13 projects for "math 3d" with 2 filters applied:

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  • 1
    JOML

    JOML

    A Java math library for OpenGL rendering calculations

    JOML is a high-performance, lightweight math library designed for 3D graphics applications in Java, particularly those using OpenGL, Vulkan, or LWJGL. It provides a complete suite of vector, matrix, quaternion, and geometry operations essential for real-time graphics and game development. Unlike other math libraries, JOML avoids object allocation during calculations, making it highly optimized for garbage-free performance.
    Downloads: 8 This Week
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  • 2
    glslmath

    glslmath

    C++ header-only library that simulates GLSL math

    GLSLmath provides C++ math operations as defined by GLSL. For example, it provides methods to easily setup viewing transformations and perspective projections. GLSLmath has been inspired by the glm and slmath libraries, which aim to mimic GLSL, but in contrast to those GLSLmath does not focus on a complete conforming implementation of GLSL. It rather aims to provide a convenient single header file that implements the most commonly used subset of GLSL so that it is easy to use for rapid...
    Downloads: 0 This Week
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  • 3
    Ring

    Ring

    Simple and flexible programming language for applications development

    The Ring is a practical general-purpose multi-paradigm language. The supported programming paradigms are imperative, procedural, object-oriented, declarative using nested structures, functional, meta programming and natural programming. The language is portable (MS-DOS, Windows, Linux, macOS, Android, WebAssembly, Microcontrollers, etc.) and can be used to create Console, GUI, Web, Games and Mobile applications. The language is designed to be simple, small and flexible. Ring is...
    Downloads: 2 This Week
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  • 4
    Ion

    Ion

    Portable suite of libraries and tools for building client applications

    Ion is a modular C++ toolkit for building high-performance 2D/3D graphics applications with a strong emphasis on portability, correctness, and developer ergonomics. Rather than a monolithic engine, it offers focused libraries—math, image, GPU resource management, shader utilities, remote inspection, and platform abstractions—that you can adopt à la carte. The rendering layer wraps modern OpenGL/OpenGL ES concepts with a carefully layered API that tracks object lifetimes, deduplicates resources, and enables safe multithreaded recording of draw calls. ...
    Downloads: 0 This Week
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  • 5
    Rotations Conversion Library

    Rotations Conversion Library

    Library for working with 3D rotations in C++

    The Rotations Conversion Library (RCL) is a collection of C++ functions that address common computations and numerical handling of rotations in 3D Euclidean space, including support for rotation matrices (`Rotmat`), Quaternions (`Quat`), intrinsic ZYX Euler angles (`Euler`), fused angles (`Fused`) and tilt angles (`Tilt`). In addition to the core competency of being able to convert between each of the representations, operations such as inversion, ZYX yaw extraction, fused yaw extraction,...
    Downloads: 0 This Week
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  • 6

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    ...Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 7
    OpenGL Mathematics (GLM)
    OpenGL Mathematics (GLM) is a C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification.
    Downloads: 5 This Week
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  • 8
    ILNumerics.Net
    math lib for .NET. n-dim arrays, complex numbers, linear algebra, FFT, sorting, cells- and logical arrays as well as 3D plotting classes help developing algorithms on every platform supporting .NET. Sources from SVN, binaries: http://ilnumerics.net
    Downloads: 0 This Week
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  • 9
    Vector math library for 3D Graphics
    Downloads: 0 This Week
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  • 10
    A 3D math library implemented in C++, suitable as building blocks for game development and middleware. Spawned by discussion on the sweng-gamedev mailing list.
    Downloads: 0 This Week
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  • 11
    MATHLIB3D: MATHLIB3D is a Vector/Matrix/Quaternion/Plane/Polynomial C++/Java library targeting either precision or fast mathematical operations executed on vectors, matrices and quaternions.
    Downloads: 0 This Week
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  • 12
    The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
    Downloads: 0 This Week
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  • 13
    Javascript SDK for Nintendo Wii's Opera browser with classes for 3D vertex math, triangle meshes, canvas drawing, Wii Remote motion/button detecting, and multiuser interfaces. Official site: http://wiioperasdk.com and blog: http://blog.wiioperasdk.com.
    Downloads: 0 This Week
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