Showing 19 open source projects for "gpu-z"

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    React Native Shine

    React Native Shine

    Fast and efficient way to add interactive GPU-based shader effects

    ...React Native Shine is especially useful for apps that want premium visual polish without manually writing every low-level GPU detail. Its main value is making advanced shader-based interface effects easier to integrate into React Native apps.
    Downloads: 10 This Week
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  • 2
    NVIDIA device plugin for Kubernetes

    NVIDIA device plugin for Kubernetes

    NVIDIA device plugin for Kubernetes

    The NVIDIA device plugin for Kubernetes is a Daemonset that allows you to automatically Expose the number of GPUs on each node of your cluster. Keep track of the health of your GPUs. Run GPU-enabled containers in your Kubernetes cluster.
    Downloads: 0 This Week
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  • 3
    Starling Framework

    Starling Framework

    2D GPU-accelerated framework for ActionScript developers

    Starling is an open-source 2D framework for ActionScript developers that leverages GPU acceleration via Adobe's Stage3D API to create smooth, high-performance games and applications across desktop and mobile platforms. It mimics the traditional Flash display list while dramatically improving performance, making it a popular choice for Flash developers transitioning into more efficient, hardware-accelerated environments.
    Downloads: 0 This Week
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  • 4
    MNN

    MNN

    MNN is a blazing fast, lightweight deep learning framework

    ...Android platform, core so size is about 400KB, OpenCL so is about 400KB, Vulkan so is about 400KB. Supports hybrid computing on multiple devices. Currently supports CPU and GPU.
    Downloads: 10 This Week
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    Skiko

    Skiko

    Kotlin Multiplatform bindings to Skia

    Skiko is an open-source graphics library from JetBrains that provides lightweight, cross-platform bindings for the Skia graphics engine tailored specifically for Kotlin Multiplatform and Compose applications. It serves as the low-level rendering backbone for Kotlin UI frameworks like Compose for Desktop and Compose for Web, enabling smooth, GPU-accelerated 2D graphics across Windows, macOS, Linux, and other supported targets without writing native code. Skiko abstracts away platform-specific rendering details while exposing Skia’s powerful features such as high-quality text shaping, image filters, path operations, and hardware accelerated canvases, making it ideal for building rich UI components, animations, games, or custom drawing surfaces. ...
    Downloads: 1 This Week
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  • 6
    MediaPipe

    MediaPipe

    Cross-platform, customizable ML solutions for live and streaming media

    ...It employs machine learning (ML) to infer the 3D surface geometry, requiring only a single camera input without the need for a dedicated depth sensor. Utilizing lightweight model architectures together with GPU acceleration throughout the pipeline, the solution delivers real-time performance-critical for live experiences. Human pose estimation from video plays a critical role in various applications such as quantifying physical exercises, sign language recognition, and full-body gesture control. For example, it can form the basis for yoga, dance, and fitness applications. ...
    Downloads: 79 This Week
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  • 7

    Halide

    A language for fast, portable data-parallel computation

    ...It was designed to make writing high-performance image and array processing code much easier on modern machines. It works on all major operating systems and with several CPU architectures (X86, ARM, MIPS, Hexagon, PowerPC) and GPU Compute APIs (CUDA, OpenCL, OpenGL, among others). It isn't a standalone programming language however; rather it is embedded in C++ which means that you write C++ code, building an in-memory representation of a Halide pipeline using Halide's C++ API. This representation can then be compiled to an object file, or a JIT-compile and run in the same process. ...
    Downloads: 0 This Week
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  • 8
    ncnn

    ncnn

    High-performance neural network inference framework for mobile

    ncnn is a high-performance neural network inference computing framework designed specifically for mobile platforms. It brings artificial intelligence right at your fingertips with no third-party dependencies, and speeds faster than all other known open source frameworks for mobile phone cpu. ncnn allows developers to easily deploy deep learning algorithm models to the mobile platform and create intelligent APPs. It is cross-platform and supports most commonly used CNN networks, including...
    Downloads: 32 This Week
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  • 9
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    An open-source framework for rapidly building immersive 3D experiences. You can use LÖVR to easily create VR experiences without much setup or programming experience. The framework is tiny, fast, open-source, and supports lots of different platforms and devices. Runs on Windows, Mac, Linux, Android, WebXR. Supports Vive/Index, Oculus Rift/Quest, Pico, Windows MR, and has a VR simulator. Simple VR scenes can be created in just a few lines of Lua. Writen in C99 and scripted with LuaJIT,...
    Downloads: 1 This Week
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  • 10
    QtAV

    QtAV

    A multimedia framework based on Qt and FFmpeg

    QtAV is a cross-platform and high performance multimedia playback framework based on Qt and FFmpeg. Features: timeline preview, gpu decoding etc
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    Downloads: 23 This Week
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  • 11
    Abscom

    Abscom

    A C11 library of reusable data structures and platform utilities.

