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  • 1
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    ...It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage entity drawing order via depth/layer so that scenes render properly in order (foreground/background, etc.)
    Downloads: 0 This Week
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  • 2
    This is a set of container pseudo templates for Delphi and other Object Pascal compilers (Kylix, freepascal, Virtual Pascal) supplying type safe templates for: lists, sorted lists, stacks, queues, hashes (associative array)
    Downloads: 0 This Week
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  • 3
    AS3 Signals

    AS3 Signals

    Signals is a new approach for AS3 events, inspired by C# events

    A library offering a modern event system for ActionScript 3 inspired by C# events and Qt’s signals/slots, replacing string-based events with type-safe, boilerplate-free Signals. A Signal is essentially a mini-dispatcher specific to one event, with its own array of listeners. A Signal gives an event a concrete membership in a class. Listeners subscribe to real objects, not to string-based channels. Event string constants are no longer needed. Signals are inspired by C# events and signals/slots in Qt.
    Downloads: 0 This Week
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  • 4
    This is a project that will provide a GUI environment or wizard to guide IT professionals and IT departments through an HWI type of image process. To include driver scraping, batch files to create and populate a driver repository, etc...(This is all done
    Downloads: 0 This Week
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