Showing 201 open source projects for "image 2d to 3d"

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  • 1
    ZXing

    ZXing

    Barcode scanning library for Java, Android

    ZXing or “Zebra Crossing” is an open source multi-format 1D/2D barcode image processing library that’s been implemented in Java, and also comes with ports to other languages. It currently supports the following formats: UPC-A and UPC-E EAN-8 and EAN-13 Code 39 Code 93 Code 128 ITF Codabar RSS-14 (all variants) RSS Expanded (most variants) QR Code Data Matrix Aztec ('beta' quality) PDF 417 ('alpha' quality) MaxiCode ZXing is made up of several modules, including a core image...
    Downloads: 86 This Week
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  • 2
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    The Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. PCL is released under the terms of the BSD license, and thus free for commercial and research use. Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing. An additional Wiki resource for developers is available too. To simplify both usage and development...
    Downloads: 10 This Week
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  • 3
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    .... libGDX comes with batteries included. Write 2D or 3D games and let libGDX worry about low-level details. Heavy emphasis is put on avoiding garbage collection for ART/JavaScript by careful API design and the use of custom collections. libGDX is a well proven and reliable framework with a sound base and documentation. Furthermore, there are plenty of games built on top of libGDX, many of which are open source.
    Downloads: 67 This Week
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  • 4
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes. One default light and one default camera. Interactive commands thought...
    Downloads: 7 This Week
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  • 5
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and universal...
    Downloads: 2 This Week
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  • 6
    Face Alignment

    Face Alignment

    2D and 3D Face alignment library build using pytorch

    Detect facial landmarks from Python using the world's most accurate face alignment network, capable of detecting points in both 2D and 3D coordinates. Build using FAN's state-of-the-art deep learning-based face alignment method. For numerical evaluations, it is highly recommended to use the lua version which uses identical models with the ones evaluated in the paper. More models will be added soon. By default, the package will use the SFD face detector. However, the users can alternatively use...
    Downloads: 1 This Week
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  • 7
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    ... that will enable them to create high quality 2D and 3D rendering with ease. For both artists and developers, our system will rely on as few parameters as possible to reduce trial and error and allow users to quickly master the material model. A physically based approach must not preclude non-realistic rendering. User interfaces for instance will need unlit materials. Our primary goal is to design and implement a rendering system able to perform efficiently on mobile platforms.
    Downloads: 3 This Week
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  • 8
    RealityUI

    RealityUI

    A Swift Package for creating familiar UI Elements and animation

    RealityUI is a collection of user interface classes for RealityKit. The classes included in RealityUI aim to offer familiar User Interface guidelines, but in a 3D setting for Augmented and Virtual Reality through RealityKit. The User Interface controls in this repository so far are made to be familiar to what people are used to with 2D interfaces, however the plan is to expand the tools on offer to new and unique controls, which are more appropriate for an Augmented Reality and Virtual Reality...
    Downloads: 2 This Week
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  • 9
    Mixed Reality Toolkit

    Mixed Reality Toolkit

    Accelerate cross-platform MR app development in Unity

    MRTK-Unity is a Microsoft-driven project that provides a set of components and features, used to accelerate cross-platform MR app development in Unity. Provides the cross-platform input system and building blocks for spatial interactions and UI. Enables rapid prototyping via in-editor simulation that allows you to see changes immediately. Operates as an extensible framework that provides developers the ability to swap out core components. With the MRTK Examples Hub, you can try various...
    Downloads: 2 This Week
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  • 10
    MatImage

    MatImage

    Image Processing library for Matlab

    matImage is an open-source MATLAB library for image processing and analysis. It provides a variety of tools for image enhancement, segmentation, and feature extraction. It’s especially useful for users working on biomedical images or those needing detailed image analysis in MATLAB.
    Downloads: 0 This Week
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  • 11
    OpenLayers

    OpenLayers

    A high-performance, feature-packed library for all your mapping needs

    ... from GeoJSON, TopoJSON, KML, GML, Mapbox vector tiles, and other formats. Leverages Canvas 2D, WebGL, and all the latest greatness from HTML5. Mobile support out of the box. Build lightweight custom profiles with just the components you need. Style your map controls with straight-forward CSS. Hook into different levels of the API or use 3rd party libraries to customize and extend functionality.
    Downloads: 1 This Week
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  • 12
    rtabmap

    rtabmap

    RTAB-Map library and standalone application

    RTAB-Map (Real-Time Appearance-Based Mapping) is a RGB-D, Stereo and Lidar Graph-Based SLAM approach based on an incremental appearance-based loop closure detector. The loop closure detector uses a bag-of-words approach to determine how likely a new image comes from a previous location or a new location. When a loop closure hypothesis is accepted, a new constraint is added to the map’s graph, then a graph optimizer minimizes the errors in the map. A memory management approach is used to limit...
    Downloads: 1 This Week
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  • 13
    pythonocc-demos

    pythonocc-demos

    Examples and demos for the pythonocc CAD package

    Some pythonocc-related code snippets, examples, Jupyter notebooks etc.
    Downloads: 0 This Week
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  • 14
    Images.jl

    Images.jl

    An image library for Julia

    ... as some toolkits for other programming languages, but it has many useful algorithms. It is focused on clean architecture and is designed to unify "machine vision" and "biomedical 3d image processing" communities.
    Downloads: 0 This Week
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  • 15
    Lume

