13 projects for "ode" with 2 filters applied:

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  • 1
    CasADi

    CasADi

    CasADi is a symbolic framework for numeric optimization

    ...These expression graphs, encapsulated in Function objects, can be evaluated in a virtual machine or exported to stand-alone C code. Initial value problems in ordinary or differential-algebraic equations (ODE/DAE) can be calculated using explicit or implicit Runge-Kutta methods or interfaces to IDAS/CVODES from the SUNDIALS suite. Derivatives are calculated using sensitivity equations, up to arbitrary order.
    Downloads: 7 This Week
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  • 2
    PVLE

    PVLE

    C++ lightweight cross-platform game engine

    PVLE is a C++ lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other libs. It differs from other engines in the way it does not hide underlaying libraries.
    Downloads: 0 This Week
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  • 3
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 3 This Week
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  • 4
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 3 This Week
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  • 5
    "Unified Modular System" is project primarily designed to create platform independent light-weighted modular applications like games but also GUI or service utilities supported. Application is gathered from unified modules as brick wall from brick.
    Downloads: 0 This Week
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  • 6
    A set of object-orientated Python-ODE bindings.
    Downloads: 1 This Week
    Last Update:
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  • 7
    The SBML ODE Solver is a command-line tool and programming library (ISO/ANSI C) for construction and numerical integration of an ODE system, derived from an SBML based description of a biochemical reaction network. Development has moved to https://github.com/raim/SBML_odeSolver . Please download the latest version from there!
    Downloads: 0 This Week
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  • 8
    SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
    Downloads: 0 This Week
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  • 9
    OdeDotNet is a set of object-oriented CLS-compliant .NET bindings to the Open Dynamics Engine (ODE).
    Downloads: 0 This Week
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  • 10
    MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
    Downloads: 0 This Week
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  • 11
    the simple universe library aims to provide a simple (possibly game-oriented) virtual reality where real-world objects and surfaces (like terrain) can be defined and simulated. Uses OpenGL and ODE.
    Downloads: 0 This Week
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  • 12
    An object-oriented application framework for writing applications that combine ODE and OpenGL, such as physical simulations or games. The library also provides a simple NCurses interface for running and managing simulations on remote computers.
    Downloads: 0 This Week
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  • 13
    PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
    Downloads: 0 This Week
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