Showing 1826 open source projects for "graphics"

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  • 1
    the Compendiously Elucidative and Lithely Tractable (Display Library) (pronounced sɛlt) The library is written in haXe (targeting flash9). The main reason for developing this display library is to facilitate the creation of a math editor in flash.
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  • 2
    unit testing tool for java swing application
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  • 3
    The Watermarks is a java library for images and text watermarking fingerprinting and tamper-proofing. The supported carrier formats for a watermark are JPEG and PDF. The project also aim to build a test environment to evaluate robustness of implemented a
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  • 4

    SDL_UI

    A GUI library for SDL2

    A GUI library for SDL2 * I've stopped developing this library, at least for now. Please contact me if you are interested in continuing where I left off.
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  • 5
    cl-pcp is a collection of Common Lisp CFFI bindings for Pango, Cairo, and PixBuf from the GTK+ (Gimp Tool Kit) Project. This is meant as a lightweight, general solution for developing graphical/text based applications in Common Lisp.
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  • 6
    The Free Pascal GFX Library is a framework to quickly develop cross-platform GUI software. It is light weight, and connects directly to the underlying system, allowing for the creation of small and fast graphical applications.
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  • 7
    Easyswing is a Framework that allows developeres a fast possibility to create and manage GUI's. ES is based on Swing but uses an own Paint Mechanism and internal EventMechanism.
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  • 8
    AutoMan is an extension to the SOFA: Simulation Open Framework Architecture. It provides an easier to use programming interface an allows all simulations developed therein to be run in VR.
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  • 9
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
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  • 10
    Free charting C# library for MONO (gtk-sharp 2.x). MPlot will support 2D line charts, xy scatter plots, bubble charts, radar charts,pie charts , bar charts , time series charts, candlestick plots, Gantt charts.
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  • 11
    PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
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  • 12
    Olimpo's Games is a group of game developers. Our objective is to develop tools, frameworks and games using C++, OpenGL and SDL. Olimpo's Games é um grupo de desenvolvedores de jogos eletrônicos. Nosso objetivo é desenvolver ferramentas, quadro de t
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  • 13

    Lauve TV

    Lauve TV is a open source approach to the Tv, made vb.net mono linux.

    Lauve TV is a new approach to the Tv, made from visual basic to work with MonoDevelop. What we need now is a team of developers devoted and ready to work on something extaordinary! After which, it would be a linux distribution similar to Openelc, than will run on a custom made set top box. Lauve Tv allows users to watch movies as well have grab movie info from www.omdbapi.com and downloading movie art. You can watch movies from watchseries and play linux games using our custom made...
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  • 14

    Shovel Library

    Simple graphics, keyboard and mouse library with a C interface

    is a collection of ultra-simple routines I've found useful for making small interactive graphics applications. === Functions include === * Window creation * 32-bit RGBA bitmap creation * Fast software based drawing routines (pixels, lines, text etc) * Mouse and keyboard input === Details === * Written in C * Python bindings provided * Permissive BSD licence * Win32 version currently. Linux and Mac planned. === Performance === Running on Windows XP on an Intel Core i3 530 (3.4 GHz): * Putpixel - 31 million per second * Rectangle fill - 11 billion pixels per second * Text render - 11 million characters per second (8 point, fixed width font)
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  • 15
    Provides a general purpose interface to import a variety of graphics mesh formats.
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  • 16
    AREI provides interfaces for graphics, networking, sound, database connection used in game development.
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  • 17
    Don't expect this to be a high quality graphics library (it will be 2d) however it will be cross platform (*nix's, Linux, windows). We will write it in C (see the name?) compiled with the mingw software and the gcc software and jam build tool.
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  • 18
    This is open source and freeware project. It is a real 3D tetris style game with serious graphics. It was written in C++. This game is using shader model 3.0 and direct sound. You can play really 3D tetris. Play now! Homepage: www.gamebuilderz.extra.hu
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  • 19
    hostingstar.com.au's open source software. To be used primarily for dotnetnuke modules, a cross platform backup system, .net (dotnet) user controls, 3d plugins and many other bits and pieces.
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  • 20
    NUSoftware Game Engine is a framework used for games development. A simple API to easily create games using advanced 3D graphics & sound systems simplified for the average programmer.
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  • 21
    An R package for use with Sweave that allows for the speedy compilation of high quality graphics by using TeX package pgf and the utility eps2pgf. For recent builds please see http://rforge.net/pgfSweave/.
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  • 22
    This project is an API I have created over the years and ported to several languages. It contains tools, structures, and algorithms I have found useful in graphics, robotics, and machine vision applicaitons. Points, Lines, Vectors, etc.
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  • 23
    Web application to create Dynamicly Graphical-Design/Content web sites. Quick abilities to change graphics, content, design and architecture of web-pages. Every page has ability to contain a forum, posts, galleries and ANY other functionality wished for.
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  • 24
    A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
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  • 25
    Gojo is a 2D game engine that permits rapid game development, like FENIX, but uses Lua. The engine is written completely in C and uses SDL for graphics, sound, input, and networking. It comes with standard libraries for common game needs such as sprites.
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