31 projects for "sprite" with 2 filters applied:

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    Context for your AI agents

    Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.

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  • 1
    The Arcade Library

    The Arcade Library

    Easy to use Python library for creating 2D arcade games

    Arcade is an easy-to-use Python library for creating 2D video games. It provides a modern and straightforward API, enabling developers to craft engaging games and graphical applications efficiently. Arcade supports rendering shapes, handling user input, and managing game physics, making it suitable for both beginners and experienced developers.
    Downloads: 13 This Week
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  • 2
    Laravel FFMpeg

    Laravel FFMpeg

    This package provides an integration with FFmpeg for Laravel

    This package provides an integration with FFmpeg for Laravel 10. Laravel's Filesystem handles the storage of the files. You can easily add a watermark using the addWatermark method. With the WatermarkFactory, you can open your watermark file from a specific disk, just like opening an audio or video file. When you discard the fromDisk method, it uses the default disk specified in the filesystems.php configuration file.
    Downloads: 2 This Week
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  • 3
    Free texture packer

    Free texture packer

    Free texture packer

    Free Texture Packer is a desktop tool for creating sprite sheets from individual images, ideal for game developers using engines like Phaser or Unity. It supports multiple export formats and efficient packing algorithms.
    Downloads: 7 This Week
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  • 4
    Phaser 3

    Phaser 3

    This repository contains the code necessary to start making a game

    The Phaser 3 TypeScript Starter Kit is a boilerplate project that provides a structured foundation for developing Phaser 3 games using TypeScript. It includes essential configurations and examples to help developers get started quickly.
    Downloads: 1 This Week
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  • Failed Payment Recovery for Subscription Businesses Icon
    Failed Payment Recovery for Subscription Businesses

    For subscription companies searching for a failed payment recovery solution to grow revenue, and retain customers.

    FlexPay’s innovative platform uses multiple technologies to achieve the highest number of retained customers, resulting in reduced involuntary churn, longer life span after recovery, and higher revenue. Leading brands like LegalZoom, Hooked on Phonics, and ClinicSense trust FlexPay to recover failed payments, reduce churn, and increase customer lifetime value.
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  • 5
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash. ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim is to keep things simple and reintroduce familiar concepts. ND2D has a displaylist and quite the same methods to modify sprites as you are used to, but a few things are different. ...
    Downloads: 0 This Week
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  • 6
    BPT2

    BPT2

    A set of library for C++ and a programming language

    This project is a library based around a script programming language. This programming language allow high level manipulation of graphics (bitmap, sprites, sprite theatre, scrolling, API), sound (effects, music and sample) and of I/O (file, pipe, network)
    Downloads: 0 This Week
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  • 7
    SpriteBuncher

    SpriteBuncher

    A free, open-source texture packing program.

    SpriteBuncher is a free, open-source texture packing program. It features an easy-to-use graphical interface, and advanced packing algorithms such as MaxRects. Further options include cropping, rotation, extruding, and padding. Data can be exported to a range of common output formats – e.g. Cocos2d, LibGDX, and Unity – or via generic XML, JSON, and plain text files. Examples and documentation are included. Source code available at: https://github.com/bazgt/SpriteBuncher [GPLv3].
    Downloads: 0 This Week
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  • 8
    Compass

    Compass

    Stylesheet authoring framework

    ...With Compass, developers can write cleaner Sass code that compiles into consistent CSS across browsers without hand-coding workarounds. The framework also includes a command-line tool for compiling Sass, managing sprite sheets, and integrating with build workflows. It was widely adopted in the era before modern CSS standards caught up with mixins and variables, helping developers speed up styling while reducing redundancy. While less dominant today, Compass remains an important historical tool that influenced the evolution of Sass and frontend best practices.
    Downloads: 1 This Week
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  • 9
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage...
    Downloads: 0 This Week
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  • AestheticsPro Medical Spa Software Icon
    AestheticsPro Medical Spa Software

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  • 10

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    ...There is no need to use pointers and you can never get memory leaks or program crashes caused by memory leaks. As C-Lesh is somewhat primitive you may like it if you are into C. I'd say its a step up from C for 2D games. Everything is set - all you need is a sprite sheet and some programming knowledge.
    Downloads: 0 This Week
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  • 11
    XAMOS

    XAMOS

    Cross-platform reimplementation of AMOS BASIC (runtime)

    XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
    Downloads: 4 This Week
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  • 12
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 0 This Week
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  • 13
    flixel

    flixel

    flixel is a free Actionscript (Flash) library

    Flixel is a free, open-source game development library written in ActionScript 3 originally for Flash, created by Adam “Atomic” Saltsman. It provides a lightweight yet powerful base framework to build 2D games: handling rendering, input, collisions, tilemaps, particles, cameras, etc. It was designed to be easy to learn and extend, useful both for simple arcade style games and more elaborate ones. It has been used for many indie / Flash games (including commercial and contest-nominated ones),...
    Downloads: 0 This Week
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  • 14
    jAMAL
    jAMAL is a Java-based reimplementation of the AMOS Animation Language (AMAL).
    Downloads: 0 This Week
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  • 15
    Friendly Object-Oriented Game Library , 2D Java Game Engine based on Slick2D and LWJGL. This library was designed for students and primer Java programmer.
    Downloads: 0 This Week
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  • 16
    A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
    Downloads: 1 This Week
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  • 17
    hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
    Downloads: 0 This Week
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  • 18
    PygLibs is an all-in-one Python game library. It contains a gui, map creator, sprite system, and other useful functions.
    Downloads: 0 This Week
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  • 19
    includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
    Downloads: 0 This Week
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  • 20
    Agilis is a simple, fully featured Sprite engine for Java applets and applications. It builds on top of TinyPTC, and provide collision detection, sprite scaling, opacity rendering and animation handling.
    Downloads: 0 This Week
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  • 21
    A java toolkit for creating highly interactive cross browser web servlet applications. Knowledge of JSP, JavaScript, DOM, and HTML is not required because the library dynamically generates and controls client browser specific dhtml-ajax pages.
    Downloads: 0 This Week
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  • 22
    Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
    Downloads: 0 This Week
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  • 23
    A game developement library for the Gamepark32 handheld console. The project goal is to provide a full C++ API that will provide Sprite, Tile, and Layer graphics functionality, as well as Music, Input, File and GUI APIs in the future.
    Downloads: 0 This Week
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  • 24
    Built from ground up using Objective-C and Mac OS X's Quartz Compositing Engine (now using Open GL for blitting), Cocoa Sprite Kit is a framework designed to make powerful 2D graphics applications with ease.
    Downloads: 0 This Week
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  • 25
    VOpenCHR is an Open Source VERGE CHR Editor that aims to edit CHR (sprite) files for all VERGE versions. VERGE is a role playing game creation engine and can be found at www.verge-rpg.com
    Downloads: 1 This Week
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