library

    GLOB allows OpenGL programmers to create a variety of 3D meshes ranging from spheres, cubes and cyliders to NURBS and extrusions. GLOB compiles under Windows, Linux-based OSs and MAC. The library is compatible with OpenGL 4.0+ and doesn't use any deprecated features. 4 attrributes: 4D color, 3D normal, 3D position and 2D texture coordinate are stored per vertex in VAO (Vertex Array Objects).
    Downloads: 0 This Week
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  • 6
    SuperWikia Alpha Codebase 1.1

    SuperWikia Alpha Codebase 1.1

    SuperWikia: The Runtime/Realtime Environment for Codesmiths

    The SuperWikia Alpha 1.0 application is an IDE specifically developed for 3D and graphic content. Its built upon the Unity foundation and incorporates various libraries from Komodo IDE, wxDevC++, CodeBlocks, QT Creator and other applications. Its Realtime purpose is an IDE (codesmith developer access), its Runtime (U/I) function is as a space building simulator, operating in conjunction with the SuperWikia 'Navigator' user interface to simulate space economics and fleet operations. It...
    Downloads: 0 This Week
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  • 7
    Qt integration for the Equalizer parallel rendering framework
    Downloads: 0 This Week
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  • 8
    Open ActiveWrl is a software development toolkit based on a generic software development approach that allows the implementation of parallel immersive VRML/X3D browsers on heterogenous cluster systems. It supports systems running Win NT/2000/XP and Linux
    Downloads: 0 This Week
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  • 9
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 0 This Week
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  • 10
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 11
    Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
    Downloads: 2 This Week
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  • 12
    GuiObjects

    GuiObjects

    A C++ library to easily create GUI-editable objects

    The project was born when I wanted to write a 3D modeling + rendering engine in C++. I wanted to create an easily expandable tool for the GUI, that will automatically know how to display the various objects for editing. The goal was to make each object "know" how it should be displayed and changed, so that a simple GUI tool can display complex objects, and new objects can be created without having to spend time creating the "widgets" for them.
    Downloads: 0 This Week
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  • 13
    Linderdaum Engine
    Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
    Downloads: 0 This Week
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  • 14
    Pixcon is an SDK for windows & linux designed to promote the development of graphic applications, games, & image rendering.
    Downloads: 0 This Week
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  • 15
    Lightfeather is a 3D engine for Linux, Mac OS X and Windows. It is designed to be easy to use but still take advantage of the features of modern graphics hardware.
    Downloads: 1 This Week
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  • 16
    The so3DTools aims to provide many different helper class, examples and tutorial in C++ for OGRE3D. It aims to make understand how to use some advanced features in OGRE 3D. It is LGPL. At 2011/03/28, the project contains 20 tutorials + Ogre.chm.
    Downloads: 0 This Week
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  • 17
    The OpenPacman is a OpenSource game project of the famous game Pacman. The Team of the OpenPacman is developing one Pacman that respects the gameplay of the classic game. It has been developed with C++ and OpenGL.
    Downloads: 0 This Week
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  • 18
    GLC_lib
    GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
    Downloads: 0 This Week
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  • 19
    A generalized C++ library for 3D graphics. Has support for Mathematics and OpenGL 3.
    Downloads: 0 This Week
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  • 20
    VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
    Downloads: 0 This Week
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  • 21
    DirectPython 11 is a C++ extension to the Python programming language which provides access to the Direct3D 11 API.
    Downloads: 0 This Week
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  • 22
    The Blue Star Engine is a DirectX based 3D game engine for Windows supporting advanced features.
    Downloads: 0 This Week
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  • 23
    Arcball (tracball) OpenGL widgets for different toolkits now supported fltk (1 and 2) and gtkmm (gtkglextmm).
    Downloads: 0 This Week
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  • 24
    Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up. NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
    Downloads: 0 This Week
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  • 25
    iSDGE
    iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
    Downloads: 0 This Week
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