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Powerful example of a FULLY pluggable multimedia and text editing and review suite - support for an extensive range of file types can be provided for by the use of plugins, and properly-formatted XML modules.
The cGL class is designed to give a blank OpenGL window to the developer without any fuss of creating an OpenGL context. It is aimed at helping non-expert programmers to get their OpenGL Win32 application off the ground QUICKLY.
This is the repository for experimental driver code for Canon 1220U scanner. See CVS for actual code. canon is for Linux utility. ucanoscan is for FreeBSD. As of long ago the desired functionality has been available as part of SANE project.
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OpenGL based C/C++ dialog, which is drawn on 2D/3D scene. This application provides GUI with themes on all objects (as: Mouse Area, Push Zone, Push Button, Radio Button, Check Box, Scroll, Text Box, List Box, Combo Box, Window and others).
JOpenChart is an open source Java library and toolkit for creating different kinds of charts and embedding them into web applications or Swing applications. It further supports interpolating data and plotting mathematical functions etc. pp.
spyGLass is an OpenGL call tracer and debugger. It goes a step further than simply using ltrace because it knows what the arguments to the various gl* calls are, and it also knows about OpenGL's error flag.
PicEdit is a plugin for Eclipse 2.0 (http://www.eclipse.org) for viewing (and eventually editing) images. It currently supports most of the built-in image formats that eclipse supports.
Spartacus-G is a simple, extensible graphics engine. It can handle custom classes in an efficient way. It currently focuses on a simple API and is currently only supported (read tested) on Linux.
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Hush is a full object-oriented programming language, based loosely
on Smalltalk. It includes typeless data, dynamic method binding,
exception handling, closures, mixins, multiple threads,
garbage collection and X11 graphics bindings.
SVG export script for powerpoint. You create a diagram using powerpoint's shapes, text boxes, drawing tools, etc. Then you run export_to_svg (a macro) and bingo you have an SVG fragment that you can view in your favourite browser.
PHP-NetPBM is a PHP class that interact with NetPBM. Main goal is to decrease the pain of using the NetPBM library when working with images in different formats. Featured with macro commands to perform manipulations on many files.
The Universal Dominance RTS Game Engine will be a fully functional engine with 2D graphics, sound and multiplayer support. In its final state it will be well documented for developers and will include tutorials on RTS development with DirectX.
A game engine created using C++ and DirectX for the Windows platform. The game engine supports 2D and 3D sound, movies, input (joystick, mouse, and keyboard), as well as 2D and 3D graphics. (real name is Nova but it was taken. :) )
A webbased XML development toolkit to edit, validate and preview XML files. This program gives you a structured view of the XML data.
It has support for multiple XML formats: SVG, DocBook, XHTML and more. phpXIedit is written in PHP.
DirectX 8 framework that takes care of the nitty-gritty of DirectX initialization and provides the client programmer with a simple interface: Initialise(), Update(), Render(), Release().
XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
The OpenGL Object-Orientated Windowing Environment provides a C++ OO basis from which to develop OpenGL projects, giving you all the usual widgets (buttons etc) and a windowing framework. Good for cross-platform development.
It's Linux distribution with enlightenment new generation DR17 WM.It's an eye candy enviroment for developers and for users that don't like the other common desktop. It has fully multimedia and developing desktop based on opensource projects.
EZ2D is a 2-Dimensional Game Engine based off of SDL. Using SDL_Mixer, SDL_Image, and the main SDL libraries, this engine provides an easy to use interface for Graphics, sound and input.