Gideros Release version
A Java math library for OpenGL rendering calculations
A C++ binding for the OpenGL API, generated using the gl.xml specifica
An implementation of OpenGL 3.x-ish in clean C
A re-implementation of Freelancer
Simple DirectMedia Layer
3D game engine/framework in C, with Luajit and Python bindings now
inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal
A simple 3D framework in C++
KTX (Khronos Texture) Library and Tools
Simple Directmedia Layer
A lightweight game server framework implemented with Actor Model
This software is a particle effect editing tool
Making multi-player gamedev simpler since 2017
Official binding of SFML for .Net languages
Hello, Dear ImGui: unleash your creativity in app development
Improved Quake III Arena engine
Lightweight Ruby
3D Engine c++
An image library for Julia
Orx: Data-Driven Game Engine
Doing 3D with Tcl
The “Quite OK Image Format” for fast, lossless image compression