Open Source ActionScript Software Development Software - Page 9

ActionScript Software Development Software

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Browse free open source ActionScript Software Development Software and projects below. Use the toggles on the left to filter open source ActionScript Software Development Software by OS, license, language, programming language, and project status.

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  • 1
    This is a JavaScript library which gives the ability to use cryptographic functionality abstracted of available technologies on the browser side. It executes a cryptographic function with the fastest technology including Java, JavaScript and Flash.
    Downloads: 0 This Week
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  • 2
    Deutsche SeaMonkey Installer für Releases und bald Nightlies
    Downloads: 0 This Week
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  • 3
    Seed is a ZendFramework-based comprehensive and mainly PHP-based API to assist developing web-based applications on a solid space of modern features such as DBMS abstraction, AJAX and XML.
    Downloads: 0 This Week
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  • 4
    The project has moved to Google Code. You can find it here: http://sfapi.googlecode.com/
    Downloads: 0 This Week
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  • 5
    The ServeBox Foundry is an ActionScript 3 / Java framework designed for Flex 3 / Flex 4 applications development. For flex4 use the new version 3.0.0-beta. Its design is based on several design patterns, and includes tools built to resolve some of th
    Downloads: 0 This Week
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  • 6
    SignalCommandMap

    SignalCommandMap

    Robotlegs extension to facilitate the use of AS3-Signals with Robotleg

    signals-extensions-CommandSignal is an ActionScript 3 extension that integrates Robotlegs and AS3-Signals frameworks to provide a cleaner, strongly typed alternative to traditional Flash Events in application architecture. Robotlegs uses events as the communication mechanism between models, services, and commands, but this project replaces that system with the more robust and object-oriented AS3-Signals. By combining the two, developers can eliminate the ambiguity and string-based event registration common in standard event-driven patterns. The library introduces the SignalCommandMap, a utility that allows developers to map Signals to Commands, enabling commands to trigger automatically when a Signal’s dispatch() method is called. This extension also creates a SignalContext, an enhanced MVCS context that manages Signals alongside the traditional Robotlegs maps.
    Downloads: 0 This Week
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  • 7
    SkratchPad is an enhanced and pre-configured version of WordPress for use by projects in order to author, share and maintain information and content.
    Downloads: 0 This Week
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  • 8
    Sock4Log is a simple java xml serwer. Sock4Log will listen for client connections on the specified port number. It is created for retrieving xml log data from Flash Swf aplications which are using XmlSocketConnection.
    Downloads: 0 This Week
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  • 9
    SourceBinder (Binder) is a node-based visual framework for easy prototyping and real-time tuning of Flash based visual applications.
    Downloads: 0 This Week
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  • 10
    With the death of the Saffron UML software that so many developers were getting excited about, Actionscript 3 programmers are left without hope for an easy-to-access and specialized interface for developing UML Class diagrams that generate code stubs.
    Downloads: 0 This Week
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  • 11
    Starling Extension Graphics

    Starling Extension Graphics

    flash.display.Graphics style extension for the Starling Flash GPU

    Starling-Extension-Graphics is an extension for the Starling framework (which itself is a GPU-accelerated 2D framework for Flash/AIR via Stage3D). This extension adds graphics primitives (fills, strokes, planes etc.) that mimic flash.display.Graphics-style drawing but implemented in a GPU-friendly manner. It automatically triangulates vector shapes, letting developers use familiar drawing APIs but get performance benefits of GPU rendering via Starling. Starling is an ActionScript 3 library that mimics the conventional Flash display tree architecture. In contrast to conventional display objects, however, Starling "lives" entirely inside the Stage3D environment. That means that all objects are rendered directly by the GPU, which leads to a significant performance boost.
    Downloads: 0 This Week
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  • 12
    Starling Extension Particle System

    Starling Extension Particle System

    A particle system for the Starling framework

    The Starling Extension Particle System is an ActionScript extension for the Starling framework that enables developers to integrate particle effects created with the "Particle Designer" tool by 71squared into Starling-based applications. The demo-directory contains a sample project. To compile it, add a reference to the Starling library and add the source directory that contains the particle system classes. The project contains 4 sample configurations. Switch between configurations in Demo.as by hitting the space bar.
    Downloads: 0 This Week
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  • 13
    Starling Filters

    Starling Filters

    A collection of filters for use with the Starling AS3 framework

    Starling-Filters is an open-source collection of filter effects for the Starling AS3 framework. These filters allow developers using Starling (a GPU accelerated 2D rendering framework in Flash/AIR) to apply image processing / visual effects (e.g. blur, glow, etc.) in their Starling-based applications. The repo has versions for Starling 2.0 (on master) and older filters archived for Starling 1.x. A collection of filters for use with the Starling AS3 framework. The master branch contains filters for use with Starling 2.0.
    Downloads: 0 This Week
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  • 14
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage entity drawing order via depth/layer so that scenes render properly in order (foreground/background, etc.)
    Downloads: 0 This Week
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  • 15
    Stingray provides a robust Object Oriented Programing framework for Javascript. Stingray's classes lessen development time for graphic/multi-media designers and web developers and focus on new projects, rather than re-invent the wheel.
    Downloads: 0 This Week
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  • 16
    The Swerve SOA is a rapid application development platform for rich Internet applications utilizing J2SE/J2EE and Flex 2
    Downloads: 0 This Week
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  • 17
    AsWing is an ActionScript GUI framework and library that let programmer make their flash application(or RIA) UI easily, its usage is similar to Java Swing(JFC). It provides a set of GUI components with a pluggable look and feel and utility classes.
    Downloads: 0 This Week
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  • 18
    Swiz Framework

    Swiz Framework

    Swiz framework for AS3 and Flex

    Swiz is a micro-architecture framework for building rich internet applications using ActionScript 3 and Adobe Flex, promoting simplicity and a structured approach to application design. Swiz does not use GitHub for issue tracking or documentation. Documentation can be found in the Swiz wiki and bugs and feature requests should be entered in the Swiz JIRA instance. The Swiz team welcomes contributions to the framework in the form of pull requests. Please note that active development happens in the develop branch, so you should fork from and submit to it, not master.
    Downloads: 0 This Week
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  • 19
    A collection of secure network tools and utilities.
    Downloads: 0 This Week
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  • 20
    This a set of useful AS3 classes
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  • 21
    The goal of this project is a collection of free educational textbooks, articles, lectures and any other kind of textmaterials for the students of the informatic department of Eötvös Loránd Tudományegyetem university in Budapest shipped with GFDL license.
    Downloads: 0 This Week
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  • 22
    The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.
    Downloads: 0 This Week
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  • 23
    The Conglomerate Project is an attempt at creating useful libraries to be used with OGRE (Object-Oriented Graphics Rendering Engine).
    Downloads: 0 This Week
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  • 24
    Tile Slider

    Tile Slider

    Module loader & sliding tile layout flex component

    The TileSlider is a combined module loader and grid style layout system with animated transition featuring a directional motion blur. Functioning similar to a ViewStack the TileSlider navigates through a set of views with a few major differences: - views have a physical location, so even if skipping over a view it will briefly be visible while the layout transitions. - a selectedIndex of "-1" will cause the TileSlider to 'zoom out' to display all tiles (/views). - 'Tiles' do not need to be created in MXML or AS, the TileSlider operates using a data source containing a set of ModuleItems, each describing a module to load. - The animating layout can be used separately to the module loading aspect of the component set.
    Downloads: 0 This Week
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  • 25
    This project supports the integrated and unified handling of sessions to distributed physical and virtual hosts via an SSH tunnel. The Desktop clients and remote servers, hypervisors, emulators, or processes are either managed individualy or combined.
    Downloads: 0 This Week
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