36 projects for "combustion engine simulation" with 2 filters applied:

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  • 1
    Librelancer

    Librelancer

    A re-implementation of Freelancer

    Librelancer is an open-source reimplementation of the engine behind Freelancer, the iconic 2003 space trading and combat simulation game by Microsoft. Written in C# and powered by OpenGL and modern game development practices, Librelancer faithfully replicates the original gameplay while providing a flexible codebase for modding, analysis, and future enhancements. It supports original assets and is designed to be both a preservation project and a foundation for new space simulation games inspired by Freelancer’s legacy.
    Downloads: 4 This Week
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  • 2
    Sandspiel

    Sandspiel

    Creative cellular automata browser game

    ...Its simulation engine models particle dynamics and fluid interactions, creating visually engaging and often unpredictable outcomes that mimic natural processes. Sandspiel also emphasizes community interaction by allowing users to share, fork, and remix creations, turning the platform into a collaborative sandbox for experimentation. The architecture is designed to support extensibility, including the potential to define custom elements through programmable APIs.
    Downloads: 0 This Week
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  • 3
    Siddhi Core Libraries

    Siddhi Core Libraries

    Stream Processing and Complex Event Processing Engine

    Fully open source, cloud-native, scalable, micro streaming, and complex event processing system capable of building event-driven applications for use cases such as real-time analytics, data integration, notification management, and adaptive decision-making. Event processing logic can be written using Streaming SQL queries via graphical and source editors, to capture events from diverse data sources, process and analyze them, integrate with multiple services and data stores, and publish...
    Downloads: 4 This Week
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  • 4
    Gatling

    Gatling

    Modern Load Testing as Code

    Gatling is a high-performance load testing tool built on the JVM that emphasizes realism, scalability, and developer ergonomics. Test scenarios are scripted in a concise Scala-based DSL, allowing you to model user journeys with think times, feeders (dynamic data), checks, and assertions all in code. Its asynchronous, non-blocking engine (backed by Netty) can drive very high concurrency from a single injector, reducing the need for large injector farms. Gatling supports HTTP out of the box as...
    Downloads: 3 This Week
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  • 5
    ChrysaLisp

    ChrysaLisp

    Parallel OS, with GUI, Terminal, OO Assembler, Class libraries

    ChrysaLisp is a 64-bit, MIMD, multi-CPU, multi-threaded, multi-core, multi-user parallel operating system with features such as a GUI, terminal, OO Assembler, class libraries, C-Script compiler, Lisp interpreter, debugger, profiler, vector font engine, and more. It supports MacOS, Windows, and Linux for x64, Riscv64, and Arm64 and eventually will move to bare metal. It also allows the modeling of various network topologies and the use of ChrysaLib hub nodes to join heterogeneous host...
    Downloads: 3 This Week
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  • 6
    Yaoqiang BPMN Editor

    Yaoqiang BPMN Editor

    an Open Source BPMN 2.0 / DMN 1.1 Modeler

    Yaoqiang BPMN Editor is a graphical editor for business process diagrams, compliant with OMG specifications (BPMN 2.0 / DMN 1.1).
    Downloads: 23 This Week
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  • 7
    HARFANG 3D engine

    HARFANG 3D engine

    HARFANG 3D source code public repository

    ...HARFANG Studio’s philosophy is in line with that of HARFANG 3D engine, a compliant, straightforward, fast & lightweight. Everything that runs in HARFANG Studio is compatible with our Framework and its supported coding languages. HARFANG Framework is an easy-to-adapt, cross-platform, multi-language, powerful and optimized 3D visualization engine written in C++ and accessible via an open API in C++.
    Downloads: 6 This Week
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  • 8
    PVLE

    PVLE

    C++ lightweight cross-platform game engine

    PVLE is a C++ lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other libs. It differs from other engines in the way it does not hide underlaying libraries.
    Downloads: 0 This Week
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  • 9
    OpSim - Open Source Process Simulator