    Lume

    Create 3D web applications with HTML, bring a new depth to your DOM

    A toolkit that simplifies the creation of rich and interactive 2D or 3D experiences. LUME is composed of several packages that can be used individually, or together as a whole. HTML elements for easily defining rich and interactive 2D or 3D applications powered by CSS3D, WebGL, or both mixed together. This is a web component system that allows you to create new, fast, and performant HTML elements in a simple way. It provides the foundation for LUME's HTML elements and a standard pattern...
    Downloads: 0 This Week
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  • 16
    Cogent Core

    Cogent Core

    A free and open source framework for building powerful 2D and 3D apps

    Cogent Core is a free and open source framework for building powerful, fast, elegant 2D and 3D apps that run on macOS, Windows, Linux, iOS, Android, and the web with a single Go codebase, allowing you to Code Once, Run Everywhere (Core). See the Cogent Core Website for more information, including extensive documentation and editable interactive running examples. The website itself is a Cogent Core app running on the web using wasm. Cogent Core is built on Go, a high-level language designed...
    Downloads: 0 This Week
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  • 17

    The GR module for Julia

    Plotting for Julia based on GR

    This is the GR module for Julia. It places a Julia interface to GR, a universal framework for visualization applications. GR allows users to create high quality, engaging visualizations, everything from 2D graphs to complex 3D scenes. With this module simply type in Julia 'using gr', and you can instantly start calling functions in the GR framework API. GR is based on an implementation of a Graphical Kernel System (GKS) and OpenGL. As a self-contained system, integration into existing...
    Downloads: 0 This Week
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  • 18
    Ebiten

    Ebiten

    A dead simple 2D game library for Go

    Ebiten is an open source game library for the Go programming language. Ebiten's simple API allows you to quickly and easily develop 2D games that can be deployed across multiple platforms. In Ebiten, everything is an image: the screen, data from an image file, and even offscreen items are all represented as image objects. Most rendering operations consist of drawing one image on top of another. Ebiten games work on desktop (Windows, macOS, Linux, and FreeBSD), web browsers (through WebAssembly...
    Downloads: 0 This Week
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  • 19
    Kornia

    Kornia

    Open Source Differentiable Computer Vision Library

    ... neural networks to train models to perform image transformations, epipolar geometry, depth estimation, and low-level image processing such as filtering and edge detection that operate directly on tensors. With Kornia we fill the gap between classical and deep computer vision that implements standard and advanced vision algorithms for AI. Our libraries and initiatives are always according to the community needs.
    Downloads: 0 This Week
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  • 20
    XRENGINE

    XRENGINE

    Everything you need to build and deploy scalable realtime 3D apps

    Your own sandbox in the Metaverse. Take what you need, or launch the full stack. Includes a self-deployable platform, UI, worlds, avatars, and games. Fully customizable for any kind of game, social experience, event or spatial web app. User management, avatars and inventory with optional blockchain integration (see our Blockchain-in-a-Box repo). Social features like chat, groups, friends, blocking and moderation. 2D, 3D and XR Avatars with full inverse kinematics and facial expressions. Instant...
    Downloads: 0 This Week
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  • 21
    hloc

    hloc

    Visual localization made easy with hloc

    This is hloc, a modular toolbox for state-of-the-art 6-DoF visual localization. It implements Hierarchical Localization, leveraging image retrieval and feature matching, and is fast, accurate, and scalable. This codebase won the indoor/outdoor localization challenges at CVPR 2020 and ECCV 2020, in combination with SuperGlue, our graph neural network for feature matching. We provide step-by-step guides to localize with Aachen, InLoc, and to generate reference poses for your own data using SfM...
    Downloads: 0 This Week
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  • 22
    BlenderProc

    BlenderProc

    Blender pipeline for photorealistic training image generation

    A procedural Blender pipeline for photorealistic training image generation. BlenderProc has to be run inside the blender python environment, as only there we can access the blender API. Therefore, instead of running your script with the usual python interpreter, the command line interface of BlenderProc has to be used. In general, one run of your script first loads or constructs a 3D scene, then sets some camera poses inside this scene and renders different types of images (RGB, distance...
    Downloads: 0 This Week
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  • 23
    Copulas

    Copulas

    A library to model multivariate data using copulas

    ... histograms, 2D scatterplots and 3D scatterplots. Access & manipulate learned parameters. With complete access to the internals of the model, set or tune parameters to your choosing.
    Downloads: 0 This Week
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  • 24
    DocArray

    DocArray

    The data structure for multimodal data

    DocArray is a library for nested, unstructured, multimodal data in transit, including text, image, audio, video, 3D mesh, etc. It allows deep-learning engineers to efficiently process, embed, search, recommend, store, and transfer multimodal data with a Pythonic API. Door to multimodal world: super-expressive data structure for representing complicated/mixed/nested text, image, video, audio, 3D mesh data. The foundation data structure of Jina, CLIP-as-service, DALL·E Flow, DiscoArt etc. Data...
    Downloads: 0 This Week
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  • 25
    Tiny CUDA Neural Networks

    Tiny CUDA Neural Networks

    Lightning fast C++/CUDA neural network framework

    This is a small, self-contained framework for training and querying neural networks. Most notably, it contains a lightning-fast "fully fused" multi-layer perceptron (technical paper), a versatile multiresolution hash encoding (technical paper), as well as support for various other input encodings, losses, and optimizers. We provide a sample application where an image function (x,y) -> (R,G,B) is learned. The fully fused MLP component of this framework requires a very large amount of shared...
    Downloads: 0 This Week
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