Showing 8 open source projects for "type it"

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  • 1
    NESbox

    NESbox

    Emulator of NES, SNES, Sega Mega Drive, GameBoy video consoles

    The nesbox/emulator is an open source, browser-based emulator for a collection of retro gaming systems (NES, Super Nintendo, Sega Mega Drive, GameBoy, etc.). It’s written in ActionScript/Flash, and the project includes SWF binaries so you can embed the emulator into web pages. The emulator allows users to load ROMs and play them in their browsers via the Flash plugin. It’s licensed under the MIT license, meaning it’s quite permissive in terms of reuse. While Flash is an aging technology, the...
    Downloads: 15 This Week
    Last Update:
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  • 2
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    ...It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage entity drawing order via depth/layer so that scenes render properly in order (foreground/background, etc.)
    Downloads: 0 This Week
    Last Update:
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  • 3
    Localis is a phpmapscript implementation intended to provide easy end-user workspace and frontend. It links a MySQL database and classic arcview-type files (.dbf, .shp and geotiff).
    Downloads: 0 This Week
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  • 4
    This is a set of container pseudo templates for Delphi and other Object Pascal compilers (Kylix, freepascal, Virtual Pascal) supplying type safe templates for: lists, sorted lists, stacks, queues, hashes (associative array)
    Downloads: 0 This Week
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  • 5
    AS3 Signals

    AS3 Signals

    Signals is a new approach for AS3 events, inspired by C# events

    A library offering a modern event system for ActionScript 3 inspired by C# events and Qt’s signals/slots, replacing string-based events with type-safe, boilerplate-free Signals. A Signal is essentially a mini-dispatcher specific to one event, with its own array of listeners. A Signal gives an event a concrete membership in a class. Listeners subscribe to real objects, not to string-based channels. Event string constants are no longer needed. Signals are inspired by C# events and signals/slots in Qt.
    Downloads: 0 This Week
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  • 6
    The 'Half Baked Ray Caster' provides 3D rendering mixed with native Flash MovieClip type objects. It supports textures and lighting, and fairly smooth animation on high end PCs. It's written using the free Flex 2 SDK, a C preprocessor and make tools.
    Downloads: 0 This Week
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  • 7
    VocabularyTrainer intends to help English learners to memorize the meaning of English words. The main principle is that a definition of a word is displayed on the screen, and the user is asked to type in the word the definition is referring to.
    Downloads: 0 This Week
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  • 8
    This is a project that will provide a GUI environment or wizard to guide IT professionals and IT departments through an HWI type of image process. To include driver scraping, batch files to create and populate a driver repository, etc...(This is all done
    Downloads: 0 This Week
    Last Update:
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