    OpSim - Open Source Process Simulator

    An open source process simulator

    **19-OCT-2017 PROJECT MOVED TO GITHUB** OpSim is an open source Chemical Engineering Process Simulator with a user friendly drag-and-drop graphical user interface (GUI) and an underlying high performance simulation engine.
    Downloads: 0 This Week
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  • 10
    CENSLIB

    CENSLIB

    3D simulation library

    A 3D simulation library using the bullet physics engine and OpenGL for rendering.
    Downloads: 0 This Week
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  • 11
    YAKINDU Statechart Tools / itemis CREATE
    itemis CREATE - formerly known as Yakindu Statechart Tools (SCT) - is a tool for the specification and development of reactive, event-driven systems with the help of state machines. It consists of an easy-to-use tool for graphical editing and provides validation, simulation and code generators for different target platforms. Visit http://www.statecharts.org for more information! !! YAKINDU SCT HAS MOVED !! DOWNLOAD FROM https://info.itemis.com/download-yakindu-statechart-tools
    Downloads: 0 This Week
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  • 12
    Critterding

    Critterding

    Evolving Artificial Life

    Critterding is a "Petri dish" universe in 3D that demonstrates evolving artificial life. Critters start out with completely random brains and bodies, but will automatically start evolving into something with much better survival skills.
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    Downloads: 1 This Week
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  • 13
    World Construction Kit (WCK)

    World Construction Kit (WCK)

    Box2d Flash Alchemy Port + World Construction Kit

    WCK (World Construction Kit) is an ActionScript 3 physics engine built as a port of Box2D (with Flash Alchemy in mind). It provides tools for building simulated worlds with rigid bodies, shapes, collision detection, joints, gravity, etc., embedded into Flash/AIR environments. It aims to integrate Box2D-style physics decently with Flash, allowing developers to assemble physics scenes (“worlds”), define shapes, manage simulation steps, and run demos.
    Downloads: 0 This Week
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  • 14
    Crimild Engine is an open source scene graph based engine which purpose is to fulfil the high-performance requirements of typical multi-platform two and tridimensional multimedia projects, like games, simulations and virtual reality.
    Downloads: 1 This Week
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  • 15
    This is a generic engine for simulation of Game & Watch games, starting with ports of the Madrigal Game & Watch Simulators (http://www.madrigaldesign.it/sim/). It is designed to run anywhere SDL is available, with emphasis in handheld machines.
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    Downloads: 9 This Week
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  • 16
    Mixed Analog/Digital Simulator framework - parser and elaborator for Verilog and Verilog-AMS, and an extended C++ (ParC - http://parallel.cc) to be used as the simulation engine.
    Downloads: 0 This Week
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  • 17
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
    Downloads: 1 This Week
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  • 18
    The X Beam ("the cross beam") is a cross platform C++ 3D world simulation engine with powerful customization support. It is currently being developed for Linux, Mac OS X, and Windows.
    Downloads: 0 This Week
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  • 19
    A MUD "totally" written in Perl. It runs an engine which relies on a extensible Perl MudLib and interprets user-programmable scripts in a fashion that reminds the old-time LPC MUD, but now everything is in Perl. It uses Perl v.5.10.0 and SQLite 3.3.7.
    Downloads: 0 This Week
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  • 20
    Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
    Downloads: 8 This Week
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  • 21
    OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
    Downloads: 2 This Week
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  • 22
    vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
    Downloads: 0 This Week
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  • 23
    Artifical World simulator, it simulate virtual 3D world and execute IA programs. It have API for programming IAs in C++. it use Irrlicht as 3D engine.
    Downloads: 0 This Week
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  • 24
    A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
    Downloads: 0 This Week
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  • 25
    q2-engine -- OpenGL game/simulator engine for use in game/simulator development. Mainly for creation MMORPG and simulating land vehicles, planes and futuristic space ships.
    Downloads: 0 This Week
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