    ...An AI/ML layer adds activations, softmax, MSE loss, and numerical gradients for neural-network forward passes. An ultimate layer tops the scientific stack off with computational backend selection (CPU / AVX SIMD / GPU stub), a Micrograd-style scalar autograd engine.
    Downloads: 0 This Week
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  • 12
    noUiSlider

    noUiSlider

    JavaScript range slider with multi-touch and keyboard support

    ...It can be used for free and without any attribution, in any personal or commercial project. An extensive documentation, including examples, options and configuration details, is available in the website. GPU animated, no reflows, so fast; even on older devices. All modern browsers and IE > 9 are supported.
    Downloads: 0 This Week
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  • 13
    Ring

    Ring

    Simple and flexible programming language for applications development

    The Ring is a practical general-purpose multi-paradigm language. The supported programming paradigms are imperative, procedural, object-oriented, declarative using nested structures, functional, meta programming and natural programming. The language is portable (MS-DOS, Windows, Linux, macOS, Android, WebAssembly, Microcontrollers, etc.) and can be used to create Console, GUI, Web, Games and Mobile applications. The language is designed to be simple, small and flexible. Ring is...
    Downloads: 0 This Week
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  • 14
    cerberuscms2

    cerberuscms2

    Cerberus Content Management System

    Cerberus Content Management System is a dynamic, secure and infinitely expandable CMS designed after a Unix-Like model. It is a custom written Web Application Framework ( W.A.F. ) with a consistent and custom written Pre-Hyper-Text-Post-Processor Programming Code Framework ( P.C.F. ). This Web Application Software Project' aim is to be the fastest and most secure Web Application Framework, Web Application Programming Code Framework, Text, Voice and Video Communications Platform and Content...
    Downloads: 1 This Week
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  • 15
    pipeless

    pipeless

    A computer vision framework to create and deploy apps in minutes

    ...You can easily use industry-standard models, such as YOLO, or load your custom model in one of the supported inference runtimes. Pipeless ships some of the most popular inference runtimes, such as the ONNX Runtime, allowing you to run inference with high performance on CPU or GPU out-of-the-box. You can deploy your Pipeless application with a single command to edge and IoT devices or the cloud.
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    Downloads: 0 This Week
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  • 16
    armorpaint

    armorpaint

    3D PBR Texture Painting Software

    ...Paint with fully procedural materials. Build fill layers with material nodes. Use brush nodes to create patterns and procedural brushes. ArmorPaint is designed from scratch to run completely on the GPU. This results in a smooth 4K painting experience on medium-power integrated hardware. Up to 16K texture painting is seamless using a high-end graphics card. Ray-traced baking, painting effects and viewport rendering feature running on Direct3D12 and Vulkan are in progress. ArmorPaint is powered by an in-house 3D rendering engine to achieve the best painting experience.
    Downloads: 92 This Week
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  • 17
    MACE

    MACE

    Deep learning inference framework optimized for mobile platforms

    ...Runtime is optimized with NEON, OpenCL and Hexagon, and Winograd algorithm is introduced to speed up convolution operations. The initialization is also optimized to be faster. Chip-dependent power options like big.LITTLE scheduling, Adreno GPU hints are included as advanced APIs. UI responsiveness guarantee is sometimes obligatory when running a model. Mechanism like automatically breaking OpenCL kernel into small units is introduced to allow better preemption for the UI rendering task. Graph level memory allocation optimization and buffer reuse are supported. The core library tries to keep minimum external dependencies to keep the library footprint small.
    Downloads: 0 This Week
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  • 18
    feathersui-starling

    feathersui-starling

    User interface components for Starling Framework, ActionScript 3

    Feathers UI (Starling edition) is a lightweight, open-source library of user interface components designed specifically for use with the Starling Framework. It allows ActionScript developers to build GPU-accelerated interfaces for games and applications that run on desktop and mobile platforms. With a focus on performance and flexibility, Feathers UI includes buttons, sliders, lists, navigators, and layout containers optimized for Starling's rendering pipeline.
    Downloads: 0 This Week
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  • 19
    Linderdaum Engine
    Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
    Downloads: 0 This Week
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