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Zaval GDP is a set of components that allow to control size, location, cursor type for the Java AWT/Swing/LwVCL components. Actually, components are Java AWT events listeners that have no GUI part.
Pure Java tile based map editor. A Cross platform, multi-language tool to create a map file for 2D/3D applications.<p>Un basado en azulejos redactor de mapa en Java. En plataformas múltiples, y idiomas múltiple crea mapas para aplicaciones de 2D/3D.
html2fo is a converter from html to xsl:fo. The html code could be written with StarOffice or other WYSIWYM editors and must not be 100% valid html code. html2fo is designed to produce a valid xsl:fo for using FOP from Apache.
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HTML-Editor für provessionelle Webseiten-Erstellung; trennt Inhalt und Design, sodass jede Seite auf Wunsch automatisch in mehreren Designs dargestellt werden kann.
StereoGL will provide a uniform interface for stereo 3D displays under OpenGL, supporting as many hardware devices as possible. It will also include utility functions such as calculation of left/right viewing transforms.
A PHP script which converts jpeg-files to Macromedia Flash (.swf) format on the fly. This script does not need any other modules (like "libswff"). SWF is the file format used by Macromedia Flash to deliver graphics, animation and sound to users
A collection of libraries and scripts to enhance and ease PHP web development.
Project includes:
Image Create for PHP
libHtmlForm for PHP
Variables from URI for PHP
Optimize Database for MYSQL
Chopspaces for PHP
HTML special chars encode for PHP
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VxLib is a C++ GUI framework for X Windows on Linux/UNIX. VxLib works on a "graphical character cell" basis which means it's faster and a lot smaller than graphics heavy GUIs. It is also very portable, easily
extendable, clean and easy to program with.
KaiView is a GUI toolkit for the TOM language. Based on a vector-based drawing layer it will have all the features you'd expect from a project in early design: widget layer with subject/view seperation, Unicode, antialiased everything, and a lot more.
Try to build some LGPL CLX components for Open edition Kylix, such as SDL/OpenGL and other closs-platform API CLX suit. make kylix more easy and powerful in Game/multi-media/CAI development.
This module provides a Perl interface to layout and image generation of
directed and undirected graphs in a variety of formats (PostScript,
PNG, etc.) using the "dot" and "neato" programs from the GraphViz
project (http://www.graphviz.org/).
EiffelOpenGL is an Eiffel wrapping of OpenGL. As of today it consists of
incomplete but working wrappings of the GL and GLU libraries, as well as
the GLUT library. It is licensed under EFL - The Eiffel Forum License.
Modify the variable/object/function/method names within a compiled swf to make it almost impossible to read.
flmObf DOES NOT STOP DECOMILATION, it merely makes the decompiled code harder to understand!
This program will be a 3d Editor for Erwin Coumans's 1996 3D Engine Demo (http://coockie.com), in hopes that it can be used to create worlds more effectively, and give anyone a basic knowledge of creating a 3d editor.
The purpose of this "General Game Framework" is to make easier and speed up the development of a wide range of games. The main goal is to be simple, flexible and well documented. It's like a High level (above graphics and sounds) library for games.
anytoany is a program for file conversion. It converts from any file format into any other file format. For ease of extensibility each file format has its own plugin.
fd2python creates a python interface to the Xforms graphics library.
It provides features that can build template main code, template callback code, and a template makefile. fd2python is run from 'fdesign -python'.
The Doodle project aims to provide a language to easily describe
Origami diagrams and produces a ready-to-print document. Doodle will
free creators from diagramming constraints and increase their capability
to share their creations.
g3d is an experimental xml file format for 3d data. An open format not tied to a particular engine or graphics tool gives flexibilty to reuse and repurpose data, and develop platform and project independant tools.
Adgali is a library for game programmation. It will provide: GUI interface, 2D graphics management with planes, sound and music management, video streaming. The underlying layer is the SDL library for low level